v0.20
I've followed this game since the beginning and recently I've replayed all the content starting from the beginning. I think there's been enough time and updates to give the game a fair review. Not based on speculation of future potential, but based on the state of the game right now
Pros
- decent amount of content
- The basic gameplay is like Resident Evil but janky. Sometimes you can't shoot something right in front of you, sometimes you get stuck on random things. Overall the game play is quite fun, but there a lot of small but significant differences from Resident Evil that make Project Venus worse. Inventory in Project Venus follows a weight system, not a limited inventory slot system. You can't just combine the ingredients to craft something like in Resident Evil. You have to unlock the crafting recipe first. You have to find & use a Notebook (key item) to access the crafting menu. You may need more key items to craft certain things like bullets. The crafting menu shows you how much it costs to craft, but does not display how many of each resource you have left. You can't drag & drop items from inventory into your hotbar. You can't mouse over the item and press the corresponding number key to map it to the hotbar
- Markers for lootable things is nice for exploration
Cons
- There are important hot keys that are not displayed under Key Input. Notably T for your bio page, which displays Corruption level. J for the Quest menu. I for Inventory. Unfortunately, there's no menu to check your stats (e.g. Strength, Stamina, crit chance, defense, HP)
- Key items don't show up in the places they should unless pre-requisite events happen first. This means that you have know when and where to backtrack to find key items in areas you've already checked. This is even worse, when you have to run around in areas that have almost total darkness trying to find those key items or requisite events. Not knowing that they could spawn in areas you've already checked.
- Some of the dark areas are so dark that there's no visibility, no flashlight, and no way to adjust brightness or gamma. This is particularly bad when you're forced to navigate a big area that's 90% pitch dark, to restore power. Bear in mind the Key items may be missing from the places they are supposed to be unless you complete pre-requisite events. So the item you are looking for might literally be in areas you've searched before, but they just didn't spawn in when you searched. If you didn't know that like me, you'd be running around in the dark for quite some time looking for a things that you don't know what it looks like, where it is, in places you can't see. Oh and of course there's zombies you can't see, but they can see you perfectly
- The sex scenes are terrible in every way possible. It's very transactional. Jill doesn't desire it, but allows it in exchange for something in return. These scenes are the only way to build up Corruption, but you need that to meet the Corruption requirements to complete future quests. Sex is basically Jill watching a bunch of ugly, rude men with small penises jerk off to her, or she helps them jerk off. With women, it's mostly fingering or masturbation. There's nothing exciting or attractive going on
- There's a passive skill tree that does not unlock until partway through Chapter 2. Passives cost Virus samples to unlock and upgrade, the price range goes from 5 virus samples (each zombie typically drops 0-1), and eventually costing 10-25 samples for one upgrade. The first upgrade on the tree costs 5 virus samples and does NOTHING. So you need 10 Virus samples to unlock your first passive. Virus samples don't drop from Zombies until an event happens at the Church where Doctor Sarah tries to inject you with something. So if you kill off too many zombies, you'd be reducing the number of virus samples you can get. Zombies in the first area of town don't drop Virus samples even after unlocking the passive tree. Enemies in the 2nd area of town, to the West, and areas onward do have a chance to drop Virus sample. Drop Chance for virus samples is very annoying because you're at the mercy of RNG to afford upgrades. Since zombies don't respawn, it's possible to get very unlucky
Conclusion
Project Venus has decent gameplay, but for a smut game, it's failed at smut. When you combine that with the numerous small but significant gameplay problems, you just end up with a game that's more bad than good.