Review for Demo
While I think the foundation of a decent RPGM game exists with this demo, so far this game really fails to set itself apart from the crowd so to speak.
It's a pretty generic set up as far as these types of stories go. Killed by a truck trying to save a damsel in distress, isekia'd by a priest into a new world, and then cast aside by said priest when you don't show the potential they are looking for. Wow that sucks! I must get revenge! Good thing this convenient sword and magical companion are here to deem me as the chosen one.
As that might clue you in, the writing is by far this games biggest downfall so far. The originality isn't so much my problem, but just the almost complete lack of real depth in pretty much all of the writing. The MC was previously overweight living a shitty life, which could lead way into some introspection and such being in this new world given this new body. Or maybe as someone going from a modern world to now having to do real combat, or learning magic spells, etc etc, any type of self reflection or demonstration of adapting to this new world could be cool. But nope, none of that. None of anything really. He's just incredibly generic and forgetful. Also not a fan of him immediately calling the girls he sleeps with "sluts" and such during dirty talk but I digress.
Same deal with the other characters so far. Everyone naturally falls for the MC's "charms", lack depth, and honestly just aren't interesting. I'm not really sure how else to put it. I will say the models look pretty nice at the least.
On the RPG front it's mostly what you'd expect. Standard combat and equipment system with a lack of anything unique to spice it up. I'm not a fan of the random encounters and much prefer being able to see walking enemies on the map, but it's nice you can always run away. I seen the game wanted me to grind out levels in a cave and immediately went to use cheats instead. I'd much rather level up through quests and unique encounters instead of fighting the same enemies over and over.
If this is intentionally going for a more simple sandbox-y grindy experience then sure I suppose it's on track for it, but nothing really hooked me as far as the story and characters go. It's only a demo though, hopefully some more development flips my opinion on this.
While I think the foundation of a decent RPGM game exists with this demo, so far this game really fails to set itself apart from the crowd so to speak.
It's a pretty generic set up as far as these types of stories go. Killed by a truck trying to save a damsel in distress, isekia'd by a priest into a new world, and then cast aside by said priest when you don't show the potential they are looking for. Wow that sucks! I must get revenge! Good thing this convenient sword and magical companion are here to deem me as the chosen one.
As that might clue you in, the writing is by far this games biggest downfall so far. The originality isn't so much my problem, but just the almost complete lack of real depth in pretty much all of the writing. The MC was previously overweight living a shitty life, which could lead way into some introspection and such being in this new world given this new body. Or maybe as someone going from a modern world to now having to do real combat, or learning magic spells, etc etc, any type of self reflection or demonstration of adapting to this new world could be cool. But nope, none of that. None of anything really. He's just incredibly generic and forgetful. Also not a fan of him immediately calling the girls he sleeps with "sluts" and such during dirty talk but I digress.
Same deal with the other characters so far. Everyone naturally falls for the MC's "charms", lack depth, and honestly just aren't interesting. I'm not really sure how else to put it. I will say the models look pretty nice at the least.
On the RPG front it's mostly what you'd expect. Standard combat and equipment system with a lack of anything unique to spice it up. I'm not a fan of the random encounters and much prefer being able to see walking enemies on the map, but it's nice you can always run away. I seen the game wanted me to grind out levels in a cave and immediately went to use cheats instead. I'd much rather level up through quests and unique encounters instead of fighting the same enemies over and over.
If this is intentionally going for a more simple sandbox-y grindy experience then sure I suppose it's on track for it, but nothing really hooked me as far as the story and characters go. It's only a demo though, hopefully some more development flips my opinion on this.