- Aug 15, 2019
- 191
- 184
There are plenty of Cycles rendering tutorials, but they all about interiors or architecture.
How to render characters in Cycles?
How to build my own shaders for skin and etc.?
I would like to achieve something like this:
Please, don't recommend some general Blender tutorials, I already saw them. Nobody is rendering a donut in Daz Studio, right? So, I need something similar to Daz iRay tutorials, but about Cycles.
How to render characters in Cycles?
How to build my own shaders for skin and etc.?
I would like to achieve something like this:
Please, don't recommend some general Blender tutorials, I already saw them. Nobody is rendering a donut in Daz Studio, right? So, I need something similar to Daz iRay tutorials, but about Cycles.