Hi there F95,
after months of work it's finally time to go public with this dev blog. I'm developing an RPG/management game called "Project Top Secret" (PTS) which will be released mid 2022. It's going to be an HTML game using the Sugarcube engine.
What is this game about?
You run a company with one clear goal: Customer satisfaction. The twist? The company specializes in the naughty business. Your clients come to you with all sorts of problems, but you decide on how to solve them. You can be a knight in shining armor... or a complete perv. But beware: Somebody is watching you.
Tags?
I don't want to make false promises. Due to the game's story, Maledom / BDSM does play a role at some point. There is the possiblity to use mind control, but it's entirely optional. You can finish every client's storyline without using MC - the only exception being the tutorial girl. Your playstyle highly influences the amount of sex scenes you'll see. There will NEVER be incest content.
Here's the list of features I've already completed:
- customized Sugarcube CSS/JS (lots of thanks to all the people providing code and help on the Sugarcube forums)
- core data structure
- time management system
- handling of quests and events
- dialogue screen (layout and decisions - linked to player / client stats, see screenshot)
- core elements of the management part (finances, facility addons, staff management, upgrades, research)
- "the agency": hire / fire staff, acquire new clients, negotiate contracts, take "one-off" jobs, e-mails)
- phone: messaging and lots of little fluff apps
- unlocks and progression (trigger based system)
- in-game tutorials
- achievements
- sidebar menus: player info, client / staff info, quest overview
- customization options (menus, character avatars, fetishes)
- main storyline up to chapter 3 (of 5)
- client storylines: planning complete, writing @ 75%.
As you can see, this is quite the extensive list. All core features are implemented, I'm currently working on the management part.
ON "REAL PORN" AND MONETIZATION:
I am using RP images in development, but will release the game and the third party content separately. PTS will be freeware. There will never be a Patreon. This is a passion project. I've got a steady full-time job in RL. Furthermore, Patreon will not tolerate a game like mine, because it includes hard BDSM content and other pretty weird fetishes.
PLEASE NOTE:
None of these images represent the game in its final state. This is a work in progress. I will NOT release sth like version 0.2, because I want the game to be feature complete and as bug-free as possible when it goes live.
after months of work it's finally time to go public with this dev blog. I'm developing an RPG/management game called "Project Top Secret" (PTS) which will be released mid 2022. It's going to be an HTML game using the Sugarcube engine.
What is this game about?
You run a company with one clear goal: Customer satisfaction. The twist? The company specializes in the naughty business. Your clients come to you with all sorts of problems, but you decide on how to solve them. You can be a knight in shining armor... or a complete perv. But beware: Somebody is watching you.
Tags?
I don't want to make false promises. Due to the game's story, Maledom / BDSM does play a role at some point. There is the possiblity to use mind control, but it's entirely optional. You can finish every client's storyline without using MC - the only exception being the tutorial girl. Your playstyle highly influences the amount of sex scenes you'll see. There will NEVER be incest content.
Here's the list of features I've already completed:
- customized Sugarcube CSS/JS (lots of thanks to all the people providing code and help on the Sugarcube forums)
- core data structure
- time management system
- handling of quests and events
- dialogue screen (layout and decisions - linked to player / client stats, see screenshot)
- core elements of the management part (finances, facility addons, staff management, upgrades, research)
- "the agency": hire / fire staff, acquire new clients, negotiate contracts, take "one-off" jobs, e-mails)
- phone: messaging and lots of little fluff apps
- unlocks and progression (trigger based system)
- in-game tutorials
- achievements
- sidebar menus: player info, client / staff info, quest overview
- customization options (menus, character avatars, fetishes)
- main storyline up to chapter 3 (of 5)
- client storylines: planning complete, writing @ 75%.
As you can see, this is quite the extensive list. All core features are implemented, I'm currently working on the management part.
ON "REAL PORN" AND MONETIZATION:
I am using RP images in development, but will release the game and the third party content separately. PTS will be freeware. There will never be a Patreon. This is a passion project. I've got a steady full-time job in RL. Furthermore, Patreon will not tolerate a game like mine, because it includes hard BDSM content and other pretty weird fetishes.
PLEASE NOTE:
None of these images represent the game in its final state. This is a work in progress. I will NOT release sth like version 0.2, because I want the game to be feature complete and as bug-free as possible when it goes live.
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