(Version Reviewed: v0..7)
I enjoyed Projekt: Passion a lot more than Classy Lemon's first game (After the Inferno). The dev has improved compared to the last release and it's something that I feel is worth celebrating.
I liked the premise of the game. The setting of retrieving something personal snowballing into trying taking down a large organization works out well with the storytelling. The story had a natural growth each update. Some may not enjoy how the crew's plans keep getting changing, but I loved it. After all: no plan survives first contact.
The characters involved in the story have been a strong point from the very beginning. From a compelling MC in ourcowboy gunslinger to the Love Interests to some of the villains to the minor characters involved in the story have all been written in a way we become easily invested in their fates and either root for or against them. The character interactions have been something that makes me come back to the story after each update.
If I have some complains about the characters, I would say it's only about Kaylee (who seems to be the main LI) and Solarin (the antagonist).
Kaylee is kinda boring. We had some fun moments when we meet her parents, but after that she mainly just exists in the story. All the other LIs seem more interesting than her. She is learning the way of the gun, so I guess she will become more important as the story moves on. But, I think she could've been more useful in the story if she were written as a mechanic or someone who's an all-rounder.
Solarin is forgettable as the main villain. I even had to reopen the game to know whether his name was spelled right. I was about to write Solaris initially. I think it might've been better to keep the antagonist as the faceless executives of the organization and leave the physical confrontations to Aria who has been an interesting character.
The humor is one of the best across all AVNs. Sometimes it hits you with absurdism. Sometimes it's the subtle jokes. Definitely the strongest point in the game.
The renders have improved massively since After the Inferno. All the LIs look attractive and the surroundings makes the game a lot more immersive.
The music sounds pretty good. The voice acting isn't distracting. I like the fact that there's a codex to remember some points that we might've forgotten since the last update. The updates are fairly regular.
Overall, I would rate it at 9.5/10. The only reason that it falls below a 10 for me is the main LI and the main villain. I honestly feel somewhat guilty to not rate it at 10 tbh. Hopefully, those issues gets solved in the second season.
I hope that all users give this game a try. It's truly a gem. I wish all the best to Classy Lemon. Looking forward to the next update!
I enjoyed Projekt: Passion a lot more than Classy Lemon's first game (After the Inferno). The dev has improved compared to the last release and it's something that I feel is worth celebrating.
I liked the premise of the game. The setting of retrieving something personal snowballing into trying taking down a large organization works out well with the storytelling. The story had a natural growth each update. Some may not enjoy how the crew's plans keep getting changing, but I loved it. After all: no plan survives first contact.
The characters involved in the story have been a strong point from the very beginning. From a compelling MC in our
If I have some complains about the characters, I would say it's only about Kaylee (who seems to be the main LI) and Solarin (the antagonist).
Kaylee is kinda boring. We had some fun moments when we meet her parents, but after that she mainly just exists in the story. All the other LIs seem more interesting than her. She is learning the way of the gun, so I guess she will become more important as the story moves on. But, I think she could've been more useful in the story if she were written as a mechanic or someone who's an all-rounder.
Solarin is forgettable as the main villain. I even had to reopen the game to know whether his name was spelled right. I was about to write Solaris initially. I think it might've been better to keep the antagonist as the faceless executives of the organization and leave the physical confrontations to Aria who has been an interesting character.
The humor is one of the best across all AVNs. Sometimes it hits you with absurdism. Sometimes it's the subtle jokes. Definitely the strongest point in the game.
The renders have improved massively since After the Inferno. All the LIs look attractive and the surroundings makes the game a lot more immersive.
The music sounds pretty good. The voice acting isn't distracting. I like the fact that there's a codex to remember some points that we might've forgotten since the last update. The updates are fairly regular.
Overall, I would rate it at 9.5/10. The only reason that it falls below a 10 for me is the main LI and the main villain. I honestly feel somewhat guilty to not rate it at 10 tbh. Hopefully, those issues gets solved in the second season.
I hope that all users give this game a try. It's truly a gem. I wish all the best to Classy Lemon. Looking forward to the next update!