Sulico

New Member
Aug 3, 2017
1
6
Been supporting Akaman since his Rubaka days, when he was creating awkward flash games and drawing turtles. I had to pay through some weird site and receive password on my email.
He was the best. But few years ago mid through development of that star game I felt like he stopped caring and I pulled off.
I still checked around what's he up to once in a few months but that was it for me.
Now I tried this new game of his and it's simply a shame.

There is no progression, the very first scene with Jasmine is pretty much as lewd as the last one. I didn't feel like I was achieving anything. And there was no feedback on what I was doing at all. Then I remembered the marvelous last scene from Witch Trainer and I persisted with playing hoping I will get some cool content in the end. Nope. Nothing.

There is no CG most of the time at all. It's a text game. That is uprecedented for Akabur. I mean, give me chibi, give me anything, at least show me the girl and play it like she is remembering stuff we were doing. Nope, text says it's happening right now and there is nothing showing.

Grind without payoff? Why?
I'll tell you why. Playing this game I had a feeling this game been in development for like a 2-3 months. My guess is he worked on this game maybe once every few weeks or like one hour every other day. There is no way in heaven or hell this game have few years worth of full workday content, no matter who's working on it. Maybe he got lazy, maybe he's doing other things and keeping the facade of doing games to not loose his patreon support, maybe some other thing.

My theory: Akabur been on Patreon for a decade at this point, I remember the times when we were paying him 10-12K$ a month. And he was worth it. He obviously got downgraded quite a bit, but still, no matter what he does, paycheck coming every month. And as somebody who's been on the workforce for over 20 years now in various positions I can tell you, this can make even the best of us stop caring.

In conclusion, I am very dissapointed. It's hard to see our heroes fall, even harder to see them degrade slowly over time.
 

Rana00287

New Member
Apr 16, 2019
2
0
Been supporting Akaman since his Rubaka days, when he was creating awkward flash games and drawing turtles. I had to pay through some weird site and receive password on my email.
He was the best. But few years ago mid through development of that star game I felt like he stopped caring and I pulled off.
I still checked around what's he up to once in a few months but that was it for me.
Now I tried this new game of his and it's simply a shame.

There is no progression, the very first scene with Jasmine is pretty much as lewd as the last one. I didn't feel like I was achieving anything. And there was no feedback on what I was doing at all. Then I remembered the marvelous last scene from Witch Trainer and I persisted with playing hoping I will get some cool content in the end. Nope. Nothing.

There is no CG most of the time at all. It's a text game. That is uprecedented for Akabur. I mean, give me chibi, give me anything, at least show me the girl and play it like she is remembering stuff we were doing. Nope, text says it's happening right now and there is nothing showing.

Grind without payoff? Why?
I'll tell you why. Playing this game I had a feeling this game been in development for like a 2-3 months. My guess is he worked on this game maybe once every few weeks or like one hour every other day. There is no way in heaven or hell this game have few years worth of full workday content, no matter who's working on it. Maybe he got lazy, maybe he's doing other things and keeping the facade of doing games to not loose his patreon support, maybe some other thing.

My theory: Akabur been on Patreon for a decade at this point, I remember the times when we were paying him 10-12K$ a month. And he was worth it. He obviously got downgraded quite a bit, but still, no matter what he does, paycheck coming every month. And as somebody who's been on the workforce for over 20 years now in various positions I can tell you, this can make even the best of us stop caring.

In conclusion, I am very dissapointed. It's hard to see our heroes fall, even harder to see them degrade slowly over time.
I totally agree. Now we have to wait for the innocent witches to be completed I guess.
 

Basi6129

Newbie
May 21, 2024
88
110
This "artstyle", not the art.
This artstyle being used for alley and achievemts, is bad.
I'm talkin' 'bout the art-style as well. It fits cause it's used deliberately - for the more out there ridiculous stuff, e.g. the local weirdo achievement or random events. And yes part of that is that it looks "bad". A stylistic choice that suits the tone and humor of the game quite well.

To get the "good" stuff you have to unlock it by playing - if that was hidden behind a random event everybody would be rightfully annoyed. Using "bad" art adds some flavor to these encounters without enraging anybody if you miss 'em. Think that makes perfect sense.
 

Tdidkdk

New Member
Aug 18, 2023
7
1
Hello, tell me how to make the women here have sex not only with the main character, is it possible to make them work in a brothel, etc.?
 

jahall

Well-Known Member
Feb 20, 2019
1,669
1,056
Hello, tell me how to make the women here have sex not only with the main character, is it possible to make them work in a brothel, etc.?
Don't think so - apart from the ones who already are, of course, but even with those I don't think we ever get to see them having sex with anyone else.
 

Dickhead8888

Member
Dec 31, 2017
332
370
I'm talkin' 'bout the art-style as well. It fits cause it's used deliberately - for the more out there ridiculous stuff, e.g. the local weirdo achievement or random events. And yes part of that is that it looks "bad". A stylistic choice that suits the tone and humor of the game quite well.

To get the "good" stuff you have to unlock it by playing - if that was hidden behind a random event everybody would be rightfully annoyed. Using "bad" art adds some flavor to these encounters without enraging anybody if you miss 'em. Think that makes perfect sense.
Bruh random events with this art style is also unwankable.
 

jahall

Well-Known Member
Feb 20, 2019
1,669
1,056
And how do you add them to your harem? Only one Iris is available.
Isn't Iris from the tavern rather than the brothel? Did you mean Megara? With Vivi and Lily you basically have to be more patient than with Megara, but if you interact with them enough you should eventually get to a point in their stories where you can marry them and add them to your harem.
 

Basi6129

Newbie
May 21, 2024
88
110
Bruh random events with this art style is also unwankable.
Totally true. But they obviously weren't supposed to be, that's why he choose the art style. Just imagine the really hot sex scene was hidden behind a random event - that would be annoying, you want to access that once unlocked any time you choose. They are only there for flavor/humor/world building.

It's an Akabur game after all. His priorities are in that order 1) Humor/writing, 2) gameplay mechanics (he only succeeded with this in QT - and even that has people finding it to grindy), 3) trolling 4) fapabillity. You get what's on the box and his design choices, even the once that hinder fapability - make sense.

A lot of the criticism here is judging the game by standards it wasn't even trying to achieve. That's like complaining a Metroidvania isn't open world and how you have to unlock all these pesky gadgets and skills to progress. Yeah that is a valid critic after all it's true, but it's also really pointless...
 
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sp1keblizz

New Member
Apr 18, 2020
3
0
This is just garbage. At this point im 100% sure he will never top Princess Trainer Gold. Iris storyline alone had more content than this shit we had to wait years for.
 

Dickhead8888

Member
Dec 31, 2017
332
370
Totally true. But they obviously weren't supposed to be, that's why he choose the art style. Just imagine the really hot sex scene was hidden behind a random event - that would be annoying, you want to access that once unlocked any time you choose. They are only there for flavor/humor/world building.

It's an Akabur game after all. His priorities are in that order 1) Humor/writing, 2) gameplay mechanics (he only succeeded with this in QT - and even that has people finding it to grindy), 3) trolling 4) fapabillity. You get what's on the box and his design choices, even the once that hinder fapability - make sense.

A lot of the criticism here is judging the game by standards it wasn't even trying to achieve. That's like complaining a Metroidvania isn't open world and how you have to unlock all these pesky gadgets and skills to progress. Yeah that is a valid critic after all it's true, but it's also really pointless...
Elaborate why this isnt supposed to be sex scene and would you wank to it if it was one.
afghanistan-640x400.jpg
 

Hamza78ch

New Member
Jan 29, 2025
1
0
Hello, Just to make sure that I understand it correctly, once you have all 26 (27) achievements and complete the teleportation back to the ship there's no further content, right? There's no new game + or anything like that? I did not see the option but was hoping to make sure. Thanks!
 

Basi6129

Newbie
May 21, 2024
88
110
Elaborate why this isnt supposed to be sex scene and would you wank to it if it was one.
View attachment 4491798
It is a sex scene. A random event sex with a possible resolution of the thief encounter.s The preceding very short proto-story serves some tit bits of humor, choice and world building - all of this very basic. Game wise this is there so to player has somewhat of a variety when doing the resource gathering missions (for money and/or culture to be spent on completing questlines and progressing the game).

This is however not the resolution of a questline. It is no achievement the player actually works for. It's just a random event - therefor the crude art fine. It's a game after all, you are supposed to have to work for the high quality good outcomes otherwise there's no incentive to play. It would be highly discouraging design if any given random event had the same quality of reward that you get for playing through e.g. the hole Hornelia questarc now wouldn't it?

This particular event could however have been improved by adding an additional outcome that becomes available only after you unlock the guards whistle (e.g. a gangbang scene) - some random events do this and I was a bit dissappointent this one didn't.

If you judge the game by its intrinsic logic, i.e. the function that elements of it serve gameplay wise it is really designed quite well. If you're measurement is: "I want high quality sex art everywhere, all the time." - yeah, than it's a let down. But it couldn't be a game with gameplay if it had that - it would be an image slideshow. And it's totally fair to prefer an image slideshow depending on your mood, but they are not games, and there is plenty of those even with wonderful art to be found. Nobody has to play a game when they only are in the mood for a slideshow. But it's quite odd to play a game and than complain, how it's not a slideshow.
 
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Dickhead8888

Member
Dec 31, 2017
332
370
It is a sex scene. A random event sex with a possible resolution of the thief encounter.s The preceding very short proto-story serves some tit bits of humor, choice and world building - all of this very basic. Game wise this is there so to player has somewhat of a variety when doing the resource gathering missions (for money and/or culture to be spent on completing questlines and progressing the game).

This is however not the resolution of a questline. It is no achievement the player actually works for. It's just a random event - therefor the crude art fine. It's a game after all, you are supposed to have to work for the high quality good outcomes otherwise there's no incentive to play. It would be highly discouraging design if any given random event had the same quality of reward that you get for playing through e.g. the hole Hornelia questarc now wouldn't it?

This particular event could however have been improved by adding an additional outcome that becomes available only after you unlock the guards whistle (e.g. a gangbang scene) - some random events do this and I was a bit dissappointent this one didn't.

If you judge the game by its intrinsic logic, i.e. the function that elements of it serve gameplay wise it is really designed quite well. If you're measurement is: "I want high quality sex art everywhere, all the time." - yeah, than it's a let down. But it couldn't be a game with gameplay if it had that - it would be an image slideshow. And it's totally fair to prefer an image slideshow depending on your mood, but they are not games, and there is plenty of those even with wonderful art to be found. Nobody has to play a game when they only are in the mood for a slideshow. But it's quite odd to play a game and than complain, how it's not a slideshow.
You're halfway admitting someone went cheap with the art for random encounters.

Writings for the random events are also least developed, It's the last place for you to seek any kind of clever words, smart jokes, puns and all. Every other scenes from named characters are way better than this in terms of humors, which they clearly were given none and you cant pass it off as being just a piece of humor, we're not talking about achievements.

Last the alleyway and guards duty arent "workless", in terms of money you have to consistently grind them until get the garden, which is a good half of the game length.

Last but not least there less than 10 random events, majority of which are repeating sequences of one another, doesnt really help the mind numbing grindfest, after 2 patches in a row.
 
3.00 star(s) 41 Votes