Overall pretty good, but lacking polish. The art is good, but inconsistent. The story is interesting, but the writing is also inconsistent. The gameplay gets repetitive, and seems unbalanced. I enjoyed it, but it would be really cool if the dev managed to carve out time to go back and rework things to make the experience more holistic.
I truly cannot comprehend how this game has 5/5. I'm glad to see 2D art actually being made, but there are some genuine flaws that people just seem to...totally ignore?
First off, the protagonist. He's spineless. I'm not sure if this is a product of the more kinetic-style of choice making in a lot of places or if the kinetic choices are as a result of the protagonist, but he sucks. He's a blank slate. I've played this game for hours, and what I get from him is: he loves his uncle, and he wants to be an adventurer, and he's a pushover. That's it. Everything else is entirely dependent on what's currently happening. Sometimes he's good with a sword, sometimes he isn't. Sometimes he's good with a bow, sometimes he isn't. Sometimes he's sneaky, sometimes he isn't. Sometimes he's knowledgeable, sometimes he isn't. It's very convenient when you write when nothing the player does really matters, but it isn't great for an AVN that FORCES YOU TO GRIND STATS (more on that later).
Next comes the characters, who essentially remain identical. This wouldn't be an issue if they were interesting to begin with and just felt familiar throughout, but they started out as generally one-note and just stay there. The worst example is Cynthia, who starts as a bitch and continues being a bitch, while the protagonist continues to be a fucking wimp (to the point where she literally points it out, multiple times). Characters like Gabe, Lori and Taliya don't really evolve at all, the most you learn are their goals and some of their backstory and that's it. Nothing feels like it's evolving, which isn't great when I'm on my 50th in-game day.
Another big flaw is this game is designed for grinding, but there's literally no value to the player. There are 3 main stats: sword, bow, and magic. Magic, as far as I've seen, is totally useless at the moment. I have found zero purpose. They have gold too, but that's useful to buy 3 items and then nothing else. You'd think they'd incentivise you to get more gold to buy more equipment to boost stats, but they haven't even done THAT. Then there's the stat of sneaking, which only appears useful for ONE activity of groping someone in their sleep, and there's agility which again seems to be useful for one activity. This is MEANINGLESS grind to make you feel like you're actually progressing by giving you busywork.
The actual main story has barely evolved for me, but it's abundantly clear that the dev is using a lot of tropes to get it moving. Oh wow, orphan who's parents died a mysterious death? A devil woman you see in the art that you see ages after but conveniently see talking about "energy" being detected? Well, having played AVNs with basically the same variation of the same story, it's pretty clear how it works. Some people might call it nitpicking, but with the amount of boring dialogue I have to read, the unnecessary grind I have to do, and the lack of genuinely good sex scenes, I at least want a story worth reading.
A smaller side point is that some characters genuinely appear like they're drawn by different people who are trying to replicate one person. Cynthia and the MC have different shading, different facial and body proportions, they even have different PICTURE quality. I assume this may be due to the MC being the first drawn and then adding more people, but it's quite distracting.
The thing is though, that a lot of these flaws are present in a lot of other AVNs. It's not that it's egregiously bad, it's that something with effort just seems to fall into the exact same obvious pitfalls. Grindy, repetitive, unfulfilling, cliched. Hopefully it adds stuff around it to actually give it purpose, but at the moment there's very little. Just not worth the time. 6/10.
the gameplay basically consisting of grinding numbers up to access scenes would've dropped the score for me, but now that there's a "easy mode" it ain't bad. No more need to press "train sword" 115 times. Its still boring but its nothing particularly anoyying anymore.
Art is well done, actual BG as well as non H-scenes are drawn, no general complaints. Some inconsistency of proportions and framing between scenes but nothing major. Good amount of content as of right now.
Updates aren't super frequent but seem to be coming at a steady pace, guide is also convenient
First off, since I can only rate in whole numbers, I put a 3 but it's really like a 3.5. Getting the obvious stuff out of the way, the art and everything else is very well done. I also really like the artystyle. Also, the girls all look nice and I like that you have an easy access journal that tells you what to do next to unlock stuff, however i also hate it. The fact that you have a journal that tells you what to do to unlock stuff means that the only "gameplay" is to grind the hell out of dumb useless stuff like leveling your weapon skill, studying, answering quiz questions and doing dumb pointless time hitting the space bar at the right moment to get a point. That's not gameplay, that's just busywork chores. A lot of sandbox games fall into this trap where leveling up a skill is supposed to mean building your class, but it's NOT. If you want to build a class around something like swords, you have to have that skill INFLUENCE the way you play, not be a dumb skill check that you need to mindlessly grind for. If I'm going to pick swords, that should be how I'm interacting with not only the "combat" (which there really is none) but also other characters, such as dialogue or choice. Because that doesn't exist here, this game is nothing more than grinding meaningless modifiers to unlock scenes which you can just view in the gallery since there is no influence on how you see those scenes. You can't even choose how you interact with the girls, what your personality is or anything. Overall, this game is nothing more than very pretty window dressing on top of a bottomless pit of pointless grinding mechanics.
Story 2/5
Main story is a bit meh, mostly boring and very vanilla and nothing new which dosent help either.
Games tries to be a RPG game but theres no real fighting, either your skill is high enough or you cant kill something, its really that simple and MC also has magic? which you can train just like sword and archery but hes never use it for anything other then invis spell to be a pervert....
Also Im not a fan of forced relationships or sex scenes and multiple girls are forced but for some wierd reason you can turn down some like Lori and Cynthia...feels a bit idiotic that you arent free to choose your self with all of them, so its not really a harem game, its more like a half mindless fuckfest game instend.......
MC also seems to fall in love with girls very easy and girls will ofc trow them selfs on MC as well, its all just boring and pointless, and no faithfull route possible what so ever.
And story dosent line up with it self which is annoying as well, like go after Lori and MC will fuck her and tell her he loves her, then Gabrial ask if MC has a crush on anyone and he says no none...?? its like the hole story is just about fucking girls and everything else dosent matter and for me its more about story so game fails big time on that when it dosent keep track of whats going on doing the choices you make.
MC is so damn submissive that it gets annoying, no matter how big a bitch someone is to him he just eats it up....and the fake choices is even more annoying why even put that shit in a game, i mean come on pick "be bait or dont be bait" click dont its game-over....its not only annoying but also keeps showing MC as the submissive idiot over and over.
Another thing that kills the hole game is Twig, you can deside if you want to bring her with you to safety or not, when you try to bring her with you Taliya tells you she cost a 100 gold then she changes it to multiple 100s of gold, i had 900 with me which dosent change fuck all, game just kills her off instend of letting the player save her, proberly one if not the worst thing in the game.
Girls 1/5
I dident really lilke most of them, dont really think its the art since its pretty decent and did like Thea as the only one when it comes to how they look, the rest was just meh, oh and did like Twig as well but yeah.....
Animations 2/5
Well alot is just simple picture to picture so in other words not animated, the few that are animated are really not that good, bad cam views for the most parts and personaly i dident find them that good.
Music 2/5
A little music here and there and some sound effects.
Choices 1/5
There are some fake choices like convince someone to do something or study, clicking study is the same as convince which makes little to no sense, as for relationship which is the most importen to me persoanly, you have choices to close down some LIs path, but it still makes a huge flaw and force a relationship on you more then once, which i just really hate.
Good game, good writing and story. Fairly buggy and feels quite unfinished in areas, hence the missing star. Still, great to see more 2dcg games in a world of crappy churned out 3dcg games, cool art style
Review for version 1.5.9. Contains spoilers. You have been warned.
To put it in the most simple words I can find, Randel Tales is but another game falling under the description of Visual Novel, standing out before the line of others with only the different, yet mediocre, style of graphics and option to pick a gameplay type between the standard linear Visual Novel and not hard, yet rather annoying by it's repetitiveness, grindfest. With incoherent semi-virgin female characters and missleading gameplay.
The Graphics:
As usual, a Virtual Novel, is made mostly of static graphics with animations reserved for the really important scenes, like intercourse between main character and female characters. The thing is, while static renders are quite good, even those indicating some kind of actions like fighting, the animations are just awful. They stand out of the style of the graphics
Story:
In current version there is really not that much of a story, at least about the MC. You mainly follow the stories of the characters you interact with. You are also informed about your choices actually matter and even having consequences.
Sadly, there are only but few choices that matter, and the consequences are rather straightforward, it's either you dying or the character you interacted with. In many cases when you should be given a choice to make, yet for the sake of the story it's already chosen for you, and in the end the consequences of it.
As for MC, no matter his personality, he always acts like a pushover and a person having only kind in mind. Kinda weird for someone with bold personality, being master swordsman/archer/mage and living in a world where everything outside the village is wanting to either rob/rape/kill you.
Gameplay:
Recomended gameplay out of two given is the second one, the grindfest. I advise you, if you wish to play the game, to not play it. I did it, and I can tell you it ain't fun and it's basically waste of your time.
You would think Randel Tales contains some form of RPG elemets, because it has all that adventure guild, parties etc, right? You would be right if you thought about the grind and the stats. Items and backpack? Not so much.
All you can do is to grind three batte related skills of which one, magic, I didn't even found it used for anything. Beside that there is also a currency, gold to be gathered, yet without enough places to use it. You can only buy few items, needed most for quests rather than to improve your combat capabilities.
I was told to hunt some flying enemies. So I wanted to buy a bow. Tried to get one at the market, couldn't even get in, couldn't borrow one from the arena either, because there was no option. To my suprise I had a bow with me all along. And infinite amount of arrows with it too. Good thing someone told me about it eariler.
When I had some more gold i wanted to go there to buy a better equipment.
To my suprise I was still unable to get into the market, nor the lone trader had anything of use to me.
One character said to not forget a certain item, because it's important in the quest we're doing. So I went, once again, to the market just to find out, once again, I can't really get there and the cauldron trader didn't have it eaither. So I proceeded with the quest without it, hoping for the best, just to see, in a dialogue, MC had it with him all the time.
This visual novel game is an absolute masterpiece in every aspect. From the captivating storytelling and well-developed characters to the stunning artwork and immersive soundtrack, it surpasses all expectations. Every decision feels meaningful, leading to multiple riveting endings. A true gem in the world of interactive storytelling. 5/5 stars without a doubt!
this game does the bare minimum to get each of its tags and its h scenes are disappointing compared to the great character art normally this would be an average game except there SOOOO much clicking around. Going as fast as possible while skimming took about half an hour per sauce and then i had to either risk clicking though another half an hour and losing my erection or backing up and rewatching a basic animation until i finish add the risk that a scene might not be the tag you like and the grindy clicking and other bs also not a "harem" game most of your h encounters are one time things none of your partners are aware of each other except for one who you can optionally tell about your previous engagements and many good looking models that soak up lots of time talking remain undoable soooooo.
It's a cute game. It's interesting. Thing is, it's been in development for quite a while and the plot hasn't really progressed that much, we're just scratching the surface, so I wonder when will it (or ever) be complete.
Minor gripes : scenes are well drawn but not really fappable.
Major gripes : MC makes dumb decisions in some places with no choice given to us, also he seems super weak even if you train him a lot and is often being protected. So far (3 years in) skill checks are few and far between and I'd wish they were either removed completely or used more abundantly.
The little of the story I've seen so far though is interesting and it can turn out to be a great game - but It's like we've not even cleared the prologue yet, and so much time has passed. That makes me wonder.
Definitely worth trying out though - just don't focus on the stats too much and make a save game before you go on missions and you're good, you can train if you need to.
This game is freaking amazing, it lets the good guy occasionally be bad, or the bad boy occasionally be tender and caring.
Combat is basically done by skill choices and checks, minigames aka QTE decisions can be bypassed by a high skill level.
Also can learn lesser skills, stealth for peeping, and running to avoid being caught after being used as bait :0 But those skills sometimes have other text in the open world. (Running from the dire wolf after training with Cynthia, I'm looking at you.)
The characters are developed enough that I feel like I have empathy for them, and am able to react as I feel the MC would, but there is leeway there in case you feel you want to break out from your chosen role, and explore different avenues.
All in all a great game, I'm hoping that alot of the conversations that had no art will get reworked eventually, but this is something that I would certainly purchase once it's ready for a "gold" release.
One of the best games in its genre on Ren'py with a 2D style.
The game is not finished, but the length of the game is quite impressive. If you don’t skip the text and try to open as much content as possible during the first playthrough, it will take you on average 6-7 hours.
The plot itself is not bad, the secondary characters are interesting both from the point of view of the plot and from the point of view of sexuality.
The game provides a minimum of challenges, all you need to do is read and memorize the text in order to pass an easy test later. And a few more mini-games that do not cause difficulties. You can also really influence the fate of some minor characters, and start relationships with several characters at once.
Perhaps the main drawback of this game, I think, is the quality of the sex scenes themselves. Some are very nicely drawn, and some look like they were painted in paint in a hurry. I think some scenes will be redrawn over time, but for the most part they are good. And these very scenes are the only reason why I give it 4/5. Below, as a spoiler, I will note some moments of the game that do not directly spoil the plot, but are still important for evaluating the game.
Good characters, scenarios, and a large amount of content, slightly undermined by uneven quality.
A fairly typical fantasy harem trainer. You're a rookie adventurer with some secret powers who gets caught up in numerous plots and romances. There's not much original here, but what it does have is generally high quality and quantity. Generally.
The game's main strength is its focus on steadily developing relationships with the love interests. The pacing for each is good - not too slow to be frustrating, but still taking time for quieter slice of life moments and just hanging out. As a result, the characters feel well realised and 3-dimensional, and are more satisfying to get to know. There's even some good male characters to hang out with.
There's also a lot of content. Numerous love interests, each with a fairly lengthy quest chain full of unique scenes. No spamming gifts or grinding sex scenes over and over to raise her romance stat! Most of the relationships even have a few major branching paths. And once you get intimate with a love interest, there's often still more to their story to explore.
Unfortunately, as of 1.4.4, the game suffers from some quality issues. While the art is good and there's a few short but effective animations, there are occasional stretches which use noticeably shoddier backgrounds and don't even bother with character sprites. There's also a few glaring holes in the content - some storylines just abruptly end with no closure, while other routes seem implied but never even start. Presumably these gaps will be filled at a later date, but at the moment they're still frustrating.
There's also some minor mechanical issues. The game introduces a few gameplay systems - skill training, XP, currency, etc - which show promise, but all feel very underdeveloped. And some of the quests and branching paths - some of them major and irreversible - either hinge on these mechanics, or are so poorly hinted at that it's easy to lock yourself into a route you didn't want or expect. Given how much of a slow burn some the relationships are, you might not realise your mistake until it's too late to roll back. Realistic? Perhaps. But not necessarily welcome.
More subjectively, the protagonist just rubbed me the wrong way. He starts off whiny, foolish, and naive, which is... not great, but I suppose he gets a pass for being basically a high schooler. The problem is that he stays that way for the whole game. Despite intense training, developing multiple relationships, and numerous life-or-death experiences, he never feels like he grows or matures. Admittedly, given how many different routes there are through the game, it's probably hard to make consistent character growth work. Still, in a game full of enjoyable characters, he was the only one I disliked.
Overall, some good love interests, who are given plenty of time to shine, elevate this otherwise unremarkable setup.
Review of v1.4.2 mobile version
Time to complete was about 13 hours
Would I recommend? As long as you are a fan of slow burn games then I would absolutely recommend it. If you are here for a quick fap expecting things to move fast, expect hours of playtime before things really start progressing with girls.
Pros
Great 2d art that is refreshing to see after seeing so many of the same 3dcg models.
The animation is simple, but it's fairly fluid and adds to the scene.
It's fairly straightforward to get to the scenes with each girl and while it takes a while the buildup is nice versus something that feels too drawn out.
There is a good variety in the personality of the girls and several of the girl's routes feel distinct in the kind of erotic content you are getting
Cons
There are a few technical issues, such as the gallery missing a good number of cgs despite saving afterwards. Sometimes a few show up when I shutdown the game and reopen, but numerous others just never show up again. The text occasionally goes off screen so you miss a chunk of dialogue. Sometimes the quests for girls just disappear from the quest journal after several steps. The game isn't completed so there is time to correct these sorts of things, but it is something that hinders the experience at the moment.
Despite being a game that puts a lot of emphasis on choice and having a lot more time dedicated to story rather than the erotic parts, a majority of the decisions feel very binary. Most of the time it's a success or failure, often resulting in death or a route end rather than choices that feel consequential that cause branching of the story.
The stats feel underutilized for the amount of time spent on them to complete a handful of quests.
Overall I think the game is really good, but would like to see a few things by the time it's completed to make it one of the best games out there.
I think the stats could play more of a role in the story beats to feel like they were worth the time. You could have a 30 melee with the ability to take on general Taliya, but then you lose to some random guy at a bar protecting Thea. You can read about a monster before battle, but then you have to be good at archery to still harvest a part when in reality a good archer could have guessed the right part so reading felt irrelevant. Wanting to help a certain character has no bearing on what her fate is.Telling Gabe you love her versus just wanting to be friends with benefits seems to have no impact on her current ending, etc. These are all really minor gripes about decisions and stats, but that feel like they added up over hours and hours of playtime. This all may sound critical, but I still had a really good time with the game and think it is a worthwhile experience; I just know this game could be something truly exceptional if the devs take the right steps on their way to completing the game.
Randel Tales is a cyoa vn with rpg skill check elements. It has a quest system, and a romance and/ or harem system integrated; there's a variety of relationship styles to choose from. It's still a wip, but what I can tell in It's development cycle It's turning into a great experience.
There's still room for improvement as content is completed and polish is added to the game; and plenty of opportunity to flesh out additional content as development continues. I'm excited to see what Bunis & Rin have planned for this game and I would recommend this for the watch list of fans in the genre.
damn man the game is fucking amazing the story is really just so fucking good i cant think of other words to say right now i just finished the latest update (1.4.4) and damn there is so much to do its also treads a fine line between a sex game and a story game i want to know more of the story so badly
There's a wide cast of love interests dealing with various issues in their lives, most of which are very well written and properly paced. One or two of the girl's "problems" didn't seem to be much of an issue, and I think a bigger deal was made of their "problem" to create a positive character arc that the MC was responsible in helping, thus bringing the two closer together. But most all of the story lines felt right. There are some real jewels here (Thea and Cynthia were my favorites). I would like to see more of Lily's story line, though.
Don't expect insta-sex. There's light nudity and sexually suggestive material early on, but the sexual content is a slow burn (which adds to the story, making it more realistic).
I'm really interested in the antagonist and the dreams the MC is having, neither of which are explored much as of this version. But, considering the story telling so far, I am expecting it to be pleasantly built into the game.
Art: 4/5
I'm struggling between a 3.5 and a 4. Most of the art is sexy while still maintaining a "cute vibe" that works well for the story where the MC and his love interests are actually forming relationships. A few stills are "meh" (nothing is bad).
The animations are a mixed bag. While many are technically animations, they're basic enough where I think your own imagination and still images go further/work better. There's a nicely drawn blowjob scene that's pretty fluid, but it's a short loop and animation doesn't include any female nudity (no swaying breasts as the woman moves back and forth, which would have added to the scene). There's also a decent flash scene, where a woman's breasts drop out of her clothing. But the other dozen or so animations that I can recall are, again, super basic and actually detract from the sex scene imo.
Game/Mechanics: 4/5
There are two "minigames", stats you can work up that come in handy for skill checks later on, and gold to collect for various purchases. There's also an exam that you need to pass, which I guess could count as a minigame? Either way, it's a mechanic.
One of the minigames is a point and click that I don't think has a time limit and just stops once you've caught 10. The other is a reaction minigame that has an easy and hard version depending on the time of day that, imo, is the only proper minigame I came across.
The exam wasn't hard. It seems 70% of the questions can be gleamed from 2 or 3 different history lectures (there are only 2 or 3, so don't think this is a schools sim) that take no more than a minute each. The other 30% may be elsewhere, or you might be just expected to guess.
None of it felt like a grind, nor did it feel like an obstacle. By the time I realized what I needed to do, I was already have way through the process of finishing it.
That said, none of it is very fun. I do like the stats/level/gold aspect, but it needs more depth to be "fun" imo. Also, leveling up doesn't seem to do anything besides increase you rank within the Adventurers Guild. Intuitively, you'd expect that to be tied to your stats. I'd like to see level and stats have some sort of relationship. Or change level to reputation.
Conclusion: 5/5
If you've made it this far, you might be wondering why I'm giving it a 5/5 instead of a 4/5?
Well, despite giving it 4/5 marks across the board, I really, really, really enjoyed playing Randel Tales. There's some sort of x factor that blends everything together well. Heart warming story, cute/sexy art, and a game that doesn't get in my way? I dunno, it just works.
My Patreon bill is as high as I want it to be at the moment, but I am going to go through it this afternoon and look for games that are no longer impressing me, or have taken a long time to produce content so I can make room to support Bunis on Patreon. I hope you give this game a shot, and if you like it, consider doing the same.
Just a quick review, just some things that come to mind when writing.
First of all the regular character art is pretty good, unique, varied enough and original.
It is long enough now, without feeling overstretched, though if it continues for a few more years it may overstay it's welcome. Let's hope the story is moved toward a real conclusion at a reasonable pace.
Story wise it's quite well done, of course not the most original plot but still well executed.
Returning from a previous save also mostly works, though with some bugs.
This is not perfect but much better than a lot of other games, where after returning a year or two later you are forced to go through everything again.
In terms of scenes there are a decent number of them, animation / art quality varies but the later ones are pretty well executed, be it somewhat simplistic.
The game itself is not grindy and what to do is mostly clear.
Overall I would say Randel Tales is one of the best vn's not the most porn content but still great overall.
I would give it 4.5 stars but since that is not possible I round it up to 5.
Excellent Journey!
I honestly had no idea what I was signing up for at the start of the adventure, but it grew and grew in size, scope and depth and I'm left with awe on how I have waited this long to play this amazing gem.
From the start itself, there's immensely good worldbuilding, character growth and dynamics are super fun and the dialogue really feels genuine, not many games can balance being funny and being serious like this one. I also want to say this is probably one of the best MC's I've seen in an adult game who feels down to earth, and someone I can project myself into.
The Art and animations also excel, and I love that this is the good kind of grind that feels earned, and the story takes time to develop. More choices and consequences will be welcomed as well as deeper exploration of relationships, but I'm very happy with what I've played.
Cant wait to see whats coming ahead. Brilliant stuff.
Hey, gotta say, I'm really diggin' this game! It's a blast! The comedy, the art, the dialogue—everything's top-notch.
The story's cool, and honestly, I've kinda gotten attached to this VN, you know what I mean?
But, uhh, there's this teeny issue. Some of the character art didn't quite match up, like that Male Elf, - I'm sure you know who i'm talking about .
Before I bounce, major props to the game creator! You're a legend, Man! Thanks a million for dishing out this kickass game! Keep that AGDev (Adult Game Developer) mojo flowin', and I'm already daydreaming about the mind-blowing games you'll drop in the future.
With enchanted regards, UnderworldZ (Your #1 fan, no doubt!)