- The pieces to collect are too small
- We don't gain enough exp... I killed at least 50 and I'm only level 3
- We can't find enough weapons
- The skills are almost useless, you have to be high level to have an impact, or the enemies are too resistant
- I don't know if it's a bug but the enemies do damage to us at certain times when they shouldn't, as if our hitbox was too big
- The enemies come too close, they spawn not far from our character, it never leaves us enough space or time to back up, take time or reload
- The improvement at each level is really too low, around 0.1% per improved passive skill
- You should think about making each combination we buy give us a defined arsenal of at least 2 different weapons to start with. Suits should also have passive and/or active skills linked with which we can start (cumulative with those found during the games).
- Money has almost no use except for armors.... we should be able to use money during the game or during pause phases to buy new weapons, skills, improve our stats or to improve our weapons. Give money a use.
- The map is not finished yet and neither are the textures for the map, so I will not mention this problem, the game is still at the beginning of its development.
- I do not understand the developer's choice not to add H animations or H scenes during gameplay, rather than if we lose or via the gallery. I hope you will change your mind during development....
- No features in the options, why?
- The biggest problem of the game (in my opinion): aiming, I aim at enemies and monsters but it seems like our character shoots off target, even when we are standing still. Close-up camera: unplayable. Far-end camera: unplayable. I've tried everything but the default is the best way to play because you can detect enemies quite far away and predict where to go to avoid them. But you absolutely have to adjust the aim and the way to kill enemies that seem to never get hit by bullets.