Reviewed 0.07.5
tl;dr = Graphics and the animations are good, but I rate a game, based on its gameplay, UI, and sense of direction, and they are terrible.
1. It is so hard to figure out some of these puzzles. They are supposed to be super simple, but as objects don't get highlighted and interaction is a bit difficult, you can pass by a critical object numerous times without realizing it. Sure, once you find the objects, it is simple, but its like finding Waldo, in a sea of red shirts at a star trek convention.
2. It is super unclear of what the game wants you to do when entering a section. When I had assembled the portal, it wasn't clear that I had to rotate a piece. I had assumed that I was missing a piece, so I hunted for 10 minutes before inspecting the portal. Then when I bypassed the stone door, it wasn't clear that I was hunting for a book. There are no hints, no quest objectives, no quest indicators, and no way to get any of this while playing, so I wandered blindly for 10 minutes, going back to the main area, until I found the book.
3. I ragequitted after the 1st stone. According to the guide provided here, I was supposed to find an elevator of some sort. Well, I hunted all over the main area and the portal area, and couldn't find it after 15 minutes, so I gave up there.
4. The UI is way too minimalistic. Again, having some sense of direction or objectives displayed would go a long way to making it better.
5. You cannot sprint, jump, crouch, or slide. Just this slow ponderous jog, or if you hold shift, you walk. You also cannot float/hover/fly, or teleport/blink (except for specific spots). These would make transversing the fairly large environments a lot smoother.
6. There is no ingame controls.
7. Game defaults to Unlimited framerate and didn't realize this immediately, and so was pushing 90 FPS, when my monitors can only do 75, so had to lock it down to avoid melting my graphics card for no good reason.
8. There is no character customization; I'm not usually fond of short-haired, white-haired, micro-tit, or innie girls. Otherwise, the character is aesthetically pleasing.
9. There are outfits, but you have to find them, and they are as hard to find as most quest objects.
10. You can only carry one object at a time, but aren't limited to the size of an object to use telekinesis on.
11. The game does however, have a gallery, which is a welcome addition, as then you can at least enjoy the sex scenes, if you get hopelessly stuck, like I did.
12. Graphically it is an impressive title and runs fairly smoothly. Environments are nice to look at but have very little interactivity. For a library full of interesting books, I sure can't read any of them.
13. Has a well done dialogue and interesting characters.
=====
If some of this gets fixed, I'll update the review, but until then, its a hard pass for me.
tl;dr = Graphics and the animations are good, but I rate a game, based on its gameplay, UI, and sense of direction, and they are terrible.
1. It is so hard to figure out some of these puzzles. They are supposed to be super simple, but as objects don't get highlighted and interaction is a bit difficult, you can pass by a critical object numerous times without realizing it. Sure, once you find the objects, it is simple, but its like finding Waldo, in a sea of red shirts at a star trek convention.
2. It is super unclear of what the game wants you to do when entering a section. When I had assembled the portal, it wasn't clear that I had to rotate a piece. I had assumed that I was missing a piece, so I hunted for 10 minutes before inspecting the portal. Then when I bypassed the stone door, it wasn't clear that I was hunting for a book. There are no hints, no quest objectives, no quest indicators, and no way to get any of this while playing, so I wandered blindly for 10 minutes, going back to the main area, until I found the book.
3. I ragequitted after the 1st stone. According to the guide provided here, I was supposed to find an elevator of some sort. Well, I hunted all over the main area and the portal area, and couldn't find it after 15 minutes, so I gave up there.
4. The UI is way too minimalistic. Again, having some sense of direction or objectives displayed would go a long way to making it better.
5. You cannot sprint, jump, crouch, or slide. Just this slow ponderous jog, or if you hold shift, you walk. You also cannot float/hover/fly, or teleport/blink (except for specific spots). These would make transversing the fairly large environments a lot smoother.
6. There is no ingame controls.
7. Game defaults to Unlimited framerate and didn't realize this immediately, and so was pushing 90 FPS, when my monitors can only do 75, so had to lock it down to avoid melting my graphics card for no good reason.
8. There is no character customization; I'm not usually fond of short-haired, white-haired, micro-tit, or innie girls. Otherwise, the character is aesthetically pleasing.
9. There are outfits, but you have to find them, and they are as hard to find as most quest objects.
10. You can only carry one object at a time, but aren't limited to the size of an object to use telekinesis on.
11. The game does however, have a gallery, which is a welcome addition, as then you can at least enjoy the sex scenes, if you get hopelessly stuck, like I did.
12. Graphically it is an impressive title and runs fairly smoothly. Environments are nice to look at but have very little interactivity. For a library full of interesting books, I sure can't read any of them.
13. Has a well done dialogue and interesting characters.
=====
If some of this gets fixed, I'll update the review, but until then, its a hard pass for me.