mbmb,
Great game! I have been having fun playing as each version is released. However, 0.799, for me, seems to be quite punishing in the beginning. If memory serves, I had a high level medical adviser (damn near 10), full funding, and an std epidemic threat hovering around zero. However, the percentage of girls getting an std was approx. 20 precent in a given month. Also, 3000 a pop to treat plus time away was punishing to say the least, which killed my desire to play, which is a shame because I wanted to check out the new and improved marketing.
My questions:
Was that by design to force a small roster of stars on contract?
Was it some negative integer error in the calculations? (I tried to find how it works, but it seems this is new to this version) ... I wouldn't mind a sneak peak under the engine, unless u plan on scrapping it in a future update.
Somewhat related, the pregnancy rate seemed rather high, but that didn't bother me because I could turn it off.
Overall, I really like the direction this game is going after reading your post #5,601. I especially liked the changes to recruiting. It seemed more realistic and logical. I would just caution about feature creep, as that has killed a lot of promising indie games. As for content, I wouldn't mind some redone animation where we can see the girls faces, but I read u hate doing the animation and this is a business simulator after all, so no biggy.
Sorry about the wall of text.