Nope, Nope, Nope, and a big NOPE
I spent 20minutes trying to put the game in 1080p borderless, and even then, it wouldn't take all the screen for some reasons.
You have a mouse, but it's useless 99% of the time, you can place the cursor on a menu, but then, you have to use A/D keys to select the option you want for some reasons. Oh, A/D also move your mouse cursor. You know? The cursor that highlights other menus without clicking on them?
Changing screen resolution should never be this tiedious.
Ok, now that this nuisance is done, let's actually star the game. Hmm, most of the game modes are greyed out. Why leave me a choice then, just start the game.
There are also two mercenaries modes, but only one playsable. That's not confusing.
Under the mode selection, there is a confirm button. Once you have clicked the confirm button (because clicking on buttons works now, by the way), it opens a window that ask you to push and maintain E to confirm again... Why? And if you don't want to confirm, you just have to push the escape button. No need to hold that one, just push it, at this stage, let's not ask for consistency.
Now, we need to choose a slot to customize the game experience.
There is no customization. You can click on a completely uninituitive box to open a customization window, that is empty. Is it a bug, is it bad design, is it not implemented yet? Hard to know with how bad simple other things are.
Ok, let's just confirm and launch the game already.
Wow, that's were yet another Nope comes puking in your face.
You are on a very cubic completely untextured building, and there is a UE store asset chest in front you. You can open it and... that's it.
To the right, there some more untextured blocks with two women, apprently one of them is a medical store and the other??? Heck if I know.
There is writing on the wall I can interact with that says stocks properties. Ok, what does that mean, is there a stock market or something?
And another UE store asset chest you can open, but there is a twist, you can interact with that one. But, huh... Are the objects I see in my inventory or in the box? I assumed they were in the box, so I clicked on one of them, but then the game asked me if I wanted to send the object to the stash. With once again, push and hold E to confirm, and push escape to cancel. And for no reason, a yellow context box you can't interact with.
And that was the last NOPE. Nothiing I did to try and close the dialogue box worked. E did nothing. Escape did nothing. trying to click on the dialogue box button did nothing.
Did I aslo mention everything, when it has textures, looks extremely generic, as if someone pressed the generate terrain button and went with whatever appeared on screen.
This not even on the level of a day1 tech demo, it just feels like I stumbled upon the dev debug room. Except it's extremely buggy.
And the game has been in development for over two years!!!
Yes, two years is not a lot of time for a full 3D game with inventory management, gameplay elements, etc...
But tit's more than enough to at least create custom models for the chests, put textures on the starting building, you know, the very first thing one will see when launching the game (if they manage to do so), and put a little effort in the terrain.
For F* sake, the first time I created a level in a game was in SC4 back in 2001, it was ugly, but with little effort, you could already do something interesting in less than an hour.
UE has better terrain tools, and can do incredible things. A flat map with random assets randomly placed here and there just screams laziness. 2 years, just a quick reminder.
A last point, the game is compatible with controllers. Neat, huh? At least they spent some of those two years doing something, huh? Nope, it just emulates the mouse. You know, the useless mouse that can't click or interact on 80% of the menus?
This game is just horrible, even for a tech demo. And I mean especially for a tech demo. There are already plenty of UE games out there, we don't need tech demos, we know what it looks like and what it can do.
What this 'game' does is subpar to that. Especially after years.