RPGM Prowler [v0.116] [Grove Dev]

3.20 star(s) 14 Votes

7767

EAT
Trial Moderator
Uploader
Aug 5, 2016
938
115,616
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Overview:
An M/M focused action RPG with light 'extraction' mechanics.
Venture forth into expeditions, collect resources and loot,
and try to make it out unscathed!
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Thread Updated: 2024-10-31
Release Date: 2024-10-24
Developer: Grove Dev - -
Censored: No
Version: 1.16
OS: Windows, Linux
Language: English
Other Games: Grove
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Viet9999 thanks for the links

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MingCR

Member
Oct 18, 2019
130
104
This protagonist seems a lot more twink-ish than the one from your other game (y)
Might be interesting
 

ecroose

Member
Nov 12, 2019
239
215
alredy gone through the demo and its DAMN good.

List of Scenes

-Tutorial/First Area-

-Rope Trap

-Stream Area-

-Spitter Lizard Loss (2 Scenes)
-Charger Loss (1 Scene)
-Vine Trap (2 Variations)
-Fastener Trap
-Fail to Return to Base before nightfall (1 Scene) IMPORTANT!!! After the scene you will be equipped with piercings that, as of now, CANNOT be removed

Demo ends once you use the pickaxe to enter the cave area

To get the infinite ammo bowgun, first enter the middle area of the stream map, the bowgun piece is located in the top right of the area, in an area you cannot reach. Go into the leftmost area (area is randomized). Doing so will cause "the winds to change" (an event that means new stronger enemies and chests have spawned). Return to the top right of the second area an the bowgun piece should have moved to where you can collect it. The recipe to make the bowgun is in the small temple area at the end, and fasteners (one of the materials) can be picked up from the chests in the temple or from the fastener trap upon returning to base with one equipped.
 

nackedsnake

Engaged Member
Jan 29, 2019
2,794
3,886
Yeah that's absolutely a nargacuga lmao
I would hope it's more like a Nargacuga, it lacks quite some touch from your average R34 Nargacuga Porn.
This game definitely lack refine as Grove has. Hope it can become better soon.
 

ecroose

Member
Nov 12, 2019
239
215
For everyone who missed it they admitted that the characters are lightly based off monster hunter on their itch.io
 
Feb 3, 2021
98
98
Definitely feels like a game that has gathering/crafting in it for the sake of having it rather than it actually adding to the gameplay loop.

The equipment requires so many materials that you could easily complete the demo before having anywhere near the amount of materials needed for a full set of armor. Not to mention some of them require rare materials, and farming those consists of mindless zone resetting. Not fun.

The equipment(bowgun aside) is so weak that it's pretty much pointless. You don't get so tanky that you can just face tank the enemies, and if you know how to fight an enemy you won't be taking very much damage anyway.

You lose all the crafted armor when you die, and considering you only really need armor when you don't know what you're doing, this makes for a pretty self obsoleting gameplay element.

Combat feels way better. Single unit turn based is just not interesting. Sorry Grove.

Sex scenes are imo worse, but still good. The animations are nice, but for personal preference I vastly prefer all the different posing Grove got into with each successive sex step.

Character design is less appealing to me. Both in terms of player and enemies, but seeing everyone say he's a Nargacuga, I wonder if it's just my personal bias against Monster Hunter coming through subconciously lol.

The demo as a whole feels really padded. Since you only save at the start of the new day, if you want to see a sex scene, you essentially have to dedicate your day to that sex scene, and end up making zero game progress, because being defeated means dropping everything you're carrying. Why not just let us save everywhere like Grove?
 

ecroose

Member
Nov 12, 2019
239
215
Definitely feels like a game that has gathering/crafting in it for the sake of having it rather than it actually adding to the gameplay loop.

The equipment requires so many materials that you could easily complete the demo before having anywhere near the amount of materials needed for a full set of armor. Not to mention some of them require rare materials, and farming those consists of mindless zone resetting. Not fun.

The equipment(bowgun aside) is so weak that it's pretty much pointless. You don't get so tanky that you can just face tank the enemies, and if you know how to fight an enemy you won't be taking very much damage anyway.

You lose all the crafted armor when you die, and considering you only really need armor when you don't know what you're doing, this makes for a pretty self obsoleting gameplay element.

Combat feels way better. Single unit turn based is just not interesting. Sorry Grove.

Sex scenes are imo worse, but still good. The animations are nice, but for personal preference I vastly prefer all the different posing Grove got into with each successive sex step.

Character design is less appealing to me. Both in terms of player and enemies, but seeing everyone say he's a Nargacuga, I wonder if it's just my personal bias against Monster Hunter coming through subconciously lol.

The demo as a whole feels really padded. Since you only save at the start of the new day, if you want to see a sex scene, you essentially have to dedicate your day to that sex scene, and end up making zero game progress, because being defeated means dropping everything you're carrying. Why not just let us save everywhere like Grove?
according to the dev on the itch page saving everywhere breaks spawns and generation so its limited to the bed. you can also manually save at the bed if you missed that
 
3.20 star(s) 14 Votes