Hello there,
I would appreciate if someone could help me understand the quirks and tricks related to Mesh Smoothing.
Do you use the "interactive update" option often? I still don't understand what the Interactive Update does exactly, but I noticed that whenever I enable it, it takes a lot of effort in my machine to continue working on the scene, even translating the models around starts causing my machine to run DAZ very sluggishly.
The impression that I have is that Interactive Update just makes the mesh to sit even better over whatever other mesh you want the collision to be set against, but if that's all its doing, wouldn't the same be achieved by raising the number of smoothing and collision interactions?
If interactive update is important, can I choose to just enable it before pressing the render button? Or does it need to be ON the entire time because it uses the movements of the model to compute the mesh smoothing process (which I'm guessing is the case, based just on the name).
Sorry if this is a silly question, I couldn't find good resources about this Interactive Update flag.
I would appreciate if someone could help me understand the quirks and tricks related to Mesh Smoothing.
Do you use the "interactive update" option often? I still don't understand what the Interactive Update does exactly, but I noticed that whenever I enable it, it takes a lot of effort in my machine to continue working on the scene, even translating the models around starts causing my machine to run DAZ very sluggishly.
The impression that I have is that Interactive Update just makes the mesh to sit even better over whatever other mesh you want the collision to be set against, but if that's all its doing, wouldn't the same be achieved by raising the number of smoothing and collision interactions?
If interactive update is important, can I choose to just enable it before pressing the render button? Or does it need to be ON the entire time because it uses the movements of the model to compute the mesh smoothing process (which I'm guessing is the case, based just on the name).
Sorry if this is a silly question, I couldn't find good resources about this Interactive Update flag.