As a creator, it is your due diligence to protect yourself from bad actors and other pitfalls.
Identity:
Anonymity is your friend. Never do anything to jeopardize revealing personal information. This includes things like taking private commissions or donations to something like a personal Paypal -- even if it is from a long-time 'supporter' and seemingly 'safe'. I've now witnessed multiple occurrences of someone getting dox'd under the guise that a 'supporter' wanted to help them out by circumventing a monetization platform's cut. Do NOT fall for this or anything similar. I'd strongly advise even keeping things like your country and location unknown. The only people that should have any information at all on you are the billing agencies and platforms that require it so that you can be paid.
Content:
Just because your content and art satisfies the guideline(s) of this website and others like it, you might find yourself violating several other ToS. These can result in the termination of your account(s) across services, not to mention potential legal headaches.
Contrary to popular belief, your text and dialogue in your game is more important than its art and images.
For example, even if the art in game clearly only depicts elderly women, even making something like an obvious 'joke' that one is below the age of an adult will result in your game getting nuked without questions if someone decides to report it.
Keep explicit ages in dialogue out of your game entirely. If you want to include anything involving ages in your game set their default to at least 18+ and never mention or imply that this is not the case.
Any "Disclaimers" at the start or even throughout of your work are NOT sufficient in order to protect you, and will not circumvent this. However, it is highly recommended (and required in some cases) to include one anyway. It does not matter the content being portrayed, the insistence that the work is 'fiction', or anything of the like. The only thing that matters in this regard is the explicit text in your game. Assume that text can be put in a vacuum and viewed without context or knowledge. Tread especially lightly with anything that is or could be considered taboo. Being brazen against this line of thinking will only result in you getting burned. This juice isn't worth the squeeze.. not even worth looking at.
The amount of creators that find this out the hard way grows constantly. It is actually exceptionally rare that art alone will get you in trouble. Regardless, make sure you're following the guidelines of this website.
Community:
Apps such as discord are a powerful tool to foster communication and feedback. Again, protect your identity and don't let emotion cloud your judgement. Be weary and conscious of not only links and files, but invites to other servers. If you've seen the disgusting lengths that some of these misguided white knight e-soldiers have gone to target creators that I have you'd be shocked. I would strongly recommend having a 2nd or 3rd discord account if you value these services as your primary method of your communication. It's very easy to access multiple accounts through something as easy as another browser window. Treat your primary accounts to these services in a protective manner. I would honestly do any type of exploring or extra communication/networking through an alternate account. Do not become overly reliant as your account may be suspended or banned through no fault of your own.
I will add more to this in the future, but given the current climate a thread like this is long overdue. It's been painful watching friends and people I have worked with fall victim to these avoidable mistakes. Do not think that because your content is 'vanilla' that you are safe from some attention starved individual randomly deciding to ruin your day.
In the meantime feel free to point and discuss anything you feel is vital in regards to the topic.
Identity:
Anonymity is your friend. Never do anything to jeopardize revealing personal information. This includes things like taking private commissions or donations to something like a personal Paypal -- even if it is from a long-time 'supporter' and seemingly 'safe'. I've now witnessed multiple occurrences of someone getting dox'd under the guise that a 'supporter' wanted to help them out by circumventing a monetization platform's cut. Do NOT fall for this or anything similar. I'd strongly advise even keeping things like your country and location unknown. The only people that should have any information at all on you are the billing agencies and platforms that require it so that you can be paid.
Content:
Just because your content and art satisfies the guideline(s) of this website and others like it, you might find yourself violating several other ToS. These can result in the termination of your account(s) across services, not to mention potential legal headaches.
Contrary to popular belief, your text and dialogue in your game is more important than its art and images.
For example, even if the art in game clearly only depicts elderly women, even making something like an obvious 'joke' that one is below the age of an adult will result in your game getting nuked without questions if someone decides to report it.
Keep explicit ages in dialogue out of your game entirely. If you want to include anything involving ages in your game set their default to at least 18+ and never mention or imply that this is not the case.
Any "Disclaimers" at the start or even throughout of your work are NOT sufficient in order to protect you, and will not circumvent this. However, it is highly recommended (and required in some cases) to include one anyway. It does not matter the content being portrayed, the insistence that the work is 'fiction', or anything of the like. The only thing that matters in this regard is the explicit text in your game. Assume that text can be put in a vacuum and viewed without context or knowledge. Tread especially lightly with anything that is or could be considered taboo. Being brazen against this line of thinking will only result in you getting burned. This juice isn't worth the squeeze.. not even worth looking at.
The amount of creators that find this out the hard way grows constantly. It is actually exceptionally rare that art alone will get you in trouble. Regardless, make sure you're following the guidelines of this website.
Community:
Apps such as discord are a powerful tool to foster communication and feedback. Again, protect your identity and don't let emotion cloud your judgement. Be weary and conscious of not only links and files, but invites to other servers. If you've seen the disgusting lengths that some of these misguided white knight e-soldiers have gone to target creators that I have you'd be shocked. I would strongly recommend having a 2nd or 3rd discord account if you value these services as your primary method of your communication. It's very easy to access multiple accounts through something as easy as another browser window. Treat your primary accounts to these services in a protective manner. I would honestly do any type of exploring or extra communication/networking through an alternate account. Do not become overly reliant as your account may be suspended or banned through no fault of your own.
I will add more to this in the future, but given the current climate a thread like this is long overdue. It's been painful watching friends and people I have worked with fall victim to these avoidable mistakes. Do not think that because your content is 'vanilla' that you are safe from some attention starved individual randomly deciding to ruin your day.
In the meantime feel free to point and discuss anything you feel is vital in regards to the topic.
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