DogancanYr

New Member
Sep 22, 2023
13
5
Game is nice, but it bothers me that it is not in my own language. I looked at how I could change the texts, but the language files are encrypted. Can't other people change it ?
 

LS47

Member
Oct 5, 2021
183
469
I don't think there is an in-depth walkthrough anywhere (and the official one on the website doesn't help whatsoever), so does anyone know how to complete that part of Scylla's quest, where you have to interact with an odd book ? I've already clicked on the blue one before that quest appeared, but now it doesn't do anything, and nothing special appeared.

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deck

Member
Game Developer
Dec 21, 2017
139
998
I don't think there is an in-depth walkthrough anywhere (and the official one on the website doesn't help whatsoever), so does anyone know how to complete that part of Scylla's quest, where you have to interact with an odd book ? I've already clicked on the blue one before that quest appeared, but now it doesn't do anything, and nothing special appeared.

View attachment 3204627

View attachment 3204631
There should be something on the floor, bottom right, but it looks like you have a bug. Could you send a bug report (bottom left button of the main menu).
 

LS47

Member
Oct 5, 2021
183
469
There should be something on the floor, bottom right, but it looks like you have a bug. Could you send a bug report (bottom left button of the main menu).
I've sent the bug report. Thank you for taking some time to fix my issue.
 

LS47

Member
Oct 5, 2021
183
469
I think it's a bug from build 28. Load the save #86 with build 30, continue and the book should drop.
Just upgraded my game from 29 to 30, the book has appeared normally. I guess this was because I had started the update in the middle of the quest, i don't know. But it works now, thank you for your help.
 

Ze_Helltaker

New Member
Nov 4, 2023
3
12
First of all, I'd like to thank @TeamDeadDeer for this fantastic game, it's been very impressive so far, I really can't wait when when you wrap up the story and polish the combat system(e.g. implementing all the combat talents) and other elements that need polishing (e.g. making use of the inventory items that for now are useless, like bullets) because when that time comes, it's going to be a masterpiece. Plus, that classic Baldur's Gate 1 and 2(particularly 2) vibe you can find in your game, that's just priceless.

In my opinion the biggest strenght of your game are the characters, I'm sure many have said that, but I have to do it myself, the main girls in particular, are absolutely gorgeous and full of life, each with her distinctive look, behaviour and habits, and what's more, even the specific way of talking, like Scylla for example, don't think about changing that, it's a small detail, but that's what makes the characters even more memorable.

It's horribly difficult to decide which of the girls is more loveable, but after considering my favourite one is the sweet Hiho, not only because she's so beautiful, but also because of how her character is written, other girls are great, each in their own way, but for Hiho I can't help but to have the biggest weakness. That's why I have a question for the members of your team that frequent this forum, when are you planning to add new Hiho-related content? And if you can answer it at the moment, when can we expect the next update(meaning any update, not necessarily Hiho-related one)? I'm looking forward to see the continuation of the main quest soon, hopefully.

Wrapping up, thanks in advance if you read that, @TeamDeadDeer members, hoping for the answers to my few questions, and I wish every Price for Freedom player here the best of luck in finding their way through the dangers and intrigues of the city of Kaldea ;)
 

ArbuzBudesh

Newbie
Game Developer
Sep 12, 2018
94
80
First of all, I'd like to thank @TeamDeadDeer for this fantastic game, it's been very impressive so far, I really can't wait when when you wrap up the story and polish the combat system(e.g. implementing all the combat talents) and other elements that need polishing (e.g. making use of the inventory items that for now are useless, like bullets) because when that time comes, it's going to be a masterpiece. Plus, that classic Baldur's Gate 1 and 2(particularly 2) vibe you can find in your game, that's just priceless.

In my opinion the biggest strenght of your game are the characters, I'm sure many have said that, but I have to do it myself, the main girls in particular, are absolutely gorgeous and full of life, each with her distinctive look, behaviour and habits, and what's more, even the specific way of talking, like Scylla for example, don't think about changing that, it's a small detail, but that's what makes the characters even more memorable.

It's horribly difficult to decide which of the girls is more loveable, but after considering my favourite one is the sweet Hiho, not only because she's so beautiful, but also because of how her character is written, other girls are great, each in their own way, but for Hiho I can't help but to have the biggest weakness. That's why I have a question for the members of your team that frequent this forum, when are you planning to add new Hiho-related content? And if you can answer it at the moment, when can we expect the next update(meaning any update, not necessarily Hiho-related one)? I'm looking forward to see the continuation of the main quest soon, hopefully.

Wrapping up, thanks in advance if you read that, @TeamDeadDeer members, hoping for the answers to my few questions, and I wish every Price for Freedom player here the best of luck in finding their way through the dangers and intrigues of the city of Kaldea ;)
Thanks for the insights, glad you like the game.

Hiho update i sadly cant say, we have other content planned first. And it probably will depend on patreon votes in which order we make companion updates. We planning small update this month, hopefully really soon, as long as we finish the last bits of it.
 

Nazzun

New Member
Aug 6, 2020
3
0
about hunting grounds - there source of endless xp. I offer make progression in payment scaled by lvl, and these random spawn of creatures bit strange, better make kind of population system - if y make genocide 2 times these quest must be not allowed to take some time(20 min) or if y complete another 2 hunts(they in development, but why not?)
 

Nazzun

New Member
Aug 6, 2020
3
0
And need rebalance economical system, bcs sell golden jewelry for copper - mystery what cannot exist in history(bcs what hard steal 1 coin and make clay mold then smelt jewel and make coinage). Another fun moment - books in their development can priced similar 2 horses, here they similar nothing.
 

Jon Humbert

Member
Jul 30, 2018
161
184
So I've played a big chunk of the game and here is my review so far.

Combat is the biggest gameplay element and it has a nice foundation, but the lack of a complete skillset, enemy abundance, empty inventory...
There is no need or use for almost all items so why have inventory management, you don't choose companions for their synergies but for taste I guess, overall it becomes tedious and lackluster in the long run, combat skipping should not be an attractive alternative, but instead the combat system should enhance the experience and rewards. The abundance of encounters doesn't help either and become jarring in sneak missions or when you kill dozens like some mass murderer and the guys in the next room are oblivious, I know implementing patrolling radiant AI would be hard at this point but the solution is just to decrease the amount of enemies, there is a decent amount of enemy variety, but again combat saturation doesn't help and makes feel the enemy pool smaller and repetitive.

Art and sound are the best, the fact that uses an OG soundtrack with some pretty chill and atmospheric themes, locations are brimming with variety, imagination and details, the different places and architectures that the player visits are great. As always the scenes are some of the best 2dcg, however I don't like how certain scenes are unavoidable or just very blunt in the "no I don't wanna fuck" instead of "yeah I can listen but we are friends", being a more restrained is as much role playing like being promiscuous.
Because this is already very lengthy I will cover mission by mission later.
 
4.10 star(s) 38 Votes