tldr: 1st act conflict is so good that it makes literally everything after it look like complete garbage when the rug gets pulled from beneath your expectations. Not enough sex to keep you in its overdone setting. Read a good YA novel instead. 10/10 intro (up to the resolution of the inciting incident), 5/10 overall. The game's title reads as entirely ironic, because the writer has their finger on your heart and then becomes completely out of touch.
So... this game is a prime example of the kitchen sink overflowing. It is very nice to look at, there was clearly a lot of craftsmanship at work, but sadly it wanted its cake, to eat it, and then to eat every other cake too.
Sadly a lot of good games with simple and beautiful dramatic groundwork fall victim to this explosion of goofy garbage. This game had an excellent start, and I do mean excellent. The opening conflict is so gripping and I couldn't stop until I saw where it went. The introduction of
was a hilarious little moment to break up the severity, but didn't really interrupt the drama and was just a bit of fun. Little did I realize it also sadly opened the door for the writer to use biggest crutch in all AVNs... sudden fantasy bullshit.
EDIT: I am using hyperbole when I say "sudden". The fantasy elements are set up from the start, but they go from a light sprinkling on top of a good story to becoming the entire driving force behind the story. Once the character's motivations take a backseat to the magic plot we've all seen before, I got out of the car. /EDIT
Don't get me wrong, fantasy bullshit can be very fun, but the whiplash in this one is jarring. The dad thing near the start does it for fun, but with that aside the tone was set for a really good, simple friendship drama with a lot of good (and hot) characters and an excellent inciting incident ripe with great interactions and so much potential for more. However, once this initial drama hits its climax, the game immediately cracks its established world in half because from what I can tell, most of these writers have no idea how to have conflict in their harem story without falling into garbage cliche fantasy god/demon/dimension conflicts because they are too scared of monotonous melodrama. I've played plenty of games that did eventually get stale from lack of good conflict, but I still prefer that to whatever the hell this is. And it was extra disappointing considering how stellar the beginning was.
I literally skipped through the entire first overproduced sidetrack montage into the fantasy garbage because I was trying to get back to the real story and just hoped it was more goofs. I was sorely mistaken, and despite making it all the way to chapter 21 I had to quit because it just wouldn't stop.
All the seeds were there and each had so much potential, but they were planted in bad, overused soil. I cannot in good conscious recommend this even over so many more poorly made games if only because I'd rather be mildly entertained by a casual story than be so disappointed by something that promised to be better. It's just bloated, and completely fails to recapture the high bar set in its intro. There isn't enough sex (next to none FYI) to keep me going through the very boring magical bullshit plot. If it had started with that, this would be a 9/10, and maybe for a lot of you it still is, but for me it barely scrapes a 5 out as it clotheslines itself on that set bar. Go read a real fantasy novel because this doesn't capitalize on anything it promised by the amazing first act or what is expected out of AVN entertainment in general.
Played up to Chapter 21:
Pros:
- Incredible introductory conflict
- Well designed, fleshed-out, cute, and interesting characters
- Realistic and character appropriate dialogue
- Great production design
- No shitty grind mechanics
Cons:
- Sudden magical bullshit
- Takes its magical bullshit entirely too seriously (after introducing it in the least serious way imaginable)
- Tone deaf twists
- Only 1 sex scene (2 more technically but they aren't given enough time or effort to count. This wouldn't matter if the magical bullshit wasn't there and the main plot was unique in any way)
Wasted potential is worse to me than no potential at all. I'd rather just jerk off.
So... this game is a prime example of the kitchen sink overflowing. It is very nice to look at, there was clearly a lot of craftsmanship at work, but sadly it wanted its cake, to eat it, and then to eat every other cake too.
Sadly a lot of good games with simple and beautiful dramatic groundwork fall victim to this explosion of goofy garbage. This game had an excellent start, and I do mean excellent. The opening conflict is so gripping and I couldn't stop until I saw where it went. The introduction of
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EDIT: I am using hyperbole when I say "sudden". The fantasy elements are set up from the start, but they go from a light sprinkling on top of a good story to becoming the entire driving force behind the story. Once the character's motivations take a backseat to the magic plot we've all seen before, I got out of the car. /EDIT
Don't get me wrong, fantasy bullshit can be very fun, but the whiplash in this one is jarring. The dad thing near the start does it for fun, but with that aside the tone was set for a really good, simple friendship drama with a lot of good (and hot) characters and an excellent inciting incident ripe with great interactions and so much potential for more. However, once this initial drama hits its climax, the game immediately cracks its established world in half because from what I can tell, most of these writers have no idea how to have conflict in their harem story without falling into garbage cliche fantasy god/demon/dimension conflicts because they are too scared of monotonous melodrama. I've played plenty of games that did eventually get stale from lack of good conflict, but I still prefer that to whatever the hell this is. And it was extra disappointing considering how stellar the beginning was.
I literally skipped through the entire first overproduced sidetrack montage into the fantasy garbage because I was trying to get back to the real story and just hoped it was more goofs. I was sorely mistaken, and despite making it all the way to chapter 21 I had to quit because it just wouldn't stop.
All the seeds were there and each had so much potential, but they were planted in bad, overused soil. I cannot in good conscious recommend this even over so many more poorly made games if only because I'd rather be mildly entertained by a casual story than be so disappointed by something that promised to be better. It's just bloated, and completely fails to recapture the high bar set in its intro. There isn't enough sex (next to none FYI) to keep me going through the very boring magical bullshit plot. If it had started with that, this would be a 9/10, and maybe for a lot of you it still is, but for me it barely scrapes a 5 out as it clotheslines itself on that set bar. Go read a real fantasy novel because this doesn't capitalize on anything it promised by the amazing first act or what is expected out of AVN entertainment in general.
Played up to Chapter 21:
Pros:
- Incredible introductory conflict
- Well designed, fleshed-out, cute, and interesting characters
- Realistic and character appropriate dialogue
- Great production design
- No shitty grind mechanics
Cons:
- Sudden magical bullshit
- Takes its magical bullshit entirely too seriously (after introducing it in the least serious way imaginable)
- Tone deaf twists
- Only 1 sex scene (2 more technically but they aren't given enough time or effort to count. This wouldn't matter if the magical bullshit wasn't there and the main plot was unique in any way)
Wasted potential is worse to me than no potential at all. I'd rather just jerk off.