- Apr 18, 2021
- 7
- 6
Hi, I want to share a bit more about the development of my current game called Pleasure Witches. Pleasure Witches will be a story-driven femdom 3D-game with VR support. It's about a special kind of witches who can regenerate their powers only when they sexually arouse people.
Gameplay
Pleasure Witches will be a 3D game in which you can freely walk around, explore the story through the environment, solve some small puzzles and interact with witches. When you start the game, you can choose whether you want to play as a ‘girl’ or a ‘boy’.
Story
The game is set in a world where witches exist who hide their magical powers from the people. In this world, there are not only ordinary witches but also pleasure witches, which draw their power by sexually arousing humans. Although witches born with the pleasure witch gene are usually eliminated by ordinary witches, over time some pleasure witches have managed to escape their fate, hide, and survive.
Ann is one of these pleasure witches, who was able to hide with the humans in her youth and go to school. That's where Ann and the MC got to know each other by sight. However, after summer vacation some years ago, Ann suddenly disappeared and the Main Character never heard from her again.
In the present, the MC has moved into his own apartment and has been working in his first job for a few months. This is where the story of the game starts. At home he comes across an unknown photo through which he surprisingly travels to another world. Once there, he encounters Maeve, another Pleasure Witch, and learns that magic exists. He finds out that Maeve is a good friend of Ann's and that she is trapped in a limbo-like place that witches normally can't leave. Pretty soon the MC finds himself on a mission with Ann to rescue Maeve. Since Ann depends on sexually arousing the MC to regenerate her magical powers, many exciting stiuations are inevitable ;-)
Sexual Content
The game will contain many different sexual components interwoven into the story. In particular, different female domination content will be included, some of it optional: brainwashing (e.g. also supported with sound effects like binaral beats & whispering), some transformations are also planned. Sex scenes may be possible in the later course of the game.
Deployment & VR
For now, there will be a single version of the game (Windows 64 bit) that can be played both non-VR and in VR. To start the game in VR, you need to have a VR headset which is supported by SteamVR. For VR you should also have a powerful computer, even though I try to make the game as performant as possible.
In VR mode, it is possible to select dialogs just by nodding or shaking the head in a certain direction to avoid having to hold controllers in your hands in various scenes.
The bigger plan
The long-term goal is to publish several developer versions in the next few years, with each developer version adding a playtime of 30-60 minutes (roughly estimated). Currently planned are five developer versions, for which the story is already roughly plotted. Depending on the feedback it could be one or two versions more about some background story. Finally I want to publish a final version of the game, in which I polish all versions again, so that everything is coherent. Then I will also think about voice actors, depending on the support the game will have at that time. Whether I release it on Steam or just offer it for free download, we'll see when the time comes.
Current development
In the last few months I've been planning and writing a rough outline of the whole story, so the story of the first version has changed slightly from my original plan to make it fit into the bigger picture. At the moment I'm working on implementing some new parts of the story and putting the existing parts together. In a few months I should be able to start working on the sound and some time later, I should be able to release the first developer version (which will be available for free).
Feedback
What do you think of the game idea? What do you think of the current impressions? If it were up to you, what would you most want to see improved?
Gameplay
Pleasure Witches will be a 3D game in which you can freely walk around, explore the story through the environment, solve some small puzzles and interact with witches. When you start the game, you can choose whether you want to play as a ‘girl’ or a ‘boy’.
Story
The game is set in a world where witches exist who hide their magical powers from the people. In this world, there are not only ordinary witches but also pleasure witches, which draw their power by sexually arousing humans. Although witches born with the pleasure witch gene are usually eliminated by ordinary witches, over time some pleasure witches have managed to escape their fate, hide, and survive.
Ann is one of these pleasure witches, who was able to hide with the humans in her youth and go to school. That's where Ann and the MC got to know each other by sight. However, after summer vacation some years ago, Ann suddenly disappeared and the Main Character never heard from her again.
In the present, the MC has moved into his own apartment and has been working in his first job for a few months. This is where the story of the game starts. At home he comes across an unknown photo through which he surprisingly travels to another world. Once there, he encounters Maeve, another Pleasure Witch, and learns that magic exists. He finds out that Maeve is a good friend of Ann's and that she is trapped in a limbo-like place that witches normally can't leave. Pretty soon the MC finds himself on a mission with Ann to rescue Maeve. Since Ann depends on sexually arousing the MC to regenerate her magical powers, many exciting stiuations are inevitable ;-)
Sexual Content
The game will contain many different sexual components interwoven into the story. In particular, different female domination content will be included, some of it optional: brainwashing (e.g. also supported with sound effects like binaral beats & whispering), some transformations are also planned. Sex scenes may be possible in the later course of the game.
Deployment & VR
For now, there will be a single version of the game (Windows 64 bit) that can be played both non-VR and in VR. To start the game in VR, you need to have a VR headset which is supported by SteamVR. For VR you should also have a powerful computer, even though I try to make the game as performant as possible.
In VR mode, it is possible to select dialogs just by nodding or shaking the head in a certain direction to avoid having to hold controllers in your hands in various scenes.
The bigger plan
The long-term goal is to publish several developer versions in the next few years, with each developer version adding a playtime of 30-60 minutes (roughly estimated). Currently planned are five developer versions, for which the story is already roughly plotted. Depending on the feedback it could be one or two versions more about some background story. Finally I want to publish a final version of the game, in which I polish all versions again, so that everything is coherent. Then I will also think about voice actors, depending on the support the game will have at that time. Whether I release it on Steam or just offer it for free download, we'll see when the time comes.
Current development
In the last few months I've been planning and writing a rough outline of the whole story, so the story of the first version has changed slightly from my original plan to make it fit into the bigger picture. At the moment I'm working on implementing some new parts of the story and putting the existing parts together. In a few months I should be able to start working on the sound and some time later, I should be able to release the first developer version (which will be available for free).
Feedback
What do you think of the game idea? What do you think of the current impressions? If it were up to you, what would you most want to see improved?
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