- Sep 25, 2016
- 532
- 471
Hello everybody.
So... I was thinking about starting to port games. Mainly for fun, but I also want to know how Ren'py and APKs work.
Anyway, I started with Being a Dik, considering it has android restrictions and I wanted to get them out.
However, everytime I try to build the package I get an error when creating assets. First it was a repository one, then size, I copied the crunched images from DarkAssassin port, it was fine, then when creating the expansion I got another repository error.
I tried, then, to use Ren'py(not nightly). And... I got the size error again.
If any porters want to test the fixed scripts to remove Android restrictions, or help me get started on this porting stuff, I would really appreciate it.
For instance, some site says that I have to install the android drivers, other sites say I don't, that I need Apache. Do I need to create the keys? Is there a difference in the amount of RAM used by Gradle? Is it possible to keep updating a game, with patches, so it's over 2gb? Is there a need for new scripts to adapt the game or does Ren'py take care of all that? Do I need an additional setup?
I would also like to see how do you guys crunch games, 'cause I tried on my own with Being a Dik, and still got it over 3gb.
Anyways, it's a lot to take on. So any help would be appreciated.
Besides all that, there are some games that I'd like to try out that are not ported, I'd like to port them.
PM me if you don't want to share this stuff publicly, and we can talk. See ya.
So... I was thinking about starting to port games. Mainly for fun, but I also want to know how Ren'py and APKs work.
Anyway, I started with Being a Dik, considering it has android restrictions and I wanted to get them out.
However, everytime I try to build the package I get an error when creating assets. First it was a repository one, then size, I copied the crunched images from DarkAssassin port, it was fine, then when creating the expansion I got another repository error.
I tried, then, to use Ren'py(not nightly). And... I got the size error again.
If any porters want to test the fixed scripts to remove Android restrictions, or help me get started on this porting stuff, I would really appreciate it.
For instance, some site says that I have to install the android drivers, other sites say I don't, that I need Apache. Do I need to create the keys? Is there a difference in the amount of RAM used by Gradle? Is it possible to keep updating a game, with patches, so it's over 2gb? Is there a need for new scripts to adapt the game or does Ren'py take care of all that? Do I need an additional setup?
I would also like to see how do you guys crunch games, 'cause I tried on my own with Being a Dik, and still got it over 3gb.
Anyways, it's a lot to take on. So any help would be appreciated.
Besides all that, there are some games that I'd like to try out that are not ported, I'd like to port them.
PM me if you don't want to share this stuff publicly, and we can talk. See ya.