Ren'Py - Phasmohentaia [v0.4.2.1] [Mr.Xcy]

  1. 2.00 star(s)

    Very Tall dwarve

    well the game has a good amount of content and story to it, just a big obstacle in the way of a good review.

    the game is way too generic for direction & tutorials on how to unlock or process a story; one of them is being unable to get through the gate that leads to a multitude of paths that lead onto the circus, I did everything I can, did almost all quests, looked every where, even asked on this platform for help ( waste of time there ) but no one seems to have the social skills to talk aside from sex, even the developer is no help as well.

    So all these updates about this and that mean nothing, because Im just stuck here. Enjoy the game with the great quest, content, and random events, but even they become mundane..
  2. 5.00 star(s)

    abso har

    One of my favourite games on here. Wish the dev would update more often though, but as a freeloader I don't get much say lol

    The characters are decently written, the plot is great and engaging, the atmosphere is well made, but the navigation is HORRIBLE. Hope the dev figures out a way to simplify it.
  3. 1.00 star(s)

    EvilLadyKitten

    another porn horror game becoming a shitshow the first parts where very good but after leaving the castle everything went wrong , every charm the game use to have just dissapear; it just became another generic thing all the portal shit was a mistake and the developer does not know where to drive the game to, just throws shit at it and call it a day .
  4. 5.00 star(s)

    Sneaky Heresiarch

    Somehow I managed to rack a full day of gameplay on this.

    I quite like the way it is structured, graphics are nice and gothic, the game is just enough messed up for a degenerate like myself.

    Overall very nice. 8.5/10
  5. 5.00 star(s)

    PRONtick

    Great stuff
    the movement can be a little slow, when you have to pace back and forth, it can also be very hard to spot objects,
    but it's a lot of fun, to talk with the monsters, interacting with them, hope to see a lot more of this
    I find it to be quite original
  6. 5.00 star(s)

    notcreative

    "The game is a well-crafted and enjoyable experience. The graphics are stunning and the gameplay is smooth and engaging. The controls are intuitive and easy to learn, making it accessible for both casual and hardcore players. The story is compelling and the characters are likable and relatable. Overall, it's a must-play for fans of the genre and a great addition to any game library
  7. 3.00 star(s)

    Kiwo

    Phasmohentaia V0.4.2.0 review.

    I played a few years ago for the first and and I might say, there was really great improvments with the animations, sex scenes and quality.

    The models are really good, tons of animations, sex scenes, fetishes, lots of different characters and overall, really good stuff, a lot of pictures, and well made characters, there is a ton of monsters and weird stuff for everybody I might say, cup of tea everywhere, the dialogues are really funny and overall really well made.

    The con for me is what probably kill the joy of this game entirely, map navigation, the idea overall is fun for 30 minutes-1 hour at best, but my gosh, the map navigation is horrible, you can only roam around the game clicking, every click is a turn sort of thing, so you can encounter monsters, but the navigation visually is so bad that you probably can get lost or at least mad because of how much back and forth is needed.

    In the latest update of the circus is basically a lot of point and click and teleport around the circus, that is the right path, put a map in the game, implement a teleport system after X quest, and you are good to go dev, this game is hella great with all the bizzarre stuff happening and really good models and scenes.
  8. 1.00 star(s)

    Deleted member 4299053

    This game is bloated with a huge size memory. The gay content is half ass made. They promised more gay content but no more updates. The scene is fixed with a lack of options. No more preferences and flexibility. The dominance trait is useless.
  9. 3.00 star(s)

    sloth46

    This is the first time I ever review a game, only because this is one with lots of potential held down by "innovative" game mechanics. In short, this game has great characters, world building, scenes, amount of of fetishes and models, but the "gameplay" is probably the worst to ever exist.

    Basically the entire game consists of moving across tiles with the chance of encountering an entity with every movement in almost every area. Problem is there's NO map of any kind, you have to squint your eyes to see hidden items that you NEED (the outline "cheat" does not work past the first area) and the in-game walkthrough is buttcheeks and never works past the temple area. This left the independent walkthrough guy ( who was basically a gift from God) to literally make the game playable. He has now left due to "reasons" despite putting in a lot of valuable and entertaining work (please come back).

    The map design is awful with the movement and doesn't suit exploration at all since you can miss things basically right in front of you and its a slog to run back to a bed every time you need to advance the day. In the Elven City, you can do RNG 'minigames' for like 50 gold and you can get notjohnnydepp to exchange 1000 gold into $750 cash, and the Circus needs $500 just to enter past the first time.... This forces you to use add currency cheats ( adding cash is NOT implemented for some reason so you have to walk all the way to the portal hub if you need cash) until you find out the $2500 membership pass doesn't fucking work.

    However, it has futas, traps and lots of monster girls with nice animated scenes and models so it gets a 3/5 instead of a 1. In conclusion, I can definitely recommend this game if you really love getting fucked in the ass....and monster girls.
  10. 3.00 star(s)

    Crese1967895

    I have spent 10 minutes trying to find my way back to the station(An important game location) and I have given up. This game is convoulted. The dev needs to add a better movement system, or atleast one of those room selection things you see in games with a lot of rooms. I have spent hours in this game running around in circles trying to get where I need to be. It's ridiculously annoying and boring, and I can't imagine a casual player having any type of fun with this.

    This is by the far the most grindiest game I've played, and that's heavily influenced by movement system. The only thing that was saving this game for me was the walkthrough, but the person who made it has stated that they'll no longer be working on it.

    7/10 for the story, 3.5/10 for the gameplay. Would not reccomend unless the movement system gets an overhaul.
  11. 4.00 star(s)

    Golden Idiot

    Version: v0.3.6.8

    Man, this game could have been an easy 5/5 stars, if not for the fact that its an absolute bitch to play. The 3D renders are amazing, the background and animation is also of the same quality, the story is interesting if nothing special and the characters have their own unique characteristics.

    Yet despite all these massive boons, the one thing that is holding this game back is its painful navigation and puzzle mechanics. In all honesty, you NEED the walkthrough, without it, you are not going to have any idea where you need to go and be. Its basically one of the old puzzle games where you travel around with arrow directions that change the scene, its pretty nostalgic. But its implemented in such a way that it is an absolute pain to understand where to go.

    If that is not enough, then the puzzle aspect truly out-skills most people. How the fuck am i supposed to know that if i want to find one of the characters i need to look up the week its currently in and land myself on the day of Mars to find the characters in that location. The only clue i get is the quest location i got is located at the formal temple of Mars, that is it.

    This game is amazing in all aspects except the actual playing part. Use the guide, if not, good luck.
  12. 5.00 star(s)

    kamibell

    game with a very good story, I recommend playing it for those who like mystery, horror and puzzles

    POS
    + great scenes H
    + Attractive models
    + monster girls
    + horror movie girls (well thinking, I already thought, you thought)

    CONS
    - Difficult to understand the mechanics
    - very difficult to move around locations
    - it is not easy to find the locations
    - Inventory is not very well explained nor good to use
    - few interaction options with the girls and hard to find them
  13. 4.00 star(s)

    LordN1

    It's a good game, good in every way. v0.3.6.8
    The main thing that "upset" me was the typeface in the history.:HideThePain:I spent more than a few hours running through all the locations in order to understand that it was necessary to go to a definite character.
    About the best things in the game.
    The first thing I liked was the variety of characters. They are all done well.The new scenes are awesome.;)
    Each update is a big step forward in the quality of the game.
    One of the problems is visual bugs when interacting with Astra/V in own cell.
  14. 2.00 star(s)

    rainwake

    v0.3.6.8

    This game could easily be a solid 4/5 if the game was more polished, and if questlines were finished before introducing new questlines.

    Pros
    + many great animated H-scenes but with thrusting audio (no moaning)
    + attractive models
    + monster girls

    Cons
    - Inconsistent navigation controls and no map
    - sometimes you get dungeon crawler controls, but other times your movement buttons don't do what you'd expect. Let's say you want to turn left/right, sometimes the left/right buttons do that but other times you're character just runs to a new location. Then you're trying to backtrack just to go the right way, but then you trigger random encounters, wasting more of your time and often times disorients you more. This is the only game where I need to save and reload just to move around​
    - You can't use the arrow keys or WASD to move. You have to click on the arrow buttons on the screen.​
    - Most doors you can walk through by pressing up. Some doors require you to click on the handle, or an access panel to open. That inconsistency is sometimes a problem when you're supposed to explore a zone to pick up a key item. You don't realize you can access the zone since the door appears to be locked because pressing up doesn't get you in​

    - Lots of unfinished and messy questlines - Some quests are a pain in the ass to get through because it's not clear where you're supposed to go. Unfinished questlines are even worse because as the player, you're not likely to remember where you left off and where you're supposed to go. Some questlines were meant to be updated in the next update, but then never see an update for months
    - Huntress questline 0.3.5.4.2​
    - Leo's Workshop questline is extremely messy and unintuitive. On top of that it's dark AF, the alarms keep ringing and the area doesn't get brighter even after restoring power​
    - beating the drow hunter doesn't award you the yellow gemstone. Currently you get nothing (apart from an optional gay scene) since 0.3.6.7​
    - no progress on freeing Shortstack​
    - Unlocking the H-scenes for the Spirit is very unintuitive and a pain in the ass​
    - the three statues in the temple remains unfinished since the temple was introduced. It's difficult to say what the doll was meant to do​

    - The in-game hint/quest system is terrible - Often times it's not clear where you're supposed to go or how you're supposed to progress. In its current state, it's unplayable without a walkthough. However the walkthrough is not perfect, sometimes it's still confusing where you need to go. If the developer divided each quest into a series of steps, then gave you the appropriate hint for the step you're on, this would not be a problem.

    - No fix for known problems that the community repeatedly complained about
    - The station (aka Leo's Workshop) is too dark and doesn't get brighter even after restoring power.​
    - the succubus loses 1 love if not fucked daily. Gains +2 love (on the next day) for fucking 5x a day, but if fucked 10x, you gain 0 love the next day​
    - Bath in the temple (Ares statue room) refills your balls, but seems to be unfinished​
    - The game has a gay tag, the gay content is sparce and interwoven with the straight content. The initial encounter with the demon isn't a real path yet. Just about all the encounters you get in this game are monster girls vs a male protagonist, so the content doesn't lend itself to the gay audience. However recently there have been 2 new gay scenes (Leo & Drow hunter). Leo's gay segment is manditory to unlock a certain straight scene in the swamp​
    Note: Adding a few gay enemies here and there is NOT a good direction because it's a turn off for straight guys, the rest of the content just doesn't work for gay people. It's better to specialize on a version with only female enemies that cater to straight people, and then another version with only male enemies for gay people. Doing a mix of everything ruins the game for most people.​

    - No Gallery

    - Some quests and abilities are gated behind needlessly grindy and repetitive gameplay

    - Leo's fish quest requires "romance" on many many days before he'll give you the fishing quest. You can only romance him once per day, so it's REALLY slow. It's one thing if you want to actually romance him to unlock scenes, but gating a separate interaction with an NPC you can already visit but can't interact with, by Leo's "romance" stat is stupid​
    - Slimegirl's abilities unlocks are gated by how many times you've fed her. She can only be fed once a day and one of these unlocks require 60 feeds. VERY GRINDY. And unlocking an ability subtracts from the total number of times you've fed her. So getting to 60 feeds doesn't unlock every single ability, it just lets you buy the most expensive one.​
    - Building up love score (relationship points) is needlessly grindy and repetitive. Interactions with each character is usually capped to roughly once a day. Some characters have combat abilities that are gated behind love score​


    Quality of life suggestions
    - Fast travel to jump to some of these zones would be nice (like the basement, the beach, the swamp). Something like what you can already do at your bed for fast traveling to the slimegirl's lair would be good.
    - A recall item (like a homeward bone) to go back to your cell
    - Add maps. Either a mini-map or a full screen map that can be opened up. It would be nice if the map had room labels
    - Label the rooms so that it's easy to point out where to go. Currently, you'd have to describe the room to people who need help
    - In-game hint system that allows you to ask about a specific quest would be nice
    - Arrow key and or WASD navigation. Stick to dungeon crawler navigation controls for every zone. Left and Right to turn, Up and Down for moving forward and back.
    - An indicator on the questlist for players that they have progressed the quest as far as possible for this version, so that there is no confusion about missing stuff to progress further


    Conclusion
    This game has a great concept, but is plagued by many small issues that make the game annoying to play and the developer doesn't seem to prioritize fixing them. When you realize that many of the known issues have gone on without a fix for many, many updates, it becomes a worrying trend. If the trend continues, the game will become a giant mess of loose ends.
    Update: Update 0.3.6.7 has finished up one of the unfinished questlines. It's a step in the right direction, time will tell if more things get fixed
  15. 3.00 star(s)

    Demoness_Kiss

    Short Version: Good Game, good ideas, but too tedious to enjoy them.

    The Good (aka "Keep it because i love it")

    - The plot and the ambient around the game
    - The visuals(characters and locations)
    - The variety and amount of content

    The Meh (aka "the Annoying")

    - The exploration system, while it's entertaining, more often than not, it's annoying, anxious. The place i hate the most is the Station: i understand it's a shut-down space-station with an alien roaming around, so the darkness gives an atmosphere of anxiety, that "something may attack me at any second" vibe, but it's painful for the eyes, i tried the new update(v0.3.6.6) for 10 minutes, and i needed a break because my eyes were tired. I spent those 10 minutes finding the place where to lower those vents and i ragequitted XD I wish the dev would put emergency lights on that station, i mean real life's schools have them(in case of blackouts), why not a "space-house"?

    The Bad(aka, "Dude, you better change it asap")

    There is nothing that i consider bad in this game, i would put a map?Like i something that helps me to know where i'm going, just so to cut half of the time spent exploring? Or at least put a complete walkthrough inside the game?(i'm asking too much? Possibly, but it's because the things that annoy me)

    Conclusion: The game is good, i like it, but honestly i will stop where i am now in the game, and wait at least a couple of updates(or directly when the game will be completed with an exhaustive walktrough-pdf(or a video-walkthrough of the game XDXD asking too much i know XD)
  16. 5.00 star(s)

    nb8

    Absolutely wonderful
    Succubus, ghost, zombie, slime girl, cat girl, nurse from Silent hill, dragon girl, angel, so far everything is standard?
    An animated statue, a robot hologram and even your own sword, yes yes you can fuck your sword that turns into a girl.
    I honestly don't remember any more games with such plots.
    Tip: moving around the castle is very slow, to seriously reproach it, press "skip"
  17. 2.00 star(s)

    0xanEverage

    Welcome to my first review on this site and to the game "Phasmohentaia", written for version 0.3.6.

    Introduction


    Phasmohentaia is a game about demonic, fantasy, mystic/mythic and sci-fi themed creatures, with a slight relation to ghost hunting mechanics, unfortunately those are poorly used or implemented.


    The Gaming Experience

    Due to the amount of "details", the experience will be listed.

    • Click movement with transition frames through the locations
    • 2 main mechanics (Corruption, Love)
    • 2 off-main (side?) mechanics (Dominance, Submission)
    • 3 side mechanics (Symbiote, Fighting, Hide 'n Seek (under dev.))
    • Quest-System (Main- and Side Quests)
    • Decision between 3 main companions which are not on the same level as of content implemented
    • 1 side companion (passively)
    • Timeline Jumping (Gods, Sci-fi, Ghost (e.g. Spirit) (Phasmophobia related)
    • Item gathering (hording items for later usage)

    Pros

    Due to the readability, a list will be used.

    • Unique game
    • Good-looking characters
    • Some animated backgrounds (eye candy)
    • Some nice looking places

    Cons

    Due to the readability, a list will be used.

    • Hard to very hard to understand mechanics
    • Moving through the locations is taking a while due to having render transitions to go through
    • Not so easy to understand how to find locations (e.g. "The Station")
    • Forced battles that are as painful as walking through tall gras in pokémon (and there are a lot (rng hates you tho))
    • Poorly made mating scenes (camera angles could be better tho)
    • Time jumping from ghost stuff to gods to mythic creatures to scifi is hard to follow, the "beginning" of this whole story doesn't make any sense to you once you play a bit
    • Weird interaction with the same gender (e.g. NTR/Gay)
    • Route blocking bug for the Spirit which was just mentioned as a comment but without a fix for it (you have to avoid a step to not block you from content)
    • Inventory is not really nicely explained nor good to use

    End Words

    It is a good game, but it lacks content and explanation. You are forced to understand a lot and to keep track of stuff, there is already an overwhelming info of content in the current version, but it's not necessary due to it being not implemented yet.

    I think the dev should focus on this first and be a bit more active to these testers before adding ideas from everything he finds off the internet (or suggestions).

    All in all, it's "okay", but I think the whole game should be reconsidered and revamped to really focus on that particular game type/style.

    As of now, I would not consider supporting it nor the developer.

    Thank you.
  18. 5.00 star(s)

    Agryos

    Game's pretty solid, graphics look good, story is interesting, pace is just fast enough not to not throw too much on you at once but not bore anyone, characters are all visualy unique and interesting. 9/10.
  19. 4.00 star(s)

    MidnightKing

    Updated review for v0.4.2.0

    This game truly feels unique. I don't think I've played another game on this site quite like it. The problem is that it's buried under a mess of jank.

    It plays almost like a dungeon crawler. You use arrows to navigate and move space by space in the 4 cardinal directions. You run into a multitude of different people and monster girls, some of which you can recruit as companions to help you in "combat", combat being used loosely here. There's quests, items, stats, etc. This is just as much an actual game as it is a visual novel.

    The thing is, all of it needs an overhaul.

    This very much feels like a collection of ideas rather than anything refined. The UI is bad. The quests and systems can often be unintuitive. You can easily sequence break some sections and break your game without you knowing it. The movement is rather novel (for an AVN) at first, but it gets tedious having to move long distances and trying to navigate some of the rooms. The walkthrough is almost necessary to use. All of this was understandable when the game was early in development, but it's getting to a point where it really bogs the game down.

    So why am I giving this 4 stars when it has all of these problems? I really like the core of the game. There's a ton of unique encounters and monster girls you just don't see very often. Being hunted by a hot living statue? Great. Romancing your spirit girl companion? Very cool. Symbiotic slime girl that now lives inside you? Sure why not. That feeling of never knowing what kind of monster (girl) you're going to run into next is right up my alley.

    I think the setting is pretty intersting as well, and if some of the mechanics get overhauled I can see them being really fun parts of the game. The animations and renders are improving as the game goes, the rest of it just needs to catch up.

    I think the current jankiness of everything is going to be a breaking point for a lot of people. If you can get past it, there's a fun game in here. But it's becoming increasingly harder to ignore it.
    Likes: nb8
  20. 3.00 star(s)

    TM REDUX

    Average game that could be great, but was hindered by the insanely tedious opening segment, if your first 10 minutes of the game is wandering randomly through a castle trying to solve a puzzle with almost 0 direction, you will lose 50-60% of your player base off of this alone. Otherwise i liked the girls and sex scenes, but this needs an in game walkthrough mod, which just tells you where to go and click on the screen, because that opening is the most tedious/ boring opening I have played in a long time.