[R>Artist 2D] [R>Programmer] [R>Translator] [Recruiting] NSFW Sci-Fi Visual Novel — Unique Arousal/Stamina Mechanic, Symbiosis Gameplay — Writer Looking for Dev + 2D Artist

weamelee

New Member
May 6, 2025
9
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Project Title: Deep Scout (working title)
Engine: Ren’Py (or Unity — open to discussion)
Platform: PC
Game Type: Erotic tactical RPG / survival-visual novel hybrid
Monetization: Revenue share after release — no upfront payment
(NSFW-friendly marketplaces planned: Itch.io, Subscribestar, F95, possibly Steam)

About the Project:

You play as a female scout traveling across the galaxy aboard a biomechanical ship with a primitive, instinctual mind. Their interaction is based on a symbiotic relationship where physiology, emotion, and power control are deeply connected to intimate dynamics. After being attacked by an unknown enemy, survival becomes the top priority — and the player must guide the scout’s evolution, resource management, and emotional balance. Explore star systems, evade pursuers, harvest organic resources — but beware: if control is lost, the bond may spiral into fatal obsession.

This is not just “porn with plot” — the erotic mechanics are the gameplay.

Key Features:
  • Original arousal and stamina as core gameplay resources
  • Symbiosis of sex and strategy — erotic mechanics directly support the story
  • Upgrade and evolve both the girl and the ship — multiple build paths
  • Simulation-based behavior modeling — no traditional AI logic
Already Available:

  • First scene script (7 panels) with dialogue and visual descriptions — first and second playable encounter in progress
  • Core mechanics, game logic, and system rules documented
Looking For:

Programmer — ideally with Ren’Py or Unity experience
2D Artist — for character design, environments, UI (neuro-artists welcome if capable of consistency and refinement)

About Me:

I’m a writer and worldbuilder with years of experience running original tabletop RPG campaigns. This project has been carefully developed with layered systems and long-term narrative depth. I'm seeking collaborators, not freelancers.

Contact:
Please DM
 
Oct 31, 2024
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Hey there!
What is your estimate until you release the game and start gaining revenue?
Do you plan on having a continuous donation/supporter income stream during development?
How much of the art direction is already decided on vs. how much of the creative (visual) decisions do you plan on leaving up to the artist?
Are you willing and able to use crypto?
Am I correct in assuming that sex scenes will involve less human men and human dicks - and more tentacle-y monster-y interactions?
Do you have character / monster designs already to show for reference?
What number of visual assets per week do you expect from the artist?
 

weamelee

New Member
May 6, 2025
9
3
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1. Here are the results (5 requests with interval of 2 day) of the neural network evaluation of the idea:
Originality of the idea: 5/5 — absolutely unique, original concept;
Game potential: 3/5 — interesting mechanics, but precise implementation is needed;
Monetization prospects: 2/5 — niche audience, limited platforms;
Possibility to start as a visual novel: 4/5 — optimal way to start;
Scenario potential: 4/5 — strong lore, potential for philosophy and drama;
2. I plan to start donation or monetizition after creating prologue and first or second encounter
3. The general style is defined. To facilitate interaction, I can attach sketches to the descriptions, made in a traditional art (digital drawing is not my thing), but the final implementation remains with the artist;
4. May be. The question of monetization is open: I don’t want to divide the skin of an unkilled bear - it can eat the hunters itself;
5. Tentacles, monsters, mechanical. Yes, we understood is true;
6. I am drawing them now;
7. I have exp working with artist. I know: number per week for artist - it is bad, very bad idea. It is very low quality of result and a lot of nerves. Let him work in a comfortable mode for himself, and hand in the work on the first or second try, than to redo everything forty times later with a scandal. And setting deadlines for free at the start of the project is even more stupid. The artist must have something, therefore he will work on the project, until he receives a profit, in his free time from paid work.
 

Psieko

New Member
Nov 20, 2022
4
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I can be a translator and proofreader for your game and any future games you have in mind to make My Discord is Psieko
 

CactoRatado

Newbie
Oct 4, 2025
15
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If you're still looking for an artist, i'm more than happy to be included!

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