- Sep 7, 2017
- 694
- 4,185
Okay, first off this is my first time posting but I’ve been Looking through f95 and other forums for as long as I can remember. I’ve decided because I love writing and have patience in making something special, that I’m going to attempt to create a game.
I have almost every asset I can handle (daz3d) and my main questions is, do most content creators use genesis 3 models (such as Victoria 7 and Michael 7 etc) or genesis 8 models?
The reason for this question is because as I’ve gathered more assets, I see there are so many more poses for genesis 3(as far as sexual poses that is) and i don’t really want to invest all the time it takes to convert so many gen 3 poses to gen 8.
Do genesis 8 models really end up looking noticeably better than genesis 3?
Any help is seriously appreciated, I’m also open to suggestions.
I love to write guys, I have an amazing PC already and render scenes within minutes with really detailed lighting. I plan on making a game that the majority of users on here have been hoping for. I have tons of spare time to work on it as I’m still young.
I plan to write a game that branches into multiple paths where your decisions truly matter and actually mean something to you because you have a genuine feel for each character as I develope them in depth.
If you guys have any tips or just words of wisdom for me as I move forward, I will take in everything I can moving forward.
Thank you in advance
-TheTypist
I have almost every asset I can handle (daz3d) and my main questions is, do most content creators use genesis 3 models (such as Victoria 7 and Michael 7 etc) or genesis 8 models?
The reason for this question is because as I’ve gathered more assets, I see there are so many more poses for genesis 3(as far as sexual poses that is) and i don’t really want to invest all the time it takes to convert so many gen 3 poses to gen 8.
Do genesis 8 models really end up looking noticeably better than genesis 3?
Any help is seriously appreciated, I’m also open to suggestions.
I love to write guys, I have an amazing PC already and render scenes within minutes with really detailed lighting. I plan on making a game that the majority of users on here have been hoping for. I have tons of spare time to work on it as I’m still young.
I plan to write a game that branches into multiple paths where your decisions truly matter and actually mean something to you because you have a genuine feel for each character as I develope them in depth.
If you guys have any tips or just words of wisdom for me as I move forward, I will take in everything I can moving forward.
Thank you in advance
-TheTypist