- Jun 13, 2018
- 186
- 337
I would say this is the idea of the game when it goes further down the road. Opening up a ton of options for the player to pick and choose how they want to go seems to be the general idea of it.Although a lot of people are complaining about this.. I think the problem is more foundational.
If I put my game designer hat on when reading those comments, the issue isn't whether it's a "slow burn" or "bimbo day one" - it's just a problem about player choice and agency. If a player wants to keep her pure - then the pacing of the game is about right in how it's being played out right now - and a ton of people love that. If however, you wanted to press on the lewd gas pedal and let go of the wheel - then the game should reward / react to that too.
When making games, you have to at times make certain sacrifices in order to make any meaningful progress.Fundamentally there is an illusion of an open world here but you really are just 100% on rails with very little agency over how your character actually acts. The game constantly sets up situations where you feel like there's a choice to be made but in reality the promised content behind "the other choice" doesn't exist. The game is sorta leading you on and lying to you.
I think in this case, the reason why the game is railroading you towards a singular path, is because the developer has decided it is more important to move a certain part of the story forward, rather than adding multiple paths immediately.
I certainly do hope it is just a temporary measure in order to progress his own path first, and then go back and add different options as the game progresses.
I wouldn't say it's a lie "yet". If it goes on for several updates that you are incapable of making your own decisions for how the character should react, then I would be inclined to agree.