Thanks for the honest review.The red green intensity makes me wanna barf. I'd suggest something mellower, easier on the eyes.
The second pic's cutout is too squared.
No, really. I kinda feel like i wanna beat the living shit out of you for showing me these pictures. The colours are so annoying.
Yes, what I have done is a collage of different images to create something new, the filter help to "hide" the border between the collage image.It looks like you just got real porn pictures and ran it through some 2Dfier app (is there such a thing?)
I know there are other big games that use trace art or whatever that technique is, but they at least turn it into a proper cartoony style. With these examples... I don't see any benefit over just using the actual real pictures.
Ah.. I do remember playing around withYou must be registered to see the linksIs this it?
Pose and anatomy are decent, face is pretty good apart from the squiggly eyebrows. Overall I would work on cleaning up your line art, it looks pretty sloppy. Also, the detail work on her hand looks weird and doesn't match the style.
I started with the idea of using photo cartoonized (that i could still use for the background) but I want try using drawed figure and change expression/gestures etc... as you suggested.I wanna suggest you go for the photo converter, cut the head, and paste it into a hand-drawn body but naaaah...
or do you wanna consider to draw a set of eyes/nose/lips with different styles/gestures, and a blank face to put them into? it's kinda easier and faster to set scenes that way. you can even let your players customize how their MC looks!
Yes, you are right.my suggestion could be more time-consuming at first since you are making and gathering your assets... but when you're done with that, it'll be easier and faster to setup scenes. and they're reusable for future projects!