- Jul 24, 2020
- 45
- 144
I just wanted to make it less scripted, I think it's funnier than just clicking and watching the hero jump. But yeah, there is a problem. Colliders in Unity sometimes don't behave as they should and instead of pushing the hero out, they block the character. Personally, I rarely got stuck, but I see that many people encounter this. I'll see how this could be avoided.Okay, I didn't vacuum the map well. It would be nice to add triangle beacons for this case, when you need to use an item.
Plus, during one of my attempts I did a double somersault, flew into the pool (there was even splashes, respect) and got stuck in it )))0
Here, perhaps, it would be good if it automatically clings to the roof.
View attachment 4703228
upd: Otherwise, I like everything so far. Throw the game into Steam early access, I'll gladly give you some money.
Thank you for your support and feedback!
Are you sure you played 0.31? I fixed that bug, weird that it still can't open.upd2: By the way, for some reason the Kate/mc scene decided not to open, even if you get to the credits. Maybe someone has already mentioned it.
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