Personal Trainer is a curious game, to say the least. At rare times, its writing appears to be mature and developed, approaching powerful issues like abuse and mental health with respect. However, most of the time, the writing falls back on this immature, edgy attempt at humour that’s either body-shaming, trans and gay bashing, or cartoony levels of objectification. Here’s a sample of such dialogue:
MC: I doubt I can even get an erection anymore!
Woman: Hmmmm. / We’ll see about that.
Woman begins pulling off her shirt.
MC: …Titties?
Woman: Titties.
MC: TITTIES!
These lines are more embarrassing than amusing, and caused me to have trouble connecting with, or sometimes even believing in, a protagonist who’s supposed to be a grown adult but shows less emotional development than a teenager. Scene became the next casualty of these juvenile outbursts, as I just wanted to skip any conversation the moment I know it’s going to spiral deeper into inane banter. However, the biggest issue lies in tone. The tonal confusion between moments of eroticism and immature silliness, or moments of serious character development and immature silliness, makes it difficult to stay immersed in the story and appreciate any of the vertical or horizontal development. The dialogue needs focus.
The story itself does not leave the shallow end either. Although some of the supporting characters in the game have potentially interesting motivations and growth projections, as of version .55 the main character’s story doesn’t change after the prologue. You play a guy who wants to impregnate as many women as possible because he’s bitter about being cheated on and losing his job. There’s one scene where he mentions and
almost confronts this turning point in his life, but other than that the protagonist doesn’t change or accomplish anything. Additionally, there doesn’t seem to be any events triggered by the protagonist’s progression in his quest to impregnate everyone, so even the goal he’s set out on seems to be going nowhere. This makes Personal Trainer feel like it doesn’t really have a central story to follow, which is a very different thing from simply being a sandbox in which you can advance the central story at your own pace. The story needs advancement.
Finally, let’s talk aesthetics. While it’s true that this game has some decent animations and a few attractive romanceable characters, many of the characters’ models go well-past “humble milf” and for some reason have been designed to look corpulent. For example the redhead Amy, when you find her in the café, has sunken cheeks and a blue pallor that made me convinced I was about to read she’d been bitten by a zombie and the game was about to head in a whole other direction. It didn’t. The majority of the other characters are similarly overweight, weathered women, which I think would be awesome if there was an option to actually do your job as a physical trainer and get them into shape, but that doesn’t seem the case. Basically, if you’re not into overweight, middle-aged women, there aren't many choices for you.
Overall, there’s a lot of talent and time evident in the creation of this game, but there were a lot of choices in the author’s creative process that make it repulsing and generally not entertaining on multiple levels. Then again, given its overall rating, it’s possible I’m the one out of touch. So if you’re looking for a story with thiccc moms, a sociopathic protagonist with the wit of a high school student, and a lot of dubious consent, give Personal Trainer a chance!