this is definitely a video game! it has content, you do things, you talk to people!
in all seriousness, this game taps into a fetish i wish there were more games covering - that sense of corruption, the infection that leads to horny outcomes instead of tragic or outright disgusting outcomes. different paths based on whether the heroine is clothed or nude, infected or not, pure or corrupt, all of which mingle with one another to make each playthrough and story feel unique. whether the heroine remain clean and pure, or corrupt and debaucherous - that's the shit i live for.
i wish there was more of that. mechanically speaking, the game is fine; it's definitely a work in progress, and it serves as a vessel for the player to see erotic content, which is all we care about here. it would be nice if it had a tighter focus on the gameplay, atmosphere, and interaction with the world. the shooting gameplay feels a bit plain, and on Normal difficulty, the little creatures harassing Oni barely pose a threat (once you know where they are). the ship you play on doesn't feel lived in or authentic, it feels like a puzzle game dungeon.
there's tiny bits of atmosphere, clutter, and signs of life here and there, but it really does feel like a samey series of hallways with some signs that roughly indicate direction. most of them look the same, with no landmarks or decor that make the areas stand out. it half commits to the idea of a clean, sterile colony ship, and half commits to the idea of a rampant infestation. there's no real seamless blending between the two, like a game such as System Shock would have - rather, there's a few gross blobs juxtaposed on otherwise normal areas.
i kept anticipating, since there was a relatively minimum level of effort put into the gameplay loop and meat of the experience, that at least there would be sufficient erotic content. the player can... walk around naked, be intimate with two people, get raped once, and have two infection cutscenes. that seems like an okay amount of content on the surface, but as of now, there's really no variety to it. hopefully this gets significant expansion; more enemy encounters, different cutscene variations based on how dire the player's situation is (infection, some kind of corruption level, prior sexual encounters with humans and/or xenos, etc.).
new mid-gameplay content would be welcome, that allows the deviant player to put the heroine swiftly into a sexual encounter when greeted by an enemy, allowing some horny gameplay without hard cutting to a new scene and taking control from the player. as it is, the infection builds up a bit too fast for a player that is only going to see one cutscene a single time, and another cutscene for every single time they get re-infected afterwards. this could be smoothed over with a more gradual buildup, and of course, more content to expose the player to, and possibly punish them with - being set back between two to five minutes is more of an annoyance than anything.
if the actual sexual content of the game is going to be relegated to cutscenes and story moments, some improvement to the actual gameplay loop would be excellent. make the combat feel more engaging, liven up the interior, add some atmosphere, set the tone, introduce weapon variety, something to that effect. in a perfect world, it would look good, play well, and tick all the erotic game boxes, but beggars can't be choosers, and no game is perfect.
TL;DR - good concept, mixed feelings about the execution. needs better gameplay and environment, as well as more varied sexual content. implementing diverging paths based on player choice would be cool, but not a necessity - just some stuff to consider going forward. best of luck to the dev, i hope this turns out to be something special.