Ragnar

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Aug 5, 2016
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Dicking down an entitled bitch? No sir, I can't see the appeal in that :HideThePain:
Tbf Ian x Cindy writing is not that good. I want the Axel x Lena dynamic but we get a bitchy Ian instead.
Which is strange because Ian can act dominant in other routes and Cindy acts submissive with Axel.
 

ffive

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Jun 19, 2022
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View attachment 3719204
Okay...at this point I'm confused as to what Lena's relationship to Louise is :unsure:
It's most likely an oversight on EK's part -- Louise has these mood swings in the early part of the game where it's easy to tank the relationship, but getting on good terms with her and/or interactions with her in the late part doesn't have any impact on the meter. It's similar to Ed in this regard, who can be singing Lena's praises due to her help, while their relationship meter is at neutral or even lower.
 
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PilotLara

Member
Jan 16, 2019
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It's most likely an oversight on EK's part -- Louise has these mood swings in the early part of the game where it's easy to tank the relationship, but getting on good terms with her and/or interactions with her in the late part doesn't have any impact on the meter. It's similar to Ed in this regard, who can be singing Lena's praises due to her help, while their relationship meter is at neutral or even lower.
It's not really an oversight, more of a "Eva completely neglects the agenda in favour of continuing story".
I know Mares has been trying to find fans to write for the agenda, but it's a difficult search.
 

ffive

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Jun 19, 2022
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It's not really an oversight, more of a "Eva completely neglects the agenda in favour of continuing story".
I know Mares has been trying to find fans to write for the agenda, but it's a difficult search.
That makes sense, it did seem like the relationship meters and the agenda were something of an early game thing, but kinda got dropped in favor of using decisions and state variables to determine how the characters feel about one another. Which, to be fair, is probably more accurate.

(although having agenda take note of these decisions and keep track of them would be really nice. But i get how the workload involved would stand in the way)
 

Triepslay

Newbie
Mar 23, 2020
59
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Can't understand Cindy's appeal at all, she's so fucking rude and pissed all the time. I'm liking her less and less with each update :unsure:
I didn't play her route yet, even tho it's a game it's still hard for me to sleep with and date her when her BF is our best friend so Idk if I'll actually ever come around to play it hahaha.
 
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Jul 13, 2022
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In the early game we have chance to dance with Cindy in the bar, and there is this groping her ass option. But no matter what stats I increase, It always fails.

Is there any chance for that option to work ? If it's not meant to work, why its even there ? I even used cheats to increase every stats lust charisma int etc no success.
 

ffive

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Jun 19, 2022
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In the early game we have chance to dance with Cindy in the bar, and there is this groping her ass option. But no matter what stats I increase, It always fails.

Is there any chance for that option to work ? If it's not meant to work, why its even there ? I even used cheats to increase every stats lust charisma int etc no success.
It is a trap for horny idiots who don't understand the concept of easing into things. :whistle::coffee:
 

ffive

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Jun 19, 2022
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so I am guessing you wrote the code ))

If it's there it should lead somewhere, at least it is the expectation.
Well i haven't written it, but i've looked into it. That path does lead "somewhere" -- it is basically a mistake Ian can make, which hurts/prevents his chance to get together with Cindy down the road. It is actually not uncommon for games to present the player with choice where they need to make appropriate decision in order to successfully proceed, and which close the route if they fail.

1717972124614.png
 
Jul 13, 2022
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Well i haven't written it, but i've looked into it. That path does lead "somewhere" -- it is basically a mistake Ian can make, which hurts/prevents his chance to get together with Cindy down the road. It is actually not uncommon for games to present the player with choice where they need to make appropriate decision in order to successfully proceed, and which close the route if they fail.

View attachment 3721733
I know the outcome, she rejects. I am playing with lots of save slots.

But I thought maybe there is some pre-requirement , maybe something I missed before or some stats needs to be super high like charisma etc. and after that that option will lead to success in that scene.

It's also common in VN / multiple path games that some "checks" will only be successful if certain conditions are met. It's not common to have "no matter what you do it fails checks"
 
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