- Feb 13, 2018
- 2,314
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Nice!! Could you also make it that we see all scenes in 1 playthrough?almost done
been working on this
View attachment 5300130
Also updated mod menu to split guys and girls (since alot fo character snow
View attachment 5300134
View attachment 5300138
It's gonna sound weird, but could you also include a tip for the fastest route out of the freeroaming, IE: skip all that is skippable?almost done
been working on this
View attachment 5300130
Also updated mod menu to split guys and girls (since alot fo character snow
View attachment 5300134
View attachment 5300138
Amazing!! Good job, thanks for your workalmost done
been working on this
View attachment 5300130
Also updated mod menu to split guys and girls (since alot fo character snow
View attachment 5300134
View attachment 5300138
mad respect man... reason we get to play all routes with all scenes and everything...dont speak english well hehealmost done
been working on this
View attachment 5300130
Also updated mod menu to split guys and girls (since alot fo character snow
View attachment 5300134
View attachment 5300138
Fucking amazing, your mods honestly make multi-playthrough games bearable!Thats honestly what I'm working on with that screen (also forget to mention the image icons are buttons to jump to label)
View attachment 5300259
Best mod for the game, thanks man!almost done
been working on this
View attachment 5300130
Also updated mod menu to split guys and girls (since alot fo character snow
View attachment 5300134
View attachment 5300138
for most of the freeraom there is no "quick" route you have to view all scene before it unlocks the new areas, but for the one i just showed part 3 of freeroam you can just talk to lucy and follower her and skips it all or hana as both of those just trigger the final scene right away (which is why im adding the guide for that part of the freeroam as you can quite easily miss alot of content)It's gonna sound weird, but could you also include a tip for the fastest route out of the freeroaming, IE: skip all that is skippable?
I've to redo several playthroughs after losing my saves and some of the freeroams are unnecessary to some of them.
Get well soon.
init python:
def handle_girl_selection(base_checks, extra_checks=None, jump_label=None):
for cond, msg in base_checks:
if cond:
renpy.show_screen("mod_popup", message=msg)
renpy.store.mod_week3_up6_stage3_menu = False
return
if extra_checks is None:
extra_checks = [
(not all([w3ExBar3AllisonLeft, w3ExBar3SophiaRepeat, w3ExAugustTalk, w3ExHallwayLucyGone]),
"You haven't completed all optional scenes yet. Proceed anyway?")
]
for cond, msg in extra_checks:
if cond and jump_label:
renpy.show_screen("mod_popup", message=msg, jump_label=jump_label, allow_proceed=True)
renpy.store.mod_week3_up6_stage3_menu = False
return
if mod_week3_up6_freeraom3_cheat and jump_label:
renpy.show_screen(
"mod_popup",
message="Is this the girl you want to canonical end on?",
jump_label=jump_label,
allow_proceed=True
)
renpy.store.mod_week3_up6_stage3_menu = False
return
if jump_label:
renpy.jump(jump_label)
mod_tracked_screens = {
"w3ExHallwayStage3": "mod_week3_up6_stage3",
"w3ExHDRStage3": "mod_week3_up6_stage3",
"w3ExVRStage3": "mod_week3_up6_stage3",
"w3ExAO3": "mod_week3_up6_stage3",
"w3ExBarStage3": "mod_week3_up6_stage3",
}
active_tracked = {screen: False for screen in mod_tracked_screens}
def update_active_tracked():
for screen_name in active_tracked:
active_tracked[screen_name] = renpy.get_screen(screen_name) is not None
def update_mod_screens():
update_active_tracked()
for mod_screen in set(mod_tracked_screens.values()):
should_show = any(
active_tracked[s] for s, m in mod_tracked_screens.items() if m == mod_screen
)
if should_show:
renpy.show_screen(mod_screen)
else:
renpy.hide_screen(mod_screen)
config.interact_callbacks.append(update_mod_screens)
screen mod_week3_up6_stage3:
frame:
style "stats_f_outline"
align (0.5, 0.001)
has frame:
style "stats_f_main"
vbox:
spacing 20
text "Order for Events (to get the most scenes)" xalign 0.5
if mod_week3_up6_stage3_menu:
textbutton "Hide Guide" action SetVariable("mod_week3_up6_stage3_menu", False) selected mod_week3_up6_stage3_menu text_style "mod_textbuttonr" xalign 0.5
else:
textbutton "Show Guide" action SetVariable("mod_week3_up6_stage3_menu", True) selected mod_week3_up6_stage3_menu text_style "mod_textbuttong" xalign 0.5
if mod_week3_up6_stage3_menu:
hbox:
spacing 20
xalign 0.5
if not any([w3ExHDROPen, w3LucySent, w3LucyAvoided, w3LucyEdwinTime]):
vbox:
xalign 0.5
imagebutton:
idle ImageReference("lucy")
hover ImageReference("lucy" + "_hov")
action Jump("w3ExHallwayLucyGlimpse")
xalign 0.5
text "Lucy \"Give the lady some time\"" xalign 0.5 size 22
hbox:
spacing 20
xalign 0.5
if not w3ExAugustTalk:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("august")
hover ImageReference("august" + "_hov")
action Jump("w3ExAO3Chat")
xalign 0.5
text "August" xalign 0.5 size 22
if not w3ExBar3AllisonLeft:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("allison")
hover ImageReference("allison" + "_hov")
action Jump("w3ExBar3Allison")
xalign 0.5
text "Allison" xalign 0.5 size 22
if not w3ExBar3SophiaRepeat:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("sophia")
hover ImageReference("sophia" + "_hov")
action Jump("w3ExBar3Sophia")
xalign 0.5
text "Sophia" xalign 0.5 size 22
text "Must choose one" xalign 0.5
hbox:
spacing 20
xalign 0.5
vbox:
xalign 0.5
imagebutton:
idle ImageReference("lucy")
hover ImageReference("lucy" + "_hov")
action Function(
handle_girl_selection,
base_checks=[
(not w3ExHallwayLucyGone,
"Must complete Lucy's step 1 first")
],
jump_label="w3ExHDRLucy"
)
text "Lucy" xalign 0.5 size 22
vbox:
xalign 0.5
imagebutton:
idle ImageReference("hana")
hover ImageReference("hana" + "_hov")
action Function(
handle_girl_selection,
base_checks=[],
jump_label="w3ExKOGothMommies"
)
xalign 0.5
text "Hana" xalign 0.5 size 22
vbox:
xalign 0.5
imagebutton:
idle ImageReference("kathleen")
hover ImageReference("kathleen" + "_hov")
action Function(
handle_girl_selection,
base_checks=[
(not any([w3ExHallwayLucyGone, w3ExKatHallwaySeen, w3ExKatFlirt]) or not w3ExKOStage3Empty,
"Must complete Lucy's step 1 and then Hana's scene first")
],
jump_label="w3ExHallwayKatBother"
)
xalign 0.5
text "Kathleen" xalign 0.5 size 22
vbox:
xalign 0.5
imagebutton:
idle ImageReference("felicia")
hover ImageReference("felicia" + "_hov")
action Function(
handle_girl_selection,
base_checks=[
(not any([w3ExHallwayLucyGone, w3ExKatHallwaySeen, w3ExFeliciaTalk, w3ExEndSkip]) or not w3ExKOStage3Empty,
"Must complete Lucy's step 1 and then Hana's scene first")
],
jump_label="w3ExVIPFeliciaFinally"
)
xalign 0.5
text "Felicia" xalign 0.5 size 22
text "{m_note} For Felicia or Kathleen MUST do Hana's scene first and choose\"The devil's work is never done\"" size 20 xalign 0.5
vbox:
xalign 0.5
hbox:
spacing 20
xalign 0.5
text "CHEAT"
if mod_week3_up6_freeraom3_cheat:
textbutton "Enabled" action SetVariable("mod_week3_up6_freeraom3_cheat", False) selected mod_week3_up6_freeraom3_cheat text_style "mod_textbuttong" yoffset -6
else:
textbutton "Disabled" action SetVariable("mod_week3_up6_freeraom3_cheat", True) selected mod_week3_up6_freeraom3_cheat text_style "mod_textbuttonr" yoffset -6
text "Pick all final girls" size 20 xalign 0.5
screen mod_popup(message="", jump_label=None, allow_proceed=False):
modal True
frame:
style "stats_f_outline"
align (0.5, 0.5)
has frame:
style "stats_f_main"
vbox:
spacing 20
text message size 24 xalign 0.5
if jump_label is None and not allow_proceed:
textbutton "Close":
xalign 0.5
action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True)]
text_idle_color "#ffffff"
text_hover_color "#51087E"
elif allow_proceed and jump_label is not None:
hbox:
spacing 40
xalign 0.5
textbutton "Proceed":
action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True), Jump(jump_label)]
text_idle_color "#ffffff"
text_hover_color "#00ff00"
textbutton "Cancel":
action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True)]
text_idle_color "#ffffff"
text_hover_color "#ff0000"
elif jump_label is not None:
textbutton "OK":
xalign 0.5
action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True), Jump(jump_label)]
text_idle_color "#ffffff"
text_hover_color "#51087E"
screen mod_week3_up6_stage3_pickgirl:
frame:
style "stats_f_outline"
align (0.5, 0.001)
has frame:
style "stats_f_main"
vbox:
spacing 20
text "Pick next girl" xalign 0.5
hbox:
spacing 20
xalign 0.5
if not any([w3LucyEdwinTime, w3LucyAvoided, w3LucySent]):
vbox:
xalign 0.5
imagebutton:
idle ImageReference("lucy")
hover ImageReference("lucy" + "_hov")
action Jump("w3ExHDRLucy")
xalign 0.5
text "Lucy" xalign 0.5 size 22
if not w3ExKatFlirt and not w3ExKatHallwaySeen:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("kathleen")
hover ImageReference("kathleen" + "_hov")
action Jump("w3ExHallwayKatBother")
xalign 0.5
text "Kathleen" xalign 0.5 size 22
if not w3ExHanaPhotoshoot and not w3ExKatHallwaySeen:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("hana")
hover ImageReference("hana" + "_hov")
action Jump("w3ExKOGothMommies")
xalign 0.5
text "Hana" xalign 0.5 size 22
if not w3ExFeliciaTalk and not w3ExEndSkip:
vbox:
xalign 0.5
imagebutton:
idle ImageReference("felicia")
hover ImageReference("felicia" + "_hov")
action Jump("w3ExVIPFeliciaFinally")
xalign 0.5
text "Felicia" xalign 0.5 size 22
textbutton "FINISHED":
action Jump("w3ExStage3Donezo")
text_idle_color "#ffffff"
text_hover_color "#00ff00"
text "{m_note} Clicking finished ends freeroam and skips the rest fo the girls." size 20 xalign 0.5
Don't worry about it..you'rd goodUpdate think I'm finally done with this "simple" screen that turn out not be so simple with the logic i used.....
full code so peoplecan understand how i turn a simple screen into a complicated mess LOL I'm sure a more experienced coder probably could do what i did in maybe less the half the lines i used and more efficient LOL
Python:init python: def handle_girl_selection(base_checks, extra_checks=None, jump_label=None): for cond, msg in base_checks: if cond: renpy.show_screen("mod_popup", message=msg) renpy.store.mod_week3_up6_stage3_menu = False return if extra_checks is None: extra_checks = [ (not all([w3ExBar3AllisonLeft, w3ExBar3SophiaRepeat, w3ExAugustTalk, w3ExHallwayLucyGone]), "You haven't completed all optional scenes yet. Proceed anyway?") ] for cond, msg in extra_checks: if cond and jump_label: renpy.show_screen("mod_popup", message=msg, jump_label=jump_label, allow_proceed=True) renpy.store.mod_week3_up6_stage3_menu = False return if mod_week3_up6_freeraom3_cheat and jump_label: renpy.show_screen( "mod_popup", message="Is this the girl you want to canonical end on?", jump_label=jump_label, allow_proceed=True ) renpy.store.mod_week3_up6_stage3_menu = False return if jump_label: renpy.jump(jump_label) mod_tracked_screens = { "w3ExHallwayStage3": "mod_week3_up6_stage3", "w3ExHDRStage3": "mod_week3_up6_stage3", "w3ExVRStage3": "mod_week3_up6_stage3", "w3ExAO3": "mod_week3_up6_stage3", "w3ExBarStage3": "mod_week3_up6_stage3", } active_tracked = {screen: False for screen in mod_tracked_screens} def update_active_tracked(): for screen_name in active_tracked: active_tracked[screen_name] = renpy.get_screen(screen_name) is not None def update_mod_screens(): update_active_tracked() for mod_screen in set(mod_tracked_screens.values()): should_show = any( active_tracked[s] for s, m in mod_tracked_screens.items() if m == mod_screen ) if should_show: renpy.show_screen(mod_screen) else: renpy.hide_screen(mod_screen) config.interact_callbacks.append(update_mod_screens) screen mod_week3_up6_stage3: frame: style "stats_f_outline" align (0.5, 0.001) has frame: style "stats_f_main" vbox: spacing 20 text "Order for Events (to get the most scenes)" xalign 0.5 if mod_week3_up6_stage3_menu: textbutton "Hide Guide" action SetVariable("mod_week3_up6_stage3_menu", False) selected mod_week3_up6_stage3_menu text_style "mod_textbuttonr" xalign 0.5 else: textbutton "Show Guide" action SetVariable("mod_week3_up6_stage3_menu", True) selected mod_week3_up6_stage3_menu text_style "mod_textbuttong" xalign 0.5 if mod_week3_up6_stage3_menu: hbox: spacing 20 xalign 0.5 if not any([w3ExHDROPen, w3LucySent, w3LucyAvoided, w3LucyEdwinTime]): vbox: xalign 0.5 imagebutton: idle ImageReference("lucy") hover ImageReference("lucy" + "_hov") action Jump("w3ExHallwayLucyGlimpse") xalign 0.5 text "Lucy \"Give the lady some time\"" xalign 0.5 size 22 hbox: spacing 20 xalign 0.5 if not w3ExAugustTalk: vbox: xalign 0.5 imagebutton: idle ImageReference("august") hover ImageReference("august" + "_hov") action Jump("w3ExAO3Chat") xalign 0.5 text "August" xalign 0.5 size 22 if not w3ExBar3AllisonLeft: vbox: xalign 0.5 imagebutton: idle ImageReference("allison") hover ImageReference("allison" + "_hov") action Jump("w3ExBar3Allison") xalign 0.5 text "Allison" xalign 0.5 size 22 if not w3ExBar3SophiaRepeat: vbox: xalign 0.5 imagebutton: idle ImageReference("sophia") hover ImageReference("sophia" + "_hov") action Jump("w3ExBar3Sophia") xalign 0.5 text "Sophia" xalign 0.5 size 22 text "Must choose one" xalign 0.5 hbox: spacing 20 xalign 0.5 vbox: xalign 0.5 imagebutton: idle ImageReference("lucy") hover ImageReference("lucy" + "_hov") action Function( handle_girl_selection, base_checks=[ (not w3ExHallwayLucyGone, "Must complete Lucy's step 1 first") ], jump_label="w3ExHDRLucy" ) text "Lucy" xalign 0.5 size 22 vbox: xalign 0.5 imagebutton: idle ImageReference("hana") hover ImageReference("hana" + "_hov") action Function( handle_girl_selection, base_checks=[], jump_label="w3ExKOGothMommies" ) xalign 0.5 text "Hana" xalign 0.5 size 22 vbox: xalign 0.5 imagebutton: idle ImageReference("kathleen") hover ImageReference("kathleen" + "_hov") action Function( handle_girl_selection, base_checks=[ (not any([w3ExHallwayLucyGone, w3ExKatHallwaySeen, w3ExKatFlirt]) or not w3ExKOStage3Empty, "Must complete Lucy's step 1 and then Hana's scene first") ], jump_label="w3ExHallwayKatBother" ) xalign 0.5 text "Kathleen" xalign 0.5 size 22 vbox: xalign 0.5 imagebutton: idle ImageReference("felicia") hover ImageReference("felicia" + "_hov") action Function( handle_girl_selection, base_checks=[ (not any([w3ExHallwayLucyGone, w3ExKatHallwaySeen, w3ExFeliciaTalk, w3ExEndSkip]) or not w3ExKOStage3Empty, "Must complete Lucy's step 1 and then Hana's scene first") ], jump_label="w3ExVIPFeliciaFinally" ) xalign 0.5 text "Felicia" xalign 0.5 size 22 text "{m_note} For Felicia or Kathleen MUST do Hana's scene first and choose\"The devil's work is never done\"" size 20 xalign 0.5 vbox: xalign 0.5 hbox: spacing 20 xalign 0.5 text "CHEAT" if mod_week3_up6_freeraom3_cheat: textbutton "Enabled" action SetVariable("mod_week3_up6_freeraom3_cheat", False) selected mod_week3_up6_freeraom3_cheat text_style "mod_textbuttong" yoffset -6 else: textbutton "Disabled" action SetVariable("mod_week3_up6_freeraom3_cheat", True) selected mod_week3_up6_freeraom3_cheat text_style "mod_textbuttonr" yoffset -6 text "Pick all final girls" size 20 xalign 0.5 screen mod_popup(message="", jump_label=None, allow_proceed=False): modal True frame: style "stats_f_outline" align (0.5, 0.5) has frame: style "stats_f_main" vbox: spacing 20 text message size 24 xalign 0.5 if jump_label is None and not allow_proceed: textbutton "Close": xalign 0.5 action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True)] text_idle_color "#ffffff" text_hover_color "#51087E" elif allow_proceed and jump_label is not None: hbox: spacing 40 xalign 0.5 textbutton "Proceed": action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True), Jump(jump_label)] text_idle_color "#ffffff" text_hover_color "#00ff00" textbutton "Cancel": action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True)] text_idle_color "#ffffff" text_hover_color "#ff0000" elif jump_label is not None: textbutton "OK": xalign 0.5 action [Hide("mod_popup"), SetVariable("mod_week3_up6_stage3_menu", True), Jump(jump_label)] text_idle_color "#ffffff" text_hover_color "#51087E" screen mod_week3_up6_stage3_pickgirl: frame: style "stats_f_outline" align (0.5, 0.001) has frame: style "stats_f_main" vbox: spacing 20 text "Pick next girl" xalign 0.5 hbox: spacing 20 xalign 0.5 if not any([w3LucyEdwinTime, w3LucyAvoided, w3LucySent]): vbox: xalign 0.5 imagebutton: idle ImageReference("lucy") hover ImageReference("lucy" + "_hov") action Jump("w3ExHDRLucy") xalign 0.5 text "Lucy" xalign 0.5 size 22 if not w3ExKatFlirt and not w3ExKatHallwaySeen: vbox: xalign 0.5 imagebutton: idle ImageReference("kathleen") hover ImageReference("kathleen" + "_hov") action Jump("w3ExHallwayKatBother") xalign 0.5 text "Kathleen" xalign 0.5 size 22 if not w3ExHanaPhotoshoot and not w3ExKatHallwaySeen: vbox: xalign 0.5 imagebutton: idle ImageReference("hana") hover ImageReference("hana" + "_hov") action Jump("w3ExKOGothMommies") xalign 0.5 text "Hana" xalign 0.5 size 22 if not w3ExFeliciaTalk and not w3ExEndSkip: vbox: xalign 0.5 imagebutton: idle ImageReference("felicia") hover ImageReference("felicia" + "_hov") action Jump("w3ExVIPFeliciaFinally") xalign 0.5 text "Felicia" xalign 0.5 size 22 textbutton "FINISHED": action Jump("w3ExStage3Donezo") text_idle_color "#ffffff" text_hover_color "#00ff00" text "{m_note} Clicking finished ends freeroam and skips the rest fo the girls." size 20 xalign 0.5
Updated
PB: 3days
Change logs:
- Added more mod options, based on routes picked example doing both Hana and Mina visit (only available if you stay with Mina at the rockshow and kissed her and didn't dance on stage)
- Added option to see all final girls scene in the freeroam part 3 (must enable cheat, and pick the girl you want the game to register as your choice first)
- Fixed bugs and typos on all past script files
- updated mod ui to split girls/guys as character list getting larger.