- May 24, 2020
- 160
- 79
Hey everyone,
I have this issue with RenPy:
I have an image with:
And I embedded into a menu screen.
Let's say for example the mainmenu screen:
If I now mash click one of the buttons (newgame or preferences), while the main_menu screen dissolves into the game (while entering the main menu, I mean), everything gets laggy and the background image sometimes gets killed, meaning i just get a black screen in the background.
It works better, if I choose less choices than 200, but still... there must be something I can do for a better performance, right?
if it helps, i have these in my options:
define config.enter_transition = dissolve
define config.exit_transition = dissolve
i'm almost positive, that dissolve is causing the issue as well, but i like the dissolve effect.
Thanks in advance
I have this issue with RenPy:
I have an image with:
Python:
image my_img:
choice:
"gui/img1.jpg" with dissolve
choice:
"gui/img2.jpg" with dissolve
..........
choice:
"gui/img200.jpg" with dissolve
pause 10.0
repeat
Let's say for example the mainmenu screen:
Python:
screen main_menu():
tag menu
add "my_img"
imagebutton auto "gui/button/newgame_%s.png":
xalign 0.2
yalign 0.5
focus_mask True
action Start()
imagebutton auto "gui/button/othermenu_%s.png":
xalign 0.8
yalign 0.5
focus_mask True
action ShowMenu("preferences")
It works better, if I choose less choices than 200, but still... there must be something I can do for a better performance, right?
if it helps, i have these in my options:
define config.enter_transition = dissolve
define config.exit_transition = dissolve
i'm almost positive, that dissolve is causing the issue as well, but i like the dissolve effect.
Thanks in advance