Hello, cool looking game! Put it immediately in my watched list If I can give some suggestions, I hope that:Thanks for getting this up so quick, mate!
Glad you like the art too!
And yeh, I'll submit a ticket and get control of the thread.
- Apple
Yeh, Pete's supposed to be a bit goofy looking haha. He's sort of a laid-back, peasant Chad.The MC's a bit goofy looking, but hey the game looks great. Plus the added bonus of two prior completed games. Im all for this. How long you planning this game on being Dev?
They're 2-3 frame animations in this game and my past 2 projects. I don't have the time or money at the moment to really do much more.Animated H Scenes?
1) No real plan for lesbian only stuff. I'm sure at some point Pete will plug two girls at once, so in that case there might be some lesbian stuff mixed in. Like, in my last game, you fucked this elf's ass, but her friend was there too, licking her ass hole to get her ready, and doing ass to mouth. It'd be stuff like that if I do it again.Hello, cool looking game! Put it immediately in my watched list If I can give some suggestions, I hope that:
1) If you have any plans on putting lesbian acts in the game, please keep it optional since some people don't have the fetish.
2) That all sex scenes are repeatable in game and instead of a gallery (makes it feel more immersive and increases replayability)
3) Sex scenes are easy to access. There's a game similar to yours called Daily Lives of My Countryside. While it's a game with nice graphics, some of the design decisions are not user friendly, for example, you can view certain sex scenes only when it is raining (which has low chance), only during specific days of a 30 day month calendar, and only if you complete a maze puzzle every time you want to view a certain sex scene to name a few examples.
Anyway I hope you can kindly consider these ideas. Thank you and wishing you the best of luck with your game!
Yeh, that Mae did end up being a bit different. Maybe at some point I can go back and bring her art direction a bit more in line, but I'm leaving it for the time being. She's on the cover now, but she's not really one of the recurring characters. She's in the first episode, but that's all I have planned for her for now.the art style used for the girl in the green apron seems very out of place. her eyes dont match the rest of the characters.
Ah, that's weird.Congratulations about new game, art as always is awesome. Thank you!
BTW 3rd dog is like a nightmare. My maps moves down and I can't see where is the dog looking after check the farmer... I don't know if it's on purpose but I'm stuck!
I guess lol.ah, more of 10 years of game development. my fav
Good. In my opinion, 2-3 frames of animation are better than no movement at all. If I wanted to watch static images that changed every 5-10 minutes of dialogue, I would go to watch them on rule34. although I don't know if 2 is enough and 3 would be more smooth, but it's additional work so it's your decision, and not every scene needs it. only pussy fucking and anal scene in the entire episode would have benefited from this, in my opinion. so Good Job as for story? we will seeThey're 2-3 frame animations in this game and my past 2 projects. I don't have the time or money at the moment to really do much more.
I try to do at least 2 frames for each of the sex options in my scenes. For example, in this first episode, it has a solo part which is just a still, then the girl is fingering her ass, which is a simple 2 frame thing. Then there's a different position and 2 animation loops for both pussy fucking, anal, and anal tip-fucking. There's minor animated parts for gaping usually.
The animations have a bit of a fade between them which I think helps them look better.
I'm pretty happy with the way the animations look though, the cumshot scene in the first episode of Peasant Pete especially.
This is what I see when start the autosave before check on FergusAh, that's weird.
You walked over and interacted with Fergus while the dog was standing in front of the barn door keeping watch?
Try and load the autosave as well. See if that puts you back at the start of that stealth section.
Yeh, I'm not really a fan of stills and then having dialogue boxes to describe the action or anything. I don't do mine like that at all. Have a try of my lewd scenes and see what you think.Good. In my opinion, 2-3 frames of animation are better than no movement at all. If I wanted to watch static images that changed every 5-10 minutes of dialogue, I would go to watch them on rule34. although I don't know if 2 is enough and 3 would be more smooth, but it's additional work so it's your decision, and not every scene needs it. only pussy fucking and anal scene in the entire episode would have benefited from this, in my opinion. so Good Job as for story? we will see
Yeh, okay, this is a bug for sure. The camera is supposed to stay locked during that stealth segment. It unlocks once you complete this section.This is what I see when start the autosave before check on Fergus
View attachment 2979215
And this is after check on Fergus:
View attachment 2979217
Notice that now I moved back to avoid dog attack, but the screen moves down. Now I can't track dog's surveillance... This is a bug or it's on purpose?
Full screen or windowed didn't affect, checked.
Thank you!
Oh wow, I guessed that I've to check on Fergus to trigger the action about reach to bone. Because directly I can't reach it, I mean I arrive to it but do nothing...Yeh, okay, this is a bug for sure. The camera is supposed to stay locked during that stealth segment. It unlocks once you complete this section.
Note: you're not actually supposed to check on Fergus here to proceed. You want to go left and reach the bone. I'll have a look at revising this area so it's more clear.
Will fix this bug tomorrow though, but yeh, load the autosave again and go for the bone, not Fergus.
Oh no! My fault, didn't triggered the action well hahahahaYeh, okay, this is a bug for sure. The camera is supposed to stay locked during that stealth segment. It unlocks once you complete this section.
Note: you're not actually supposed to check on Fergus here to proceed. You want to go left and reach the bone. I'll have a look at revising this area so it's more clear.
Will fix this bug tomorrow though, but yeh, load the autosave again and go for the bone, not Fergus.