The world-building and atmosphere is quite solid, the anime-ish art and voice acting is pretty well done, and the scenes are generally good in concept and writing - the only thing is that the shift in art style is off-putting, and personally not to my taste. The in-depth kink selection is a nice touch and I don't think I've seen it before as part of actual game settings.
In terms of the finer points of execution, though, none of the characters are especially deep. That's not to say they're paper-thin, but they don't offer anything unique that draws you in emotionally, and they don't really have character arcs outside of getting various kinds of broken/seduced by MC.
In particular, other characters don't really do much outside of the predictable reactions to the MC. This in turn leads to very few surprises throughout the story.
The gameplay does offer a pretty substantial amount of choices, but so far the consequences of these choices are mainly limited to what lair-faction you chose, and various character-specific outcomes. For a game where you can literally eat people and pillage human settlements, you'd expect some more opportunities to witness the aftermath of the destruction and the fear/respect of your reputation. Instead the relevant stats mostly seem to change a few lines of dialogue here and there.
The game loop itself, in the Acts which have a clear loop, is a little repetitive. Although it's a little sandbox-y in nature, you can explore all the areas in a single playthrough, and there isn't quite enough variation or customization to justify doing it this way.
I'm still giving it a 5 - for an indie AVN on this site the production quality is still quite high, and it's fun & sexy overall. It just doesn't quite compare to the polish of writing and gameplay of the top games.
In terms of the finer points of execution, though, none of the characters are especially deep. That's not to say they're paper-thin, but they don't offer anything unique that draws you in emotionally, and they don't really have character arcs outside of getting various kinds of broken/seduced by MC.
In particular, other characters don't really do much outside of the predictable reactions to the MC. This in turn leads to very few surprises throughout the story.
The gameplay does offer a pretty substantial amount of choices, but so far the consequences of these choices are mainly limited to what lair-faction you chose, and various character-specific outcomes. For a game where you can literally eat people and pillage human settlements, you'd expect some more opportunities to witness the aftermath of the destruction and the fear/respect of your reputation. Instead the relevant stats mostly seem to change a few lines of dialogue here and there.
The game loop itself, in the Acts which have a clear loop, is a little repetitive. Although it's a little sandbox-y in nature, you can explore all the areas in a single playthrough, and there isn't quite enough variation or customization to justify doing it this way.
I'm still giving it a 5 - for an indie AVN on this site the production quality is still quite high, and it's fun & sexy overall. It just doesn't quite compare to the polish of writing and gameplay of the top games.