Version 0.9.0 is out! Hands down the biggest update to the mod yet. There's a lot to talk about:
Importing custom animations and positions is now supported! It's a little buggy, but usable. I've included a single bundle that includes one new position and two new idle animations. Fair warning, I am not an animator I don't consider the animations to be good. Think of the included bundle as a proof of concept. The idle animations will show up at the bottom of the mod menu idle animation dropdown. Girls get a dab animation and guys are finally allowed to sit down (which oddly enough is one of the reasons I started on this mod to begin with). The new position is a 1 male standing, 1 female kneeling handjob position with 6 animations (slow, fast, and exhausted each for male and female).
Known issues with the animations:
The girl's fingers are straight in the animation.
I included keyframes for the finger bones when I made the animation, but they're not working in game for some reason. Will investigate.
When a girl switches from one of the new kneeling animations to any other animation, they will be partially/fully below ground.
Workaround: Select the new "dab" animation from the idle animation dropdown, then select any other animation. There's something about how animations handle position that I haven't worked out yet.
Guy's genitals are missing/present during sitting or handjob animations.
Workaround: Select an animation from the idle animation dropdown with the correct "state" before beginning the animation you want (normal standing idle position for without, any sex animation for with). This is somehow baked into the animations in a way that my animations don't take into account, so it just keeps the genital state from whatever the previous animation was.
The framework itself is wide open and ready for any bundles animators want to make. I will write up a how-to guide.
Under the hood, the framework supports an arbitrary number of characters in custom positions, but due to screen space the UI limit is 13. I think that's plenty. One limitation: There needs to be at least one girl in every position. This is because how the game works under the hood. I might be able to work out a way around that limitation, but only if there's demand for it. It's not something I'm particularly interested in and it doesn't make a lot of sense in gameplay context.
Not everything position related is accessible yet to custom positions. I don't have a way to tell the game what "type" a custom position is, so there's no position bonuses. That will be my next feature focus.
There's a few minor additions too: a mod menu button for showing/hiding the menu so everything is accessible through mouse alone, a cloning bugfix so characters no longer teleport when cloned, and some minor UI fixes.