@Rich Thanks! That is really a great idea. Would be nice to figure out to use that as a slider with all figures. I assume Morph Loader Pro would help with that?
Yes, in theory. I've never created morphs for a character (only for clothing), but I'm pretty sure that if you are working on a G8F figure, the morph would be available for all G8F figures. However - because different G8F characters have somewhat different mesh shapes, whether or not the morph would work well on a figure other than the one for which it's designed is an open question. Probably depends on how much you have to shift the vertices. But for other characters, it's possible the morph wouldn't result in quite the same effect, since their mesh would be starting in a somewhat different position.
Note that Daz as "Joint Controlled Morphs" (JCM's) and "Morph Controlled Morphs" (MCM's), so in theory you can tie a particular morph's activation to a particular joint's bend, or to a combination of other morphs. This is one of the things that takes a lot of time for PA's creating characters and clothing - they have to do all this "behind the scenes work" to make figures bend decently and clothing fit well.
To give you an idea of the work some PA's put in, when you see clothing on the Daz store that lists something like "Supported Genesis 3 Female Shapes and morphs", it means that the PA has gone in and created an MCM to tweak the dress to fit each and every one of those individual figure morphs, so that as you dial in the morph on the character, the clothing adjusts accordingly. So, for example, if you look at
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, you'll see 40 different figures and morphs listed, so this means that that PA designed 40 different MCM's so that the dress will fit each of those. (Wow!) For figures and morphs that don't have specific design, Daz's "autofollow" system tries to compensate as well (and does a pretty decent job, usually), but the result frequently isn't _quite_ as good as when the PA does it himself/herself.
So, in theory, you can create a body morph that adapts itself to different characters so that it works "perfectly" for lots of different characters. But I doubt you want to put that kind of effort in... LOL