V.12
Hey there, it’s me again, and I bring you a new Demo!
At this point you’re probably looking at your calendar, wondering why there is a new Demo in the middle of the month, and not as usual at the end of the month. Well, I just so happened to have the last 2 weeks off from work, and I figured I use that time to mainly work on PotR 2. That means I could make a lot of progress, and I figured an early release might be nice.
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For this Demo, I added a lot of misc. stuff and also took the opportunity to change up a few of my initial plans, mainly for the grabbing system. Let’s talk about my ideas and the changes one-by-one. There’s a lot here, hopefully I won’t forget anything.
First things first: Vivian now has her set of 3 Throws (standing), and with that every girl now has one. My initial idea was for every girl to also have the option to change between ground- and standing moves by just pressing the down-button (which is why it hasn’t been used yet), but looking at the moves I realized all of them end up sending the opponent to the ground anyway if they connect. So having a button just to change the position seems very unnecessary. So, I’ve opted to use the down-button for something else, namely to change to the Sex-Attacks.
If you look at the controls in the menu, you’ll realize I’ve planned an extra button for the Sex-Attacks. That would’ve meant there would be two different grab attacks, one leading to the normal set of throws, the other to the Sex-Moves. Just having one grab attack, and using that as a pathway to both set of animations seems much more elegant. So, going forward, if you grab your nude enemy, you’ll be able to press down to change between the animations. If your opponent is still wearing her Bikini, pressing down once they have enough damage accumulated, will strip her. And this option is already available in this current Demo. Pressing down can’t be countered, since it’s not a move.
The button for “Sex” in the menu will be changed to something else, but more on that later.
Since there are now more options once you’ve grabbed your enemy, I figured it’d be nice to have a visual help on-screen to show your options. The arrow-animation also got some polish.
Another thing this Demo added: the body-fluid effects from the first PotR are back. If you punch or throw your enemy, she can bleed. It’s not something gory, just some splatters for effect. Also, if your opponent is nude, in a submission with lots of damage and low defense, there might a chance she’ll wet herself. It’s just a cosmetic effect, and doesn’t change any of the damage or even the animations, but it adds some sexy oomph to the moves. Both the blood and urine can be switched off in the options, if you don’t like it.
The submissions also now are about twice as long (but deal half damage), so you can see them longer. That means more mashing, though. Tough to find a sweet-spot between “watching the animation for as long as possible” and “mashing as little as possible”. But there is the Auto-option anyway, so that shouldn’t be a big problem. Tell me what you think. Also, there was a bug that enabled you to “mash” buttons by simply holding one direction, so I fixed that.
The next big thing we’re going to add now are the Sex Attacks (standing). This is also something where I’m going to change things up a bit from my initial plan. My initial idea here was to have 3 unique moves per character, just like the Throws, 27 in total. 27 Sex moves (just standing, the ground moves are something else) however would mean a bunch of moves would look very similar to each other. So instead, we’re going to do things a bit differently, and take some of the moves “out”, and substitute them with something else. This is how I’m envisioning it at the moment: instead of 27 moves, I’m going to make 18. These will be distributed among the 9 girls: every girl will have a unique Sex move that’s her own and nobody else’s, and 2 other moves which she will share, so that every girl has a unique combination of moves. To make up for “missing” Sex animations, down the line there will instead be a bunch of special sexy animations with toys, and also Tag-Team moves. You can do a lot more with those than “just” having two girls do it, so I feel like that’s a lot more interesting and effort better spent. I have a lot of ideas, but those still need to be fleshed out, so we’ll talk more about those later. But let me know what you think.
Toffi