CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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Dark_Messiah

Newbie
Apr 19, 2017
76
83
Time to provide something that maybe 1% of the people want, CHEATING DOESN'T PREVENT UNLOCKABLES. Sure I can understand the balancing aspect but this is a singleplayer game, and I like to earn my achievables even if I sometimes cheat for them. This does not however prevent your score from saying you cheated, but you (should) be able to unlock everything you can without cheating, provided you are on a correct difficulty mode.

WHAT, you want to be able to unlock stuff even under 100% modifier? Alright I got you, you dirty dog, added an optional upgrade that gives easy mode a 100% modifier, ensuring you will always be able to unlock basic stuff. WHAT YOU WANT MORE TRAITS, fuck it another optional upgrade that does the same as above, but makes the starting x1 20P for both MC and Starters give you 999 points to spend, although it doesn't update in the difficulty screen.

WARNING DO NOT INSTALL WITH A DIFFERENT VERSION, IT WILL BREAK YOUR GAME, most up to date for 0.26.20.
I recommend keeping a backup of your original Assembly-CSharp.dll, to install simply drag and drop your preferred cheating .dll to PortalsOfPhereon_Data\Managed In case you have the brain of a goldfish, instructions and a brief description are included in the folder(s) themselves.
-edit
Fixed not unlocking achievements that require you to win the game whilst cheating, update if that matters to you otherwise V2 is the exact same.
For those who do not wish to wait for an update for this, you can do the following:

open up dnspy, open assembly-csharp.dll with it. In the center of the window on the search bar change all files to selected files, select assembly-csharp.dll and then search for getpossiblemcpoints for for the starting options for your mc or getpossiblestarterpoints for the starting options of your starters. click on either, on the right side where you can see stuff like

case 0:
num = 999;
break;
case 1:
num = 999;
break;
case 2:
num = 999;
break;
case 3:
num = 999;
break;
case 4:
num = 999;
break;

yes, i already edited mine, just change whatever is after case x: num = whateveryouwant, just click edit classes to be able to edit the code. Save, you are done, now no matter what options you choose you will have 999 points for both starters and yourself. Also, if you want to edit the starting money you can edit the numbers in getstartingmoney.
 

4notherRandomGuy

Active Member
Sep 23, 2021
526
289
for V 0.27.0.1

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Download:
Windows: < >
Linux: < >
 
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TalRash4

Member
Feb 27, 2023
280
246
For those who do not wish to wait for an update for this, you can do the following:

open up dnspy, open assembly-csharp.dll with it. In the center of the window on the search bar change all files to selected files, select assembly-csharp.dll and then search for getpossiblemcpoints for for the starting options for your mc or getpossiblestarterpoints for the starting options of your starters. click on either, on the right side where you can see stuff like

case 0:
num = 999;
break;
case 1:
num = 999;
break;
case 2:
num = 999;
break;
case 3:
num = 999;
break;
case 4:
num = 999;
break;

yes, i already edited mine, just change whatever is after case x: num = whateveryouwant, just click edit classes to be able to edit the code. Save, you are done, now no matter what options you choose you will have 999 points for both starters and yourself. Also, if you want to edit the starting money you can edit the numbers in getstartingmoney.
Is there any way to redact Unlockables and just unlock what's locked?
 

Beerowar

Newbie
Feb 6, 2021
16
4
I wonder if there will be added sex options and battle/living mechanics that consider size difference. Like if a character fucks a smaller one then it can injure/kill it or a need for larger accommodations for giant and enormous characters.
 

RemiliaScarlett

Active Member
Aug 18, 2018
759
854
For those who do not wish to wait for an update for this, you can do the following:

open up dnspy, open assembly-csharp.dll with it. In the center of the window on the search bar change all files to selected files, select assembly-csharp.dll and then search for getpossiblemcpoints for for the starting options for your mc or getpossiblestarterpoints for the starting options of your starters. click on either, on the right side where you can see stuff like

case 0:
num = 999;
break;
case 1:
num = 999;
break;
case 2:
num = 999;
break;
case 3:
num = 999;
break;
case 4:
num = 999;
break;

yes, i already edited mine, just change whatever is after case x: num = whateveryouwant, just click edit classes to be able to edit the code. Save, you are done, now no matter what options you choose you will have 999 points for both starters and yourself. Also, if you want to edit the starting money you can edit the numbers in getstartingmoney.
bro I always just used cheat engine to overflow my stats to much I ended up with 200K trait points xD
 

BlazeWizard

Newbie
Oct 5, 2018
35
22
generally speaking your starters are going to just get weaker as the game progresses. A better approach would be to get some starters that can help you snag more mons. Cant really go wrong with centaur and lymean. Centaur is big and beefy, Lymean is a heal bot.
 
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Kellnaved

Newbie
Jul 2, 2019
97
76
So is there any kind of roadmap or plan for future development? Or will it be adding generic "uniques" to the game without events or quests or anything intersting to them every 4-6 months?
 

DuniX

Well-Known Member
Dec 20, 2016
1,240
830
So is there any kind of roadmap or plan for future development? Or will it be adding generic "uniques" to the game without events or quests or anything intersting to them every 4-6 months?
The game was pretty much complete a long time ago. It already has the main story and endings completed.
It's just the dev messing around with whatever he fancies.
He did say he is looking to complete it.
He does shuffle the gameplay around with the updates so who knows.
 

Kellnaved

Newbie
Jul 2, 2019
97
76
The game was pretty much complete a long time ago. It already has the main story and endings completed.
It's just the dev messing around with whatever he fancies.
He did say he is looking to complete it.
He does shuffle the gameplay around with the updates so who knows.
Ah too bad. Could have been a lot more fun if the uniques would have gotten more events / stat changes / quests etc. / more unique date events special abilites / equipment etc.
 

Nobles

Active Member
Apr 15, 2022
871
872
what's the best starter combo that is viable until the endgame?
hard go wrong with an eagle eye lightfox
I havent played in a while but This. It gives you the best scouting unit for portal exploration. I cant remember for sure but some get spells that can reveal spots on the map too if you can organize mana spend age.

Then Large flying mount as the other is also nice. Like Pegasus. I say large, because most portals are large size and bellow. Sometimes you wont be able to fit giant creatures through them inless the portal size is giant or huge. However if the MC is the futa one, might not be an issue as they can TF to the size of portal.

This is providing you have the specie unlocked. If you dont, your only limted to base races.. Large Centuar is fine in this case. Decent early game fighter and landmount. The other I would say the Lym.... celestial healers. I forgot their names. Just so you can heal starting out. Have them mate with Beasts later on for light foxes.
 
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Evil Earthworm Jim

Well-Known Member
Dec 21, 2019
1,127
1,304
What's the content like in this game. It's 0.27 but seems like it's been in development for about six years. Is there content enough to play or is it more tech demo than game. Are there any more playable characters than the four listed to begin with?
 
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dhannywest

Newbie
Apr 11, 2022
24
15
It's been functional as a game for years, most of the changes I would qualify as refinements. A few new mechanical systems here and there, some revamping of unsatisfying systems, and a lotta events added over time to give some variety. You could think of the content like the trainer genre of brothel sims. Managing a stable of characters for various activities with limited time and resources. Pinup art for every character and porn art for basically every random event. Something similar to a Brothel King with a few-dozen girl packs installed but a consistent art style.
 

Dragorise

Member
May 19, 2017
178
79
The attachment unlocks everything as of 2021-06-02 (0.26.1.0). It was originally created on Linux.

I guess instructions are needed (for some people?):

Place the file into PoP_V*_Data/saveData, overwriting your own. You must use new saves for some Unlockables to work (as far as in-game stuff goes, Gallery should be unlocked no matter what), no matter who creates an Unlockables. I can't believe this needs to be said: Use exact filename and make sure you're not some idiot one using Windows without file-extensions shown... >_> If you can't figure it out, that is your problem, no support offered. By the way, you can restart the game (entire process) to re-shuffle the starting bonus traits (the ones highlighted in blue). For instance, getting God with a bonus.

Edit: Quote me and I'll update it. Try to only do that if it is something that you can't easily do. If I ever miss something, quote me, and I'll fix it. Edit: Sometimes I forget something, just remind me.
is there an updated one or no?
 
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4.10 star(s) 83 Votes