- Jan 7, 2019
- 113
- 219
Google translator
Good day. I need help or advice again.
I finished the first day of my game (v0.1 prologue) and have now started developing the sandbox mode. In the meantime I have managed to integrate a time system and quests that can be processed. And it even works ^^ (Without Python).
Now I'm working on a prototype for a tablet including a map. That also works quite well so far.
However, the problem has now crept into the map that the img overlays in some situations.
So I click on a destination where I arrive, but sometimes the wrong img is displayed or the text and the menu are not displayed. If you then click, for example, with the right mouse button, you will not go to the game option, but will return to the previous screen.
But if I now do the whole thing via a renpy menu, I don't have the error.
I think that has something to do with the fact that I am not able to hide the previous ing with the map variant.
Any idea how I can solve the problem?
Good day. I need help or advice again.
I finished the first day of my game (v0.1 prologue) and have now started developing the sandbox mode. In the meantime I have managed to integrate a time system and quests that can be processed. And it even works ^^ (Without Python).
Now I'm working on a prototype for a tablet including a map. That also works quite well so far.
However, the problem has now crept into the map that the img overlays in some situations.
So I click on a destination where I arrive, but sometimes the wrong img is displayed or the text and the menu are not displayed. If you then click, for example, with the right mouse button, you will not go to the game option, but will return to the previous screen.
But if I now do the whole thing via a renpy menu, I don't have the error.
I think that has something to do with the fact that I am not able to hide the previous ing with the map variant.
Any idea how I can solve the problem?
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