- May 3, 2018
- 1,403
- 1,013
Well the batch of frequent updates have been nice. its also been a while since I've seen this thread, its cool to see the many ways you've used your art
That's the thing I've been noticing about mine and other people's projects, where a lot of the fun is a focus on characters, but for this to work requires a fair amount of story to establish and define characters, focusing on just one character or storyline per project doesn't work because its the blend of characters reacting to one another and to the story that makes it worth wild, so even after years of hearing 'keep the scope of your project small' it's nearly impossible to do with story/character focused games. I imagine the first chapter/ark/game is the one you really want to try to sell/advertise since if I see a game thats second or third in a series I prefer not to play them unless I've played the first part and am motivated to play parts 2 and 3.This is the kind of shit that happens when you chop your game into three parts. Big story arcs stop making sense.