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Others - Pawn Pleasure [v0.3.7] [adikt]

  1. 4.00 star(s)

    XLIDAR

    I don't like when games are unnecessarily not made in renpy. But, the whole bargaining system would probably be much less convenient in renpy, so I think that's fine. The system is pretty solid as a whole.

    I would like if if there could be animations, but the AI art is pretty solid as a whole, and there's generally a couple bits of it.

    I don't approve of only having a windows version, but I generally like godot. Would appreciate if other versions were released, but I can work with the system regardless.

    The pawn business is generally pretty fun, but people do leave after 3 offers, and sometimes over a difference of only 10. I feel like you should get more chances if you're particularly close.

    Everything else...just needs more development time. But, has potential.
  2. 3.00 star(s)

    Toemizz

    Review of v0.3.7

    First off, I like the core gameplay loop. An economic management sim that functions reasonably well. I really like the haggling system. Needs a bit of tweaking with how often you get stuff offered to sell instead of buy, but the bones are there and enjoyable.

    What annoys me most is the isekai setting...

    I feel like the setting hurts the story more than it helps. Would women walk around naked just because there aren't any men in this world? How do they reproduce? Why does it feel like it's in a vacuum contrived for the game. Surely it could be a shop catering to more female clientele? Women's fashion or jewelry.

    I think it would be far more interesting if you used the possible desperation around an exclusively female pawn shop to tell stories of them making hard decisions on how far they are willing to go for cash. Perhaps have the outfit system tied to some form moral degeneration that, rather than being ignored was remarked on by other characters in line. Perhaps a jealous spouse breaks in to the store and causes a scene. That's why you need the bouncer. Who then enforces the dress code. Perhaps there's a rich husband who only ever buys (fixing the buy balance) for his wife who comes immediately back the next day to only ever sell what the husband brought the day before.

    Basically, you seem to have a solid technical game that gives a lot of what and not a lot of why. The fun of breaking the social contract is how society reacts and fights back.

    I'm not sure how easy this would be to implement on the back end. I imagine you have a pretty tight leash on the AI image generation to keep the quality consistent, but if the story is bending over backwards to cater to it, the game can only ever be a tech demo at best.

    I hope this is food for thought and wish you all the best with this game.

    TLDR, technically efficient game that's a fun economy sandbox showing the potential of AI generated images let down by a plot that feels very artificial and not very intelligent.
  3. 5.00 star(s)

    Slayerz

    [v0.3.0]
    Love the concept of being a shopowner and each recurring customer as their own personality that you can take advantage of or suffer from.

    Love the progression of the game too! Slowly unlocking new scenes as they get more comfortable with you. Really excited to see how this will turn out in future updates!

    Being in a new world of only females helps a lot when enforcing common sense.
  4. 4.00 star(s)

    Mercedes

    Gameplay is a bit different, but all in all not bad. There is still room for improvement.
    The girls look quite different and I am personally not a notorious opponent of AI content. I think the images are consistent, the texts (are they also AI?) consist of more than just three words and you can notice a difference in some skills when you increase them.
    Unfortunately, the content itself is still very limited. If the girls were willing to negotiate more, it would be great.
    What still needs to be revised, however, is the design of the texts when you get the same girl to do the same thing. The texts are always written as if it were the first time.
    In this sense, my advice would be to improve what already exists before adding more girls all the time and severely restricting the actions.
  5. 4.00 star(s)

    vaner2001

    For a first version proof-of-concept i find the game to be decent. The art, while Ai, looks consistent across different emotions/scenes and i havent seen any weird hands and stuff like that. Certainly one of the better uses of AI assets in a game I have seen so far.

    The game mechanics are a bit clunky. Sometimes i make a killing with an item, sometimes i struggle to break even. Earning money takes too much time right now. I guess thats an easy fix though. Hoping for more scenes with customers.

    I do want to know how the world population sustains itself without men as well :3
  6. 2.00 star(s)

    Evangelion-01

    Version 0.0.14
    The Game idea isn't very unique and the story seems rather loveless.
    Game MEchanics are strange and rather user unfriendly... it can happen that you only get selling customers that keep askeing for far more than the Item is worth and refuse to negotiate for profitable prices, makeing you skip through days with little to no aquiring, buying customers were something like 1 in 20 customers so earning money is extremly hard.

    Maybe this game will rise up to the challenge to improve in later builds but right now it's only an assortment of AI images without properly working game mechanics... and occassional bugs (MC Name is reset after prologue from what I have seen).

    So Gameplay: 1 Star (could be higher if more refined and polished)
    Story 1 Star (that's generous as the story is your avarage low budget porn flick)
    Graphics 2-3 Stars (it's only AI but atleast it's consistent and doesn't show artifacts, additional finger or limbs)
    Potential is there but it will take alot of work