Unity - Completed - PANMIMI’s Treasure Hunt [v1.4] [Professor Eguchi]

  1. 3.00 star(s)

    BlueElectricCar

    Short game, very good art and interesting gameplay, but extremely annoying.
    You have to keep watching uninteresting and long cutscenes at the start of every level, and to get to the art you rely entirely on the enemy RNG to lose fast and get to it.
  2. 3.00 star(s)

    Darkrus

  3. 3.00 star(s)

    bastorra

    I was under the assumption this was a sidescroller, but it is not. You can aim and jump, and the jumping only matters for the boss fight.
    The first 4 rounds are the same thing but longer, the boss was actually not that bad.
    Cutscenes are not good. Lots of unskippable dialog you have to Shift through.
    The art is pretty good, but the animation only consists of speeding up the same loop. Loses a little because you have to lose on each round to get the scene, which also means going through the cutscene dialog again.
    Decent concept held back by not really having any gameplay, but you can clear it in under 10 minutes if you wanted to.
  4. 3.00 star(s)

    aleksdmad

    As always, good graphics are wasted on absolutely dogshit gameplay. Animations are top 10 from among what I've seen on this site, excluding 3d games of course, but the gameplay is ass, and the game has at most 3-5 minutes of it. The rest are cutscenes (without smut, because of course they are). Also only 5 animations/levels in total.
    If this had actual gameplay and more than 10 animations with some variety, could have been a 10/10 game. Oh well.