Recommend me good Cycles rendering/shaders/lighting tutorials

Girm Ork

Member
Game Developer
Aug 15, 2019
182
183
There are plenty of Cycles rendering tutorials, but they all about interiors or architecture.
How to render characters in Cycles?
How to build my own shaders for skin and etc.?

I would like to achieve something like this:
pelle_by_baka_neearts_dc8phmt-pre.jpg

Please, don't recommend some general Blender tutorials, I already saw them. Nobody is rendering a donut in Daz Studio, right? So, I need something similar to Daz iRay tutorials, but about Cycles.
 

mrkhing

Khing Orchestra
Game Developer
Feb 20, 2018
123
959
If you just want to create a stylized skin material similar to the example you provided it's pretty simple, just add a principled BSDF with some subsurface scattering and then maybe use some layers with texture painting to add more color, blushing, etc.

Subsurface scattering tutorial:


Here's a tutorial on how to add texture layers in blender:


Lighting course by Blender Guru:
 
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rainbowpunfz

Newbie
Dec 4, 2017
42
43
I don't know how deep you want to dive into things, but here is some procedural stuff you can do with cycles:

some basics:

procedural eyes:

procedural hair (skip to 11 minutes or so):
 
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Girm Ork

Member
Game Developer
Aug 15, 2019
182
183
Thank you all for those awesome tutorials.
If you know more decent tutorials, post them here. Paid tutorials are fine too.

I don't know how deep you want to dive into things, but here is some procedural stuff you can do with cycles:
It is too deep for me, but someone else could find it useful.
Actually, I am using Cycles with 3Ds Max, lol. I probably can't make this procedural stuff.