Well, it
is Godot…
CGs are a tad harder to come by, as the usual unpackers cannot read the archive proper. That being said, you could easily csplitb 'em out yourself:
Bash:
csplitb -n 2 -f assets -s .pck 47445043 Parallel_Desires_0-2-6-WINDOWS.exe
csplitb -n 4 -f image_ -s .webp 52494646 assets05.pck
Speaking of assets,
run_666, I'm fairly certain that you could switch from lossless to lossy without impacting quality. Your assest are non-photorealistic – that
is one of WEBP's domains (God knows there's precious few of those
).