ViatorMessorem
Newbie
- Dec 19, 2024
- 45
- 66
- 27
What you’ll be able to do in 0.1:
Thank you to everyone who’s watching, waiting, and supporting. Very soon, you'll be able to see and experience it with your own hands!
- move around an interactive 2D map, find events, merchants, and NPCs. (Readiness: 90%)
- level up skills, unlocking new interaction opportunities (Readiness: 20%)
- encounter several new hostile NPCs, open to all kinds of interactions (Readiness: 0%)
- learn all key mechanics in a specially created interactive tutorial (Readiness: 0%)
- understand the enemy to then use their weaknesses and secret desires they don’t even know themselves, using the Lust Map and Hidden Kink systems! Enemies of the same type and race can have completely different personalities and preferences with new Persona-Enemy System! (Readiness: 100%)
- try to defeat enemies with much stronger and more lifelike AI, which can feel fear, rising desire, opportunity, and growing rage! Among other things, the AI watches Ami’s actions and takes that into account when making decisions. If the enemy sees that Ami’s actions do not harm them, they’ll be less inclined to swing their weapon! (Readiness: 70%)
- delve into the extended Close Proximity system, which features flexible interaction between the submissive Taker and dominant Giver. Pose switching, breaking the connection, and role switching. (Readiness: 60%)
- get familiar with the new principles of Close Proximity and the Seducer's approach to combat! Overstimulate your opponent, draining their strength while bringing yourself pleasure- reaching climax grants Buffs, but be warned: a character who climaxes with low Satisfaction will receive Debuffs! Raise your enemy's arousal to the maximum and force them to climax at that peak, delivering critical pleasure that will leave them barely able to stand, let alone wield a weapon! However, every enemy requires a different approach- uncover their deepest desires to gain an advantage and dominate their primal instincts! Or instead, focus on yourself and create your own Lust Map! (Readiness: 50%)
- choose your character’s initial genitals. A male version of the Hero will be added in future versions, but that will require adapting all wearable equipment. (Readiness: 100%)
- encounter the BodyPart system, which regulates Health and Stamina of body parts. It also includes buffs like “wetness,” without which many interactions would be painful! (Readiness: 80%)
- use the Battle Dialogue System, opening up possibilities to influence the course of battle with Words! For example, you can compliment the enemy, raising their arousal and discovering their fetishes, insult the enemy to lower their confidence (a well-thrown line can even knock them off their feet), or earn Authority over the enemy by making an offering right in the middle of combat, and then, through the same system, trade Authority for a responsive action the enemy will obey! (Readiness: 70%)
- change Ami’s equipment using the Inventory system with a large number of customization slots, but the key slots are: Head, Body Armor, Weapon. Other slots can also provide useful effects, but they are secondary! (Readiness: 80%)
- set up an ambush, and then, when an NPC who can appear on a tile of this biome shows up, you can attack them yourself! (Readiness: 20%)
- prepare your gear for the upcoming battle! Different enemies deal damage with different elements, and armor protects against elements differently! (Readiness: 100%)
- create your own abilities using the Custom Ability System!
Find Demonic Runes or buy them from merchants and create your own sets of abilities that match your playstyle. Runes trigger various effects, and the system is tied to the weapon used. The Form of Momentum slot determines the animation, attack type, and which attributes are used!
Grab a club, insert a few runes from Carelith demons, and raise your own Arousal every time you hit the enemy! Or use runes that deal elemental damage and defeat enemies in fair combat! The system is very flexible and allows you to assign runes both in the Combat part (applying an effect to the enemy) and in the Handle, adding an effect to yourself! (Readiness: 90%) - create your own potions from bought and found ingredients, which can have a wide range of effects, even though they are made from 2–3 ingredients! (Readiness: 70%)
- get acquainted with the Sound Effect system, which selects and reacts to all sounds during characters’ sexual interactions! (Readiness: 60%)
- see what the enemy is plotting, because thanks to the entities living inside Ami, she has learned to see the outlines of the enemy’s intentions nearby! But be careful — Ami only sees the future as it will be if she doesn’t change it! After every action that directly influences the battle, the enemy’s intentions may change, and their next visible action can become something completely different! (Readiness: 100%)
- get to know the Counter-Proximity system, which allows you to prepare a counteraction at the moment when the enemy tries to grab and move into Close Proximity! Choose in advance or right in the moment from a wide and constantly expanding range of actions: Allow? Counterattack with a karate move? Maybe seize the initiative? Each of these actions triggers a skill check, and depending on your choice, you’ll need to be stronger or more agile than the enemy — but the result is determined by the familiar 1d20 + X! (Readiness: 50%)
- Try out the new first-person camera, allowing you to see the events from a whole new angle — through the eyes of any character! (Readiness: 100%)
Thank you to everyone who’s watching, waiting, and supporting. Very soon, you'll be able to see and experience it with your own hands!