- Sep 13, 2017
- 79
- 644
I don't know if I'm tired or going crazy. Please help.
Here is how my game looks in a nutshell. I have 1753 simple 'pause' in my game to hide dialogue window with a click after the text to display the full image. I am sure there are better ways but anyway, this is my reality. Now, for some reason, 'pause' does no longer hide the dialogue window for me. Or maybe it never did, and I've been typing pause 1753 times for no reason. I Feel like I'm going crazy here...
Instead there is an empty dialogue box blocking part of my images. I am aware of 'hide window' and I use it to hide dialogue box during my animations.
Since my pause no longer hides the dialogue after text, is there a way to fix this? I could type 'hide window' 1753 times after my pauses. This is probably how I'll end up spending this weekend if I don't get any help.
Is there a way to associate the command "pause" into being "hide window+pause". Like: "Every time you see "pause", execute 'window hide' followed by good old fashioned "pause" .
Or is there a setting to the command Pause itself that I can change in some obscure gui file? Or should I use some kind of "replace all" function in Atom?
To anyone kind and brave enough to help me, try explaining it as if I was a 5 year old. Because I am very very bad.
Also bonus question not related to my problem:
For some reason, at some point, renpy changed my every single "call worldmap" into something like "call worldmap from _call_worldmap_63". Nothing is broken and using "call worldmap" still works fine for me, but I am just curious why it added a bunch of code to my code? Since everything is still working I'm mostly curious what happened.
Thank you for your time. You are all awesome.
Python:
scene tp274
tt "dialogue!"
pause
scene tp273
tt "more dialogue!!"
pause
scene tp272
pause
scene tp255
pause
scene tp282
pause
scene tp255
aa "EeeeiK!"
pause
scene tp256
Instead there is an empty dialogue box blocking part of my images. I am aware of 'hide window' and I use it to hide dialogue box during my animations.
Since my pause no longer hides the dialogue after text, is there a way to fix this? I could type 'hide window' 1753 times after my pauses. This is probably how I'll end up spending this weekend if I don't get any help.
Is there a way to associate the command "pause" into being "hide window+pause". Like: "Every time you see "pause", execute 'window hide' followed by good old fashioned "pause" .
Or is there a setting to the command Pause itself that I can change in some obscure gui file? Or should I use some kind of "replace all" function in Atom?
To anyone kind and brave enough to help me, try explaining it as if I was a 5 year old. Because I am very very bad.
Also bonus question not related to my problem:
For some reason, at some point, renpy changed my every single "call worldmap" into something like "call worldmap from _call_worldmap_63". Nothing is broken and using "call worldmap" still works fine for me, but I am just curious why it added a bunch of code to my code? Since everything is still working I'm mostly curious what happened.
Thank you for your time. You are all awesome.