[Review edited on January 26th, 2024]
Pure Onyx is not recommended at the moment due to its severe repetitiveness and lack of content. It has its challenges, of course, but people should be able to master this game rather quickly.
After a few sessions, I replayed it from the beginning only to collect all the H-scenes since you can ace the game with the cheats provided in the console commands.
For people who want more content, I suggest not playing this game immediately. Pure Onyx has at least one or two animations monthly at best, while the rest is focused on bug fixing and more bug fixing each update drops, and any new enemies or stages implemented in the game may take a couple of months before they can be released as a fully-fledged content for the game. As an estimate, it took Pure Onyx four and a half (roughly) years to implement clothing damage and removable equipment (per January 2023 Update).
One thing that can be praised from this game is that its performance on lower ends (at least with 8GB RAM and 4GB VRAM) is something that I did not expect. It's smooth sailing with a little hiccup here and there and the art made by XXOOM, one of the buff lady BDSM artists out there. The visuals looked nice and the characters are enticing enough, but as far as positive points go? Only these that are... seem reasonable. Clunky controls and a slower pace don't make the game any more fun than it is: A beat 'em up, Cyberpunk-themed game with scene collecting at the forefront.
SFX is pretty minimal, so I don't know if I can even give my thoughts on it.
The art direction is nice, it fits the theme in some simplistic way
Do note that this was advertised as "Beat 'Em Up RPG" and yet after 6+ years in development, none of it was present.
Hours played:
Totally newbie:
More or less, 25 minutes from the very beginning (no scenes at all).
Have some scenes already:
More or less five to ten minutes in the Slums level to get the majority of the scenes you want to see
Rough estimate(s):
Impatient for content: Maybe 5 years from now?
Including unmentioned Development Hell: Maybe never?
Pure Onyx is not recommended at the moment due to its severe repetitiveness and lack of content. It has its challenges, of course, but people should be able to master this game rather quickly.
After a few sessions, I replayed it from the beginning only to collect all the H-scenes since you can ace the game with the cheats provided in the console commands.
For people who want more content, I suggest not playing this game immediately. Pure Onyx has at least one or two animations monthly at best, while the rest is focused on bug fixing and more bug fixing each update drops, and any new enemies or stages implemented in the game may take a couple of months before they can be released as a fully-fledged content for the game. As an estimate, it took Pure Onyx four and a half (roughly) years to implement clothing damage and removable equipment (per January 2023 Update).
One thing that can be praised from this game is that its performance on lower ends (at least with 8GB RAM and 4GB VRAM) is something that I did not expect. It's smooth sailing with a little hiccup here and there and the art made by XXOOM, one of the buff lady BDSM artists out there. The visuals looked nice and the characters are enticing enough, but as far as positive points go? Only these that are... seem reasonable. Clunky controls and a slower pace don't make the game any more fun than it is: A beat 'em up, Cyberpunk-themed game with scene collecting at the forefront.
SFX is pretty minimal, so I don't know if I can even give my thoughts on it.
The art direction is nice, it fits the theme in some simplistic way
Do note that this was advertised as "Beat 'Em Up RPG" and yet after 6+ years in development, none of it was present.
Hours played:
Totally newbie:
More or less, 25 minutes from the very beginning (no scenes at all).
Have some scenes already:
More or less five to ten minutes in the Slums level to get the majority of the scenes you want to see
Rough estimate(s):
Impatient for content: Maybe 5 years from now?
Including unmentioned Development Hell: Maybe never?