Thanks for the insightful review. About the forced pauses, I'm a little confused as to what you mean. Does this also occur if you enable the instant text speed setting?
Things being tiny on large screens is something I plan on fixing, though it's a little difficult having only a 1080p screen myself.
Also, every path in the game should have a text saying once you've reached the end. So something must've gone wrong during your play through. After her being in the bathroom there should be one final event after.
The softlock with Artemis has been fixed but not in the uploaded version. I'll look into the softlock with Victoria.
Thank you again for pointing all of these out.
Even with it set to instant, it regularly doesn't let you click through the text and forces you to wait, or forces a wait for the next text to appear even when clicking again, that's what I refer to. Combine this with it generally being relatively short sentences, it's just really annoying to read. I'd prefer more of a paragraph style so I can read all the dialog, or at least a large chunk, on a given image before needing to click through again.
The softlock with Victoria I think is because I saved while the choice was displayed on the screen, as I wasn't expecting it, so when loading back in, the text was on the screen, but not the choice prompt, and because the trigger had already fired, it wouldn't re-prompt. Perhaps adjusting the trigger to check for a boolean you set after deciding what to do with her, so if you step back on the tile it can check if you've decided and if you haven't, refire and prompt again?
As to the bathroom, I time-skipped a full week and she's still in there and nothing else fired, so not sure what's needed.
In any case, I stand by my statement that it's an interesting start and I'm looking forward to how you progress with it. Not really into the massive size increase stuff (I actually like small and perky ^^ lol), but the preg/lactation is a win in my book, especially if it's part of the game, and not just an epilogue. I can't justify subscriptions for development, but if you put it on Steam, I'd probably buy it based on what I've seen so far.