Story: Average "infection/containment" breakout (in the form of a gas) that turns people into horny fuck machines. Basic stuff
Gameplay: A simple platformer with light melee combos and moves, plus the usual struggle move to free yourself from enemies. In addition, you have a stamina meter that is used for basic moves, like jumping or punching and kicking. When the bar is depleted, you'll become exhausted and won't move for a bit. The action button does most of moving forward the plot (entering a door, interacting with an NPC, etc).
In terms of actually playing the game though, it's pretty standard, albeit very buggy. You can get soft locked in some places very easily, and there's no actual saving system due to the game being very, VERY short. You can complete it in about half an hour or so, and the enemies aren't really threatening since they only increase the usual lust bar and not deplete your HP bar. Breaking out of a bond is easy too, just bash left and right repeatedly. Aside from that, pretty basic stuff
Graphics/H-Content: To be honest, I was a bit surprised to see a decent handful of these animations that were actually not that badly done (more in that later). The approach for a more setting-based game helps with the presentation, as well for the pixelated style of the game and the intro sequence. Of course, it's mostly anthro stuff but it gets the job done.
In terms of the animation, however, they're both admirable and clumsy at times. The animation reminds me of Anthophobia levels of movement. The scenarios are more complex and lively than usual, but it looks clumsy due to how they're played out. For example, between transitions, they look weird and awkward due to the movements the characters must make. It's a minor nitpick of mine, though, not a deal-breaker really.
Conclusion: Overall, not the worst I've played, but damn sure the shortest. Has some really good potential, if the backgrounds and gameplay were fine-tuned, but it's not bad the way it is. Bravo, HornedLizardStudio.