- Oct 19, 2020
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- 9,306
I've been experimenting with getting DAZ models into UE4 (Daz 4.14; UE 4.27;
A couple issues remain:
1) There is a near-duplicate (?) of the Dicktator geometry that also comes attached to the mesh. I can make this invisible by changing the material to an invisible one, but I'm curious if this is a symptom of a larger problem. My DAZ mesh doesn't use the Dicktator geoshell, so that can't be the problem, and I don't know exactly what's producing it.
2) The Dicktator rig/bones didn't survive the export, so it stays completely rigid. Ultimately, I'll want to animate it, so this will be a problem down the line. How do I export it properly so it can be animated?
3) The Dicktator morphs I tried to export are also missing (the flaccid/erection presets and some other shape morphs). Presumably the solution to this is the same as the solution to 2).
Any advice? Maybe some of you have run into the same problems and found solutions? Thanks!
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) and it's been going well. I fixed the textures on the Dicktator mesh using GIMP, and fixed the "tip of the cock floats disconnected from the rest of it" issue (Tip: in Daz, use the Joint Editor to add a bone after Shaft 7), so I have a figure and I can make him run around the the level (no waifus to chase him down yet, though). Materials still need to be tweaked (completely remade), but it looks solid for the most part.You don't have permission to view the spoiler content.
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A couple issues remain:
1) There is a near-duplicate (?) of the Dicktator geometry that also comes attached to the mesh. I can make this invisible by changing the material to an invisible one, but I'm curious if this is a symptom of a larger problem. My DAZ mesh doesn't use the Dicktator geoshell, so that can't be the problem, and I don't know exactly what's producing it.
You don't have permission to view the spoiler content.
Log in or register now.
2) The Dicktator rig/bones didn't survive the export, so it stays completely rigid. Ultimately, I'll want to animate it, so this will be a problem down the line. How do I export it properly so it can be animated?
3) The Dicktator morphs I tried to export are also missing (the flaccid/erection presets and some other shape morphs). Presumably the solution to this is the same as the solution to 2).
Any advice? Maybe some of you have run into the same problems and found solutions? Thanks!