- Jun 10, 2019
- 29
- 6
I recently bought the RPGVX Ace maker program. I want to try to go for a game myself.
Naturally I am not used to developing a game, much less using custom scripts for programming even within a set engine. I wanted to make a forum about this so that others using the program might paralell learn too. Or maybe I'm going the be the only one struggling.
Anyway, to start with a very specific problem I am having with that program that is not explained in the help sections and alternate forums of their guides/tutorials, does anyone know exactly what process to use or what exact scripts to add (with instructions) for increasing and editing the character/actor/player equipment slots? Anyone who has tried the default settings knows there are only 4 or 5 availible: head, bodygear, helm, accessory, and weapon. I learned there was a way to alter this and change the default value using the script editor, but sadly I ran into only one specific script with confusing instructions for installing it, that being the only search result outside of this site. The specifics would be more about what exact code is used and where it is placed, and then how to test.
I only have the RPGVX Ace Maker program, no other custom DLCs and at the moment no imported content. To anyone using this specific engine to develop games, can you offer help?
Naturally I am not used to developing a game, much less using custom scripts for programming even within a set engine. I wanted to make a forum about this so that others using the program might paralell learn too. Or maybe I'm going the be the only one struggling.
Anyway, to start with a very specific problem I am having with that program that is not explained in the help sections and alternate forums of their guides/tutorials, does anyone know exactly what process to use or what exact scripts to add (with instructions) for increasing and editing the character/actor/player equipment slots? Anyone who has tried the default settings knows there are only 4 or 5 availible: head, bodygear, helm, accessory, and weapon. I learned there was a way to alter this and change the default value using the script editor, but sadly I ran into only one specific script with confusing instructions for installing it, that being the only search result outside of this site. The specifics would be more about what exact code is used and where it is placed, and then how to test.
I only have the RPGVX Ace Maker program, no other custom DLCs and at the moment no imported content. To anyone using this specific engine to develop games, can you offer help?