RPGM Pokemon Luster [v0.2.0 Public] [Deccu]

4.00 star(s) 4 Votes

suchanobody

New Member
Aug 23, 2019
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fun but needs a lot more animations and skip options and use any bed since there are empty houses or add tent areas for rest and "bond" i don't know what the tea tent was but you had that

also just i like gen 1 and 2 the most so vote is listed if it matters

oh and a added footjob would be cool
 

Ramen Rena

Member
Jun 29, 2017
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"bonding" with your pokemon in a bed at home can result in you getting an egg. Pregnancy for trainers is planned later down the line, and pregnancy for pokemon might be a post game thing, as it requires a metric fuck ton of sprites (Overworld, Portrait, pregnant portrait, Pregnant scene). Tbh it would be best to just do it for a handful of pokemon, or just not at all giving how daunting the task is.
Is there still a slim chance that at some point, there maysortofpossiblymightmaybe have a futa protag option? I mean the alternative is doubling down further and make futa sprites for EVERY POKEMON which is like going mega+gigantomax+terastellize Rayquaza on the game... {I am super tired, I know i misspelled stuff..}

edit: is your name a dreference to My Hero Acadameia?
 

DeccuSkurabu

Newbie
Aug 20, 2017
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157
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fun but needs a lot more animations and skip options and use any bed since there are empty houses or add tent areas for rest and "bond" i don't know what the tea tent was but you had that

also just i like gen 1 and 2 the most so vote is listed if it matters

oh and a added footjob would be cool
It's the first public build, so don't worry more animations are in the works!
Is there still a slim chance that at some point, there maysortofpossiblymightmaybe have a futa protag option? I mean the alternative is doubling down further and make futa sprites for EVERY POKEMON which is like going mega+gigantomax+terastellize Rayquaza on the game... {I am super tired, I know i misspelled stuff..}

edit: is your name a dreference to My Hero Acadameia?
Futa isnt really my thing so if it is in it'll have to be a long term stretch goal. but don't count on it.
And i actually changed my user name ages ago, it used to be Deku, but then the anime came out and i changed it to Deccu, literally to escape that comparison. was an ok-ish anime for the first few seasons though.
 

mahsta

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well to be honest the game looks promising to play
 

azure334

Member
Dec 13, 2018
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its always nice to have a responsive dev.
i was wondering what the update cycle might look like.

1 every 4 months?
or still up in the air?
 

DeccuSkurabu

Newbie
Aug 20, 2017
49
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its always nice to have a responsive dev.
i was wondering what the update cycle might look like.

1 every 4 months?
or still up in the air?
Every month on supporter builds, and then every 2-3ish on public, depends on the amount of content in the supporter builds.
 

sgb3

Active Member
Dec 14, 2019
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A few comments on the demo:
-Please double the walk speed or include an auto-run toggle.
-I know a lot of Pokemon fangames use this engine, but please reconsider the 'only active mons get XP' thing. It's needlessly annoying to have to swap repeatedly to insure all your units level up. Yes there is that 'level-up' NPC as a band-aid, but that NPC realistically shouldn't be necessary going forward.
-This combines with point 1, but have less dead space in the towns. I don't need to see a dozen empty houses for immersion, just have the essential buildings and at most 2-3 faceless NPC houses for fluff and sidequests.

Otherwise it seemed fine, it just needs more content.
 

Quibles

New Member
Jan 26, 2024
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A few comments on the demo:
-Please double the walk speed or include an auto-run toggle.
-I know a lot of Pokemon fangames use this engine, but please reconsider the 'only active mons get XP' thing. It's needlessly annoying to have to swap repeatedly to insure all your units level up. Yes there is that 'level-up' NPC as a band-aid, but that NPC realistically shouldn't be necessary going forward.
-This combines with point 1, but have less dead space in the towns. I don't need to see a dozen empty houses for immersion, just have the essential buildings and at most 2-3 faceless NPC houses for fluff and sidequests.

Otherwise it seemed fine, it just needs more content.
For the first point, there is an auto-run toggle in the options, it just only shows up after you get the running shoes at the start, it's an annoying shenanigan that Essential's systems pull.
For the second point, I can definitely agree that there should at least be an option to have the exp share system active. The current level curve doesn't really necessitate it in my opinion, but it'd still be nice to have.
 

DeccuSkurabu

Newbie
Aug 20, 2017
49
157
51
A few comments on the demo:
-Please double the walk speed or include an auto-run toggle.
-I know a lot of Pokemon fangames use this engine, but please reconsider the 'only active mons get XP' thing. It's needlessly annoying to have to swap repeatedly to insure all your units level up. Yes there is that 'level-up' NPC as a band-aid, but that NPC realistically shouldn't be necessary going forward.
-This combines with point 1, but have less dead space in the towns. I don't need to see a dozen empty houses for immersion, just have the essential buildings and at most 2-3 faceless NPC houses for fluff and sidequests.

Otherwise it seemed fine, it just needs more content.
-For the first comment Quibles below you answered exactly how i wouldve.
-Second Exp all is something i can drop in at any moment, however i was a bit hesitant, as people arent exactly huge fans of it
-Every house with a door will either have an npc in it, items, shops etc, or story/lewd scene relevant characters (Available after completing their stories), I know the first town is a bit large but it's to sell home that its a college town, could you imagine visiting a college town with four houses and a massive building? And for what it's worth I'm currently trying to work out readjusting the interiors.

And I'm glad you like it enough to be left wanting more content, it is a version 0.2.0, it should be lower tbh but this is the second version of the first build as I remade all of the overworld sprites to give it a more unique feel.
I appreciate all critique and will see how I can remedy all of that moving forward.
 
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Loorn

Newbie
Oct 5, 2017
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Finally! The amount of pokemon games on here where you just go around doing stuff with only the humans is TOO DAMN HIGH.

Sad that pregnancy won't happen for the pokemon, but yeah that would be an insane amount of sprite work.
 

Xorrak

Member
May 25, 2020
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going to be honest, the H-scenes are very disappointing. The concept is nice, but not exactly worth your effort, unless you just like playing pokémon
 

Noobguy1

New Member
Aug 4, 2025
11
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Can you guys suggest me any adult games like a normal that i don't need to click my left hand mouse anymore :p
 

RustyHorseman

Member
Dec 4, 2019
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So after play though about twice, I have some good and bad to say. Since it version 0.2 I will give some leeway, but I find honesty is the best way to improve your works
The good: I like the sprites and creative typing of some of the new lustermon, besides the ralts line, the starters have types and stats that I would not think to put on them and I want to see more in the future. From digging around in the files to see which ones I missed, I am surprised at the choices and intrigued you didn't just go for the easy ones to make into waifus.
Game seem pretty balanced so far, not braindead easy but not annoyingly hard.

The bad: While the world is large, it feels kinda barren. Maybe drop another item/trainer or two to make the wild areas more worth exploring.
The stairs on the left of the pokecenter makes sense, but you can just walk off the "cliff" on the right hand. If you add a stair sprites is would at least make it constant that there is two floors.
Also there is a slight grammer mistake with the defeat quote for the trainer just outside the RV (The one with the stuffle Lustermon) just a double capitalization, minor mistake.

Just my nitpick: I will complain about the first battle with L.Eevee having sand-attack AND a potion was kinda annoying. Getting her almost dead only to have her heal and trying to work with ~66% accuracy was a not that fun. To clarify, I just have a problem that its the FIRST battle, when we only have one mon, so we can't swap out to get rid of the accuracy debuffs AND she can heal. Rematches onward is fair game.
Also any Lustermon with cute charm is kinda boned, since all mons are female. I would recommend giving them a different ability.
 

Ramen Rena

Member
Jun 29, 2017
297
79
209
Hey Dev, can you imagine having to to do a mega, gigantomax, Tera, and then have to do multiple shinies for each and every pokemon?! ..... I have a new found respect for the team making Pokemon Infinity... seriously those guys are heroes...
 
4.00 star(s) 4 Votes