4.70 star(s) 6 Votes

Taptus

Member
Jun 7, 2018
110
265
Taptus
I tried your game and was pleasantly surprised by its length! I expected a "15-minute-like" demo, which is what first/second releases usually are, but played for several hours. And I was hooked by the dialogues and characters! And now I want more!
Keep up the great work!


I would say netorare is about jealousy, netorase is about kink. Sure, both NTR and NTS may contain a jealousy element, but it's the matter of proportions. And cheating isn't equal netorare, like sharing isn't equal netorase.


Yes, exactly! Same with netorase, I believe.
Hello, thank you for your kind words!
 

Taptus

Member
Jun 7, 2018
110
265
Taptus
Oh, I've got a question!
How do you feel about "gentle/light femdom" and "soft humiliation" in your game as an optional kink in cuckold route in the future? And what about cumplay cuckold teasing? (Like of course there can't be any actual cumplay between MC and wife, but it could be verbal teasing about "creampie cleaning" and such.) Or is it not your thing?
In the future, when players have finally decided on the path they will play, for the path of NTR and NTS, I plan, by analogy with one of my favorite games Netorase Phone, to make a division into the branch of Dominance, balance and Submissiveness. These branches will only affect dialogs and some unique menu items, but their task is "cosmetic".
 
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Taptus

Member
Jun 7, 2018
110
265
I absolutely can't stand Kira. I wish there was a way to just try and get Lisa to ditch her completely, although I get she's a driving part of the plot. If you try to go for love route and shut Kira down, she just immediately goes hostile and goes out of her way constantly to get Lisa to cheat or consider open relationships. Even if you talk to Lisa about Kira, she still ends up DMing her about the personal trainer dude and gets her to consider going behind MC's back like right after the conversation. She is a massive bitch and whenever there's even any discussion about her, let alone when she's speaking herself, it just makes me hate both her and Lisa. Kira is a massive bitch.
Hello! Some people really don't like Kira very much. I suppose I'll do a survey later on about a branch where it's completely missing from the plot
 
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Taptus

Member
Jun 7, 2018
110
265
Of course the old backups don't work..I delete the whole fucking thing :mad:
Hello. Thank you for your comment. I apologize for the fact that saving from the previous version does not work. This is a necessary measure, since I redid the game from scratch and in order for players to move normally in future versions, I had to go to the malfunction of saves. I apologize again.
The new version of the game, in my opinion, is several times better than the old one and the changes that I made are really worth it to replay it. If I had allowed you to continue playing with the previous version's saves, you would have faced the problem of a lack of influence points on Lisa, which were introduced into the game only from version 0.3.

I tell you more about the reasons and the course of thoughts on this issue on my patreon
 

Taptus

Member
Jun 7, 2018
110
265
I had suspected that, as it would explain the poor grammar and sometimes rather odd word choices that really took me out of it.

Whilst I enjoy the art, the writing really needs a human touch. AI may be the future, but right now AI isn't good at writing realistic dialogues.

If you play similar games, like NTR Phone or Netorase Phone, you can tell a person wrote the dialogue. It feels more real, and it's what is keeping this game from being on their level. AI is a tool, it can't replace human creativity, it can only augment it.
Poor grammar is most likely due to the fact that I am not a native native speaker of English. This is also due to the limited vocabulary and other shortcomings that you described.
Probably, the developers of the games that you described are native speakers or have connected them to their games. Unfortunately, I'm just starting out as a developer and I can't meet all the requests right away. However, as of version 0.5, I already have an assistant editor that will edit my texts.
 

Taptus

Member
Jun 7, 2018
110
265
Brother needs to go over the dialogue again and make it more readable. The conversations are anything but natural, especially when the FMC is talking about experiencing new things. She carries on about it regardless of what you say and makes it sound like she is going to do anything she wants either way.

The MC's internal monologue is also all over the place. You choose to say one things while his internal thoughts are saying something else. Sometimes you choose to say something - and he'll type something completely different. Or you';; choose something and the response is completely unrelated to what he said.

The dates and times are also completely confusing. Sometimes you are reading text, get a change of date, but continue the same conversation like its the same day? This really needs to be tidied up.

It also feels half the time like they weren't living with each other at the beginning of the game? It's super confusing.

The game could be good, but it needs a lot of work.
Hello! Thank you for your comment. As for the dialogs, I will try to change this in new versions so that Adam's thoughts and dialogs are more consistent with the player's choice. Now everything is based on the fact that Adam dreams and fantasizes about sexwife, but can choose those options that on the contrary distance him from it. In other words, thoughts and actions diverge.

About confusing the date. Please tell me specific places so that I can better understand what you are talking about.

For what reason it seems that they did not live together, please indicate specific places in the dialog.

Frankly speaking, you are still the first and only one who gave such an assessment. Perhaps you are right, that's why I ask you to give me the most accurate feedback so that I can fix it, if there really is such a problem
 

Taptus

Member
Jun 7, 2018
110
265
Hi, I can't figure out how to get the photo that Kira sends from the toilet stall?
And in the gallery there are some photos of sex. Some of them are sent by MC, but how to get the rest?
Hello, I unsubscribed you in private messages then how to get this photo in the game.
 
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Taptus

Member
Jun 7, 2018
110
265

Napalm12

Newbie
Sep 23, 2022
97
202
Oh, thank you, that helped. Now, how do I get the photo from the second sex scene, other than MC?
The only other photos of her with other men (to my knowledge) are from the bar sequence where she flirts while drunk; you can check all of the game's images in the "F" folder at "\PhoneStory-0.3-pc\game\images\F." If you are talking about the images "F66-F69," then you just have to choose to play along with Lisa when she brings out the dildo. I believe they are sequential, so you will have to go back to a save at that point of the story and choose a different path. If any choices require stat points, you can use the Universal Ren'Py Mod to change the values by searching for their name (URM is harder to use in this game because of the vertical window size).
 
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Taptus

Member
Jun 7, 2018
110
265
Oh, thank you, that helped. Now, how do I get the photo from the second sex scene, other than MC?
If you are talking about photos "F66-F69", then this is an archive of photos with the participation of Adam and Lisa
 

rokudosenji

Newbie
Sep 25, 2017
28
54
Hello! Some people really don't like Kira very much. I suppose I'll do a survey later on about a branch where it's completely missing from the plot
Just to be clear, I don't hate that Kira exists as a character. I genuinely think she adds more to the plot than she detracts. I just wish there were more ways to check her influence on Lisa, get her off the MC's back, and make her more chill when you don't just flat out agree to an open relationship right off the bat. She could be cool in like an "aloof but somewhat helpful swinger" type way without her being "You don't want an open relationship? I'm gonna make sure Lisa sluts herself out on the first dick she finds". Also, I know my comment was more negative than positive, so I do also wanna just express that I do like the game so far, Kira and all. Some of her parts in the plot just made me dislike her as a character, even if I found her interesting.
 

Taptus

Member
Jun 7, 2018
110
265
Just to be clear, I don't hate that Kira exists as a character. I genuinely think she adds more to the plot than she detracts. I just wish there were more ways to check her influence on Lisa, get her off the MC's back, and make her more chill when you don't just flat out agree to an open relationship right off the bat. She could be cool in like an "aloof but somewhat helpful swinger" type way without her being "You don't want an open relationship? I'm gonna make sure Lisa sluts herself out on the first dick she finds". Also, I know my comment was more negative than positive, so I do also wanna just express that I do like the game so far, Kira and all. Some of her parts in the plot just made me dislike her as a character, even if I found her interesting.
Hello, thank you very much for your comment! I understand perfectly what you mean and why exactly you don't like Kira. Yes, I plan to make it so that in future versions the player will also receive a lever of influence opposite to Kira. If you play version 0.4, you will understand what I mean. However, don't worry, over time I try to give the player as many tools as possible to play the game the way he wants.
 
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B@lubike

Newbie
May 18, 2022
36
87
Hello. Thank you for your comment. I apologize for the fact that saving from the previous version does not work. This is a necessary measure, since I redid the game from scratch and in order for players to move normally in future versions, I had to go to the malfunction of saves. I apologize again.
The new version of the game, in my opinion, is several times better than the old one and the changes that I made are really worth it to replay it. If I had allowed you to continue playing with the previous version's saves, you would have faced the problem of a lack of influence points on Lisa, which were introduced into the game only from version 0.3.

I tell you more about the reasons and the course of thoughts on this issue on my patreon
I appreciate your reply, thank you! I apologize if I was a bit harsh, it was a moment of anger. Keep up the good work!
 
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O1duvai

Member
Jan 5, 2022
101
134
Hello! Some people really don't like Kira very much. I suppose I'll do a survey later on about a branch where it's completely missing from the plot
And in my opinion, the plot, even if simple, is a completely authorial aspect. There are many characters, in many different works, be it books, TV series, games, that I don't like. This doesn't mean they shouldn't be there.
In this case, it is no longer an author’s work, but a set of someone’s wishes + any plot becomes a sterile kindergarten.

Here, half the forum hates NTR and at the same time regularly hang around topics with such a tag. Well, because they consider it important to simply convey their “important” opinion.
If you decide that the plot will be “like this” - do it.

I can still understand feedback about technical aspects. Well, it would be convenient (but casual) if, when selecting replicas, their influence on the parameter was indicated in brackets. For example, because when there are three options, their influence and significance are no longer so obvious.
BUT, even here, as an author, you can figure out how to send me.

In general, something like this. In fact, my chair just burned from complaints in the spirit of “I don’t like it, delete it”
 
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Taptus

Member
Jun 7, 2018
110
265
And in my opinion, the plot, even if simple, is a completely authorial aspect. There are many characters, in many different works, be it books, TV series, games, that I don't like. This doesn't mean they shouldn't be there.
In this case, it is no longer an author’s work, but a set of someone’s wishes + any plot becomes a sterile kindergarten.

Here, half the forum hates NTR and at the same time regularly hang around topics with such a tag. Well, because they consider it important to simply convey their “important” opinion.
If you decide that the plot will be “like this” - do it.

I can still understand feedback about technical aspects. Well, it would be convenient (but casual) if, when selecting replicas, their influence on the parameter was indicated in brackets. For example, because when there are three options, their influence and significance are no longer so obvious.
BUT, even here, as an author, you can figure out how to send me.

In general, something like this. In fact, my chair just burned from complaints in the spirit of “I don’t like it, delete it”
Hello! Thank you for your comment. I think you're totally right. I will correct technical errors without discussing them with the public, but I tend to solve controversial details collectively. I don't want to be a clown without a circus, I need an audience for my performance. This does not mean that I give up my identity, but rather that I really appreciate the feedback and opinions of the players.

My task, as I see it at this stage, is to calibrate my vision of the game with what people want. I plan to do this through surveys on my patreon, where I will be able to understand the real interest of players in a particular topic and understand how much time it costs to devote to this topic and whether it is worth spending time on it at all.

In other words, I collect information => do a survey => make a decision

I see the game as a constructor. In any case, I will tell the game as I want to tell it myself, but why not give players the opportunity to adapt the game to themselves, for example, refusing to communicate with Kira or blackmail Bob. Just for the " real" phone story, it won't be canon.
 

O1duvai

Member
Jan 5, 2022
101
134
Hello! Thank you for your comment. I think you're totally right. I will correct technical errors without discussing them with the public, but I tend to solve controversial details collectively. I don't want to be a clown without a circus, I need an audience for my performance. This does not mean that I give up my identity, but rather that I really appreciate the feedback and opinions of the players.

My task, as I see it at this stage, is to calibrate my vision of the game with what people want. I plan to do this through surveys on my patreon, where I will be able to understand the real interest of players in a particular topic and understand how much time it costs to devote to this topic and whether it is worth spending time on it at all.

In other words, I collect information => do a survey => make a decision

I see the game as a constructor. In any case, I will tell the game as I want to tell it myself, but why not give players the opportunity to adapt the game to themselves, for example, refusing to communicate with Kira or blackmail Bob. Just for the " real" phone story, it won't be canon.
Sitting in the bath, I thought it was worth clarifying. It’s just another out of sync between people and tags.
There is a question of genre and significance of messages/text. If you are planning to focus on NTR/NTS themes, then embedding “loyal wife satory” will be difficult to impossible. Considering "telephone".

Such a line without resistance (!), speech, in this case, about Kira, will be faded, short and inappropriate. All you can put into it is a routine with selfie photos and an ending. Btw, even in this case, if there is a desire, it can be introduced and made in the spirit of hidden endings in Far Cry. But the question is still open why it is needed when there is an obvious bias in the tags described above.
In my opinion, if you try to introduce such a branch, there must be a character like Kira in it, so that at least something would stop the player and throw sticks. Only in this case can a similar duration be squeezed out of it, but... This already goes against the wishes of those who simply REALLY don’t like her. We can change the name and even the gender of such a character, the comments will be the same.
We can even replace the character with a function, for example, like "wife loves to spend time on Twitter and finds all sorts of things there".
By the way, maybe this option is suitable for vanilla lovers. It can just slow down the plot and give space for embedding the necessary pictures.
 
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UncleUrdnot

Newbie
Dec 21, 2018
74
118
Poor grammar is most likely due to the fact that I am not a native native speaker of English. This is also due to the limited vocabulary and other shortcomings that you described.
Probably, the developers of the games that you described are native speakers or have connected them to their games. Unfortunately, I'm just starting out as a developer and I can't meet all the requests right away. However, as of version 0.5, I already have an assistant editor that will edit my texts.
Ah, ok. That's understandable. If it's not your first language, you're actually doing quite well, English is a notoriously difficult language to learn, being the bastard son of about 5 other languages that was shoved in a blender and mixed up into a tangled mess.

Glad you are aware of the issue and taking steps to fix it though. Despite the grammar pulling me out of it (I was a language student so it it my personal sore spot), I've been following the game because it clearly has a lot of potential. That you're working towards fixing the issues makes me hopeful about the game's future.
 
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4.70 star(s) 6 Votes